From 68eb6810d96bd4c476a45e773209234fa896b52e Mon Sep 17 00:00:00 2001 From: takase1121 <20792268+takase1121@users.noreply.github.com> Date: Mon, 8 Nov 2021 12:18:13 +0800 Subject: [PATCH] update headers --- resources/lite_xl_plugin_api.h | 614 +++++++-------------------------- src/api_require.h | 1 + 2 files changed, 123 insertions(+), 492 deletions(-) diff --git a/resources/lite_xl_plugin_api.h b/resources/lite_xl_plugin_api.h index e0a9b5a7..31ffb755 100644 --- a/resources/lite_xl_plugin_api.h +++ b/resources/lite_xl_plugin_api.h @@ -18,74 +18,38 @@ This file was automatically generated. DO NOT MODIFY DIRECTLY. #include #include // for BUFSIZ? this is kinda weird - -/* -** $Id: luaconf.h,v 1.176.1.2 2013/11/21 17:26:16 roberto Exp $ -** Configuration file for Lua -** See Copyright Notice in lua.h -*/ - +/** luaconf.h **/ #ifndef lconfig_h #define lconfig_h - #include #include - - -/* -** ================================================================== -** Search for "@@" to find all configurable definitions. -** =================================================================== -*/ - - -/* -@@ LUA_ANSI controls the use of non-ansi features. -** CHANGE it (define it) if you want Lua to avoid the use of any -** non-ansi feature or library. -*/ #if !defined(LUA_ANSI) && defined(__STRICT_ANSI__) #define LUA_ANSI #endif - - #if !defined(LUA_ANSI) && defined(_WIN32) && !defined(_WIN32_WCE) -#define LUA_WIN /* enable goodies for regular Windows platforms */ +#define LUA_WIN #endif - #if defined(LUA_WIN) #define LUA_DL_DLL -#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ +#define LUA_USE_AFORMAT #endif - - - #if defined(LUA_USE_LINUX) #define LUA_USE_POSIX -#define LUA_USE_DLOPEN /* needs an extra library: -ldl */ -#define LUA_USE_READLINE /* needs some extra libraries */ -#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */ -#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ -#define LUA_USE_LONGLONG /* assume support for long long */ +#define LUA_USE_DLOPEN +#define LUA_USE_READLINE +#define LUA_USE_STRTODHEX +#define LUA_USE_AFORMAT +#define LUA_USE_LONGLONG #endif - #if defined(LUA_USE_MACOSX) #define LUA_USE_POSIX -#define LUA_USE_DLOPEN /* does not need -ldl */ -#define LUA_USE_READLINE /* needs an extra library: -lreadline */ -#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */ -#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ -#define LUA_USE_LONGLONG /* assume support for long long */ +#define LUA_USE_DLOPEN +#define LUA_USE_READLINE +#define LUA_USE_STRTODHEX +#define LUA_USE_AFORMAT +#define LUA_USE_LONGLONG #endif - - - -/* -@@ LUA_USE_POSIX includes all functionality listed as X/Open System -@* Interfaces Extension (XSI). -** CHANGE it (define it) if your system is XSI compatible. -*/ #if defined(LUA_USE_POSIX) #define LUA_USE_MKSTEMP #define LUA_USE_ISATTY @@ -93,482 +57,144 @@ This file was automatically generated. DO NOT MODIFY DIRECTLY. #define LUA_USE_ULONGJMP #define LUA_USE_GMTIME_R #endif - - - -/* -@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for -@* Lua libraries. -@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for -@* C libraries. -** CHANGE them if your machine has a non-conventional directory -** hierarchy or if you want to install your libraries in -** non-conventional directories. -*/ -#if defined(_WIN32) /* { */ -/* -** In Windows, any exclamation mark ('!') in the path is replaced by the -** path of the directory of the executable file of the current process. -*/ -#define LUA_LDIR "!\\lua\\" -#define LUA_CDIR "!\\" -#define LUA_PATH_DEFAULT \ - LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \ - LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" ".\\?.lua" -#define LUA_CPATH_DEFAULT \ - LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll" - -#else /* }{ */ - -#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/" -#define LUA_ROOT "/usr/local/" -#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR -#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR -#define LUA_PATH_DEFAULT \ - LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \ - LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua" -#define LUA_CPATH_DEFAULT \ - LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so" -#endif /* } */ - - -/* -@@ LUA_DIRSEP is the directory separator (for submodules). -** CHANGE it if your machine does not use "/" as the directory separator -** and is not Windows. (On Windows Lua automatically uses "\".) -*/ #if defined(_WIN32) -#define LUA_DIRSEP "\\" +#define LUA_LDIR "!\\lua\\" +#define LUA_CDIR "!\\" +#define LUA_PATH_DEFAULT LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" ".