Changed calculation to use ascender, which should work better. (#912)
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@ -195,7 +195,7 @@ RenFont* ren_font_load(const char* path, float size, ERenFontAntialiasing antial
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font->face = face;
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font->face = face;
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font->size = size;
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font->size = size;
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font->height = (short)((face->height / (float)face->units_per_EM) * font->size);
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font->height = (short)((face->height / (float)face->units_per_EM) * font->size);
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font->baseline = (short)((face->bbox.yMax / (float)face->units_per_EM) * font->size);
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font->baseline = (short)((face->ascender / (float)face->units_per_EM) * font->size);
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font->antialiasing = antialiasing;
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font->antialiasing = antialiasing;
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font->hinting = hinting;
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font->hinting = hinting;
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font->style = style;
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font->style = style;
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