Fix resize behavior of treeview and toolbar

Now toolbarview always compute up-to-date sizes and spacing to adapt to
changes in icon big font.

For treeview and toolbarview revert the goto_size approach to use the
original approach of rxi/lite. In order to make it work when user resizes
dragging the divider we use the view optional method set_target_size().
This latter changes the view's target size instead of changing its size
right away. The size is only changed by the lite's layout and animation
system.

Remove the config.treeview_size variable that was no longer working because
plugins are loaded before the user's config.
This commit is contained in:
Francesco Abbate 2021-02-27 12:13:11 +01:00
parent 7802202625
commit 4d734e933c
3 changed files with 35 additions and 37 deletions

View File

@ -96,7 +96,8 @@ local type_map = { up="vsplit", down="vsplit", left="hsplit", right="hsplit" }
-- and it indicates if the node want to have a fixed size along the axis where the
-- boolean is true. If not it will be expanded to take all the available space.
-- The "resizable" flag indicates if, along the "locked" axis the node can be resized
-- by the user.
-- by the user. If the node is marked as resizable their view should provide a
-- set_target_size method.
function Node:split(dir, view, locked, resizable)
assert(self.type == "leaf", "Tried to split non-leaf node")
local node_type = assert(type_map[dir], "Invalid direction")
@ -461,9 +462,8 @@ function Node:resize(axis, value)
-- resize operation here because for proportional panes the resize is
-- done using the "divider" value of the parent node.
if (self.locked and self.locked[axis]) and self.resizable then
local view = self.active_view
view.size[axis] = value
return true
assert(self.active_view.set_target_size, "internal error: the view of a resizable \"locked\" node do not provide a set_target_size method")
return self.active_view:set_target_size(axis, value)
end
else
local a_resizable = self.a:is_resizable(axis)

View File

@ -4,10 +4,6 @@ local command = require "core.command"
local style = require "core.style"
local View = require "core.view"
local icon_h, icon_w = style.icon_big_font:get_height(), style.icon_big_font:get_width("D")
local toolbar_spacing = icon_w / 2
local toolbar_height = icon_h + style.padding.y * 2
local ToolbarView = View:extend()
local toolbar_commands = {
@ -20,36 +16,39 @@ local toolbar_commands = {
}
local function toolbar_height()
return style.icon_big_font:get_height() + style.padding.y * 2
end
function ToolbarView:new()
ToolbarView.super.new(self)
self.visible = true
self.init_size = toolbar_height
self.init_size = true
self.tooltip = false
end
function ToolbarView:update()
local dest_size = self.visible and toolbar_height() or 0
if self.init_size then
self.size.y = self.init_size
self.size.y = dest_size
self.init_size = nil
elseif self.goto_size then
if self.goto_size ~= self.size.y then
self:move_towards(self.size, "y", self.goto_size)
else
self.goto_size = nil
end
else
self:move_towards(self.size, "y", dest_size)
end
ToolbarView.super.update(self)
end
function ToolbarView:toggle_visible()
self.goto_size = self.visible and 0 or toolbar_height
self.visible = not self.visible
end
function ToolbarView:each_item()
local icon_h, icon_w = style.icon_big_font:get_height(), style.icon_big_font:get_width("D")
local toolbar_spacing = icon_w / 2
local ox, oy = self:get_content_offset()
local index = 0
local iter = function()
@ -68,9 +67,9 @@ end
function ToolbarView:draw()
self:draw_background(style.background2)
for item, x, y in self:each_item() do
for item, x, y, w, h in self:each_item() do
local color = item == self.hovered_item and style.text or style.dim
common.draw_text(style.icon_big_font, color, item.symbol, nil, x, y, 0, icon_h)
common.draw_text(style.icon_big_font, color, item.symbol, nil, x, y, 0, h)
end
end

View File

@ -6,7 +6,7 @@ local keymap = require "core.keymap"
local style = require "core.style"
local View = require "core.view"
config.treeview_size = 200 * SCALE
local treeview_size = 200 * SCALE
local function get_depth(filename)
local n = 1
@ -23,12 +23,21 @@ function TreeView:new()
TreeView.super.new(self)
self.scrollable = true
self.visible = true
self.init_size = config.treeview_size
self.init_size = true
self.target_size = treeview_size
self.cache = {}
self.last = {}
end
function TreeView:set_target_size(axis, value)
if axis == "x" then
self.target_size = value
return true
end
end
function TreeView:get_cached(item, dirname)
local dir_cache = self.cache[dirname]
if not dir_cache then
@ -184,15 +193,12 @@ end
function TreeView:update()
-- update width
local dest = self.visible and self.target_size or 0
if self.init_size then
self.size.x = self.init_size
self.init_size = nil
elseif self.goto_size then
if self.goto_size ~= self.size.x then
self:move_towards(self.size, "x", self.goto_size)
else
self.goto_size = nil
end
self.size.x = dest
self.init_size = false
else
self:move_towards(self.size, "x", dest)
end
TreeView.super.update(self)
@ -277,14 +283,7 @@ end
-- register commands and keymap
command.add(nil, {
["treeview:toggle"] = function()
if view.visible then
view.previous_size = view.size.x
view.visible = false
view.goto_size = 0
else
view.visible = true
view.goto_size = view.previous_size
end
view.visible = not view.visible
end,
})