Replaced fill loop with SDL_FillRect.

This commit is contained in:
Adam Harrison 2021-06-08 21:31:09 -04:00 committed by Francesco Abbate
parent 2af92e9af1
commit 4fc910dbdb
1 changed files with 2 additions and 1 deletions

View File

@ -309,7 +309,8 @@ void ren_draw_rect(RenRect rect, RenColor color) {
int dr = surface->w - (x2 - x1);
if (color.a == 0xff) {
rect_draw_loop(color);
SDL_Rect rect = { x1, y1, x2 - x1, y2 - y1 };
SDL_FillRect(surface, &rect, SDL_MapRGBA(surface->format, color.r, color.g, color.b, color.a));
} else {
rect_draw_loop(blend_pixel(*d, color));
}