Add optional const qualifiers
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@ -64,7 +64,7 @@ static void glyph_trim_rect(agg::rendering_buffer& ren_buf, GlyphBitmapInfo& gli
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int x0 = gli.x0 * subpixel_scale, x1 = gli.x1 * subpixel_scale;
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int x0 = gli.x0 * subpixel_scale, x1 = gli.x1 * subpixel_scale;
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int y0 = gli.y0, y1 = gli.y1;
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int y0 = gli.y0, y1 = gli.y1;
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for (int y = gli.y0; y < gli.y1; y++) {
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for (int y = gli.y0; y < gli.y1; y++) {
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uint8_t *row = ren_buf.row_ptr(height - 1 - y);
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const uint8_t *row = ren_buf.row_ptr(height - 1 - y);
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unsigned int row_bitsum = 0;
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unsigned int row_bitsum = 0;
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for (int x = x0; x < x1; x++) {
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for (int x = x0; x < x1; x++) {
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row_bitsum |= row[x];
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row_bitsum |= row[x];
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@ -76,7 +76,7 @@ static void glyph_trim_rect(agg::rendering_buffer& ren_buf, GlyphBitmapInfo& gli
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}
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}
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}
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}
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for (int y = gli.y1 - 1; y >= y0; y--) {
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for (int y = gli.y1 - 1; y >= y0; y--) {
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uint8_t *row = ren_buf.row_ptr(height - 1 - y);
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const uint8_t *row = ren_buf.row_ptr(height - 1 - y);
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unsigned int row_bitsum = 0;
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unsigned int row_bitsum = 0;
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for (int x = x0; x < x1; x++) {
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for (int x = x0; x < x1; x++) {
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row_bitsum |= row[x];
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row_bitsum |= row[x];
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@ -90,7 +90,7 @@ static void glyph_trim_rect(agg::rendering_buffer& ren_buf, GlyphBitmapInfo& gli
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for (int x = gli.x0 * subpixel_scale; x < gli.x1 * subpixel_scale; x += subpixel_scale) {
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for (int x = gli.x0 * subpixel_scale; x < gli.x1 * subpixel_scale; x += subpixel_scale) {
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unsigned int xaccu = 0;
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unsigned int xaccu = 0;
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for (int y = y0; y < y1; y++) {
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for (int y = y0; y < y1; y++) {
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uint8_t *row = ren_buf.row_ptr(height - 1 - y);
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const uint8_t *row = ren_buf.row_ptr(height - 1 - y);
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for (int i = 0; i < subpixel_scale; i++) {
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for (int i = 0; i < subpixel_scale; i++) {
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xaccu |= row[x + i];
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xaccu |= row[x + i];
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}
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}
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@ -104,7 +104,7 @@ static void glyph_trim_rect(agg::rendering_buffer& ren_buf, GlyphBitmapInfo& gli
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for (int x = (gli.x1 - 1) * subpixel_scale; x >= x0; x -= subpixel_scale) {
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for (int x = (gli.x1 - 1) * subpixel_scale; x >= x0; x -= subpixel_scale) {
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unsigned int xaccu = 0;
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unsigned int xaccu = 0;
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for (int y = y0; y < y1; y++) {
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for (int y = y0; y < y1; y++) {
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uint8_t *row = ren_buf.row_ptr(height - 1 - y);
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const uint8_t *row = ren_buf.row_ptr(height - 1 - y);
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for (int i = 0; i < subpixel_scale; i++) {
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for (int i = 0; i < subpixel_scale; i++) {
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xaccu |= row[x + i];
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xaccu |= row[x + i];
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}
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}
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