Use x offset to define render command rect in `rencache_draw_text` (#1618)
* Return x offset for the first character in `ren_font_group_get_width` * Use x offset to define render command rect in `rencache_draw_text`
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@ -198,7 +198,7 @@ static int f_font_get_width(lua_State *L) {
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size_t len;
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size_t len;
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const char *text = luaL_checklstring(L, 2, &len);
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const char *text = luaL_checklstring(L, 2, &len);
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lua_pushnumber(L, ren_font_group_get_width(&window_renderer, fonts, text, len));
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lua_pushnumber(L, ren_font_group_get_width(&window_renderer, fonts, text, len, NULL));
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return 1;
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return 1;
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}
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}
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@ -191,8 +191,9 @@ void rencache_draw_rect(RenWindow *window_renderer, RenRect rect, RenColor color
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double rencache_draw_text(RenWindow *window_renderer, RenFont **fonts, const char *text, size_t len, double x, int y, RenColor color)
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double rencache_draw_text(RenWindow *window_renderer, RenFont **fonts, const char *text, size_t len, double x, int y, RenColor color)
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{
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{
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double width = ren_font_group_get_width(window_renderer, fonts, text, len);
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int x_offset;
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RenRect rect = { x, y, (int)width, ren_font_group_get_height(fonts) };
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double width = ren_font_group_get_width(window_renderer, fonts, text, len, &x_offset);
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RenRect rect = { x + x_offset, y, (int)(width - x_offset), ren_font_group_get_height(fonts) };
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if (rects_overlap(last_clip_rect, rect)) {
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if (rects_overlap(last_clip_rect, rect)) {
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int sz = len + 1;
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int sz = len + 1;
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DrawTextCommand *cmd = push_command(window_renderer, DRAW_TEXT, sizeof(DrawTextCommand) + sz);
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DrawTextCommand *cmd = push_command(window_renderer, DRAW_TEXT, sizeof(DrawTextCommand) + sz);
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@ -348,10 +348,11 @@ int ren_font_group_get_height(RenFont **fonts) {
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return fonts[0]->height;
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return fonts[0]->height;
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}
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}
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double ren_font_group_get_width(RenWindow *window_renderer, RenFont **fonts, const char *text, size_t len) {
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double ren_font_group_get_width(RenWindow *window_renderer, RenFont **fonts, const char *text, size_t len, int *x_offset) {
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double width = 0;
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double width = 0;
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const char* end = text + len;
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const char* end = text + len;
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GlyphMetric* metric = NULL; GlyphSet* set = NULL;
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GlyphMetric* metric = NULL; GlyphSet* set = NULL;
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bool set_x_offset = x_offset == NULL;
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while (text < end) {
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while (text < end) {
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unsigned int codepoint;
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unsigned int codepoint;
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text = utf8_to_codepoint(text, &codepoint);
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text = utf8_to_codepoint(text, &codepoint);
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@ -359,8 +360,15 @@ double ren_font_group_get_width(RenWindow *window_renderer, RenFont **fonts, con
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if (!metric)
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if (!metric)
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break;
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break;
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width += (!font || metric->xadvance) ? metric->xadvance : fonts[0]->space_advance;
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width += (!font || metric->xadvance) ? metric->xadvance : fonts[0]->space_advance;
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if (!set_x_offset) {
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set_x_offset = true;
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*x_offset = metric->bitmap_left; // TODO: should this be scaled by the surface scale?
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}
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}
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}
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const int surface_scale = renwin_get_surface(window_renderer).scale;
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const int surface_scale = renwin_get_surface(window_renderer).scale;
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if (!set_x_offset) {
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*x_offset = 0;
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}
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return width / surface_scale;
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return width / surface_scale;
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}
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}
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@ -34,7 +34,7 @@ int ren_font_group_get_height(RenFont **font);
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float ren_font_group_get_size(RenFont **font);
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float ren_font_group_get_size(RenFont **font);
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void ren_font_group_set_size(RenWindow *window_renderer, RenFont **font, float size);
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void ren_font_group_set_size(RenWindow *window_renderer, RenFont **font, float size);
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void ren_font_group_set_tab_size(RenFont **font, int n);
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void ren_font_group_set_tab_size(RenFont **font, int n);
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double ren_font_group_get_width(RenWindow *window_renderer, RenFont **font, const char *text, size_t len);
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double ren_font_group_get_width(RenWindow *window_renderer, RenFont **font, const char *text, size_t len, int *x_offset);
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double ren_draw_text(RenSurface *rs, RenFont **font, const char *text, size_t len, float x, int y, RenColor color);
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double ren_draw_text(RenSurface *rs, RenFont **font, const char *text, size_t len, float x, int y, RenColor color);
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void ren_draw_rect(RenSurface *rs, RenRect rect, RenColor color);
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void ren_draw_rect(RenSurface *rs, RenRect rect, RenColor color);
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