Avoid having no `pixel_width`
On small scales `pixel_width` could become `0`. This caused the creation of buffers of size `0` with consequent overflows.
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@ -245,7 +245,7 @@ FR_Bitmap *FR_Bake_Font_Bitmap(FR_Renderer *font_renderer, int font_height,
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const int glyph_avg_width = glyph_count > 0 ? x_size_sum / (glyph_count * subpixel_scale) : font_height;
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const int pixels_width = glyph_avg_width * 28;
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const int pixels_width = glyph_avg_width > 0 ? glyph_avg_width * 28 : 28;
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// dry run simulating pixel position to estimate required image's height
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int x = x_start, y = 0, y_bottom = y;
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