\\?.lua" +#define LUA_CPATH_DEFAULT LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll" #else -#define LUA_DIRSEP "/" +#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/" +#define LUA_ROOT "/usr/local/" +#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR +#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR +#define LUA_PATH_DEFAULT LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua" +#define LUA_CPATH_DEFAULT LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so" #endif - - -/* -@@ LUA_ENV is the name of the variable that holds the current -@@ environment, used to access global names. -** CHANGE it if you do not like this name. -*/ -#define LUA_ENV "_ENV" - - -/* -@@ LUA_API is a mark for all core API functions. -@@ LUALIB_API is a mark for all auxiliary library functions. -@@ LUAMOD_API is a mark for all standard library opening functions. -** CHANGE them if you need to define those functions in some special way. -** For instance, if you want to create one Windows DLL with the core and -** the libraries, you may want to use the following definition (define -** LUA_BUILD_AS_DLL to get it). -*/ -#if defined(LUA_BUILD_AS_DLL) /* { */ - -#if defined(LUA_CORE) || defined(LUA_LIB) /* { */ +#if defined(_WIN32) +#define LUA_DIRSEP "\\" +#else +#define LUA_DIRSEP "/" +#endif +#define LUA_ENV "_ENV" +#if defined(LUA_BUILD_AS_DLL) +#if defined(LUA_CORE) || defined(LUA_LIB) #define LUA_API __declspec(dllexport) -#else /* }{ */ +#else #define LUA_API __declspec(dllimport) -#endif /* } */ - -#else /* }{ */ - -#define LUA_API extern - -#endif /* } */ - - -/* more often than not the libs go together with the core */ -#define LUALIB_API LUA_API -#define LUAMOD_API LUALIB_API - - -/* -@@ LUAI_FUNC is a mark for all extern functions that are not to be -@* exported to outside modules. -@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables -@* that are not to be exported to outside modules (LUAI_DDEF for -@* definitions and LUAI_DDEC for declarations). -** CHANGE them if you need to mark them in some special way. Elf/gcc -** (versions 3.2 and later) mark them as "hidden" to optimize access -** when Lua is compiled as a shared library. Not all elf targets support -** this attribute. Unfortunately, gcc does not offer a way to check -** whether the target offers that support, and those without support -** give a warning about it. To avoid these warnings, change to the -** default definition. -*/ -#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \ - defined(__ELF__) /* { */ -#define LUAI_FUNC __attribute__((visibility("hidden"))) extern -#define LUAI_DDEC LUAI_FUNC -#define LUAI_DDEF /* empty */ - -#else /* }{ */ -#define LUAI_FUNC extern -#define LUAI_DDEC extern -#define LUAI_DDEF /* empty */ -#endif /* } */ - - - -/* -@@ LUA_QL describes how error messages quote program elements. -** CHANGE it if you want a different appearance. -*/ -#define LUA_QL(x) "'" x "'" -#define LUA_QS LUA_QL("%s") - - -/* -@@ LUA_IDSIZE gives the maximum size for the description of the source -@* of a function in debug information. -** CHANGE it if you want a different size. -*/ -#define LUA_IDSIZE 60 - - -/* -@@ luai_writestring/luai_writeline define how 'print' prints its results. -** They are only used in libraries and the stand-alone program. (The #if -** avoids including 'stdio.h' everywhere.) -*/ +#endif +#else +#define LUA_API extern +#endif +#define LUALIB_API LUA_API +#define LUAMOD_API LUALIB_API +#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && defined(__ELF__) +#define LUAI_FUNC __attribute__((visibility("hidden"))) extern +#define LUAI_DDEC LUAI_FUNC +#define LUAI_DDEF +#else +#define LUAI_FUNC extern +#define LUAI_DDEC extern +#define LUAI_DDEF +#endif +#define LUA_QL(x) "'" x "'" +#define LUA_QS LUA_QL("%s") +#define LUA_IDSIZE 60 #if defined(LUA_LIB) || defined(lua_c) #include -#define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout) -#define luai_writeline() (luai_writestring("\n", 1), fflush(stdout)) +#define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout) +#define luai_writeline() (luai_writestring("\n", 1), fflush(stdout)) #endif - -/* -@@ luai_writestringerror defines how to print error messages. -** (A format string with one argument is enough for Lua...) -*/ -#define luai_writestringerror(s,p) \ - (fprintf(stderr, (s), (p)), fflush(stderr)) - - -/* -@@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is, -** strings that are internalized. (Cannot be smaller than reserved words -** or tags for metamethods, as these strings must be internalized; -** #("function") = 8, #("__newindex") = 10.) -*/ -#define LUAI_MAXSHORTLEN 40 - - - -/* -** {================================================================== -** Compatibility with previous versions -** =================================================================== -*/ - -/* -@@ LUA_COMPAT_ALL controls all compatibility options. -** You can define it to get all options, or change specific options -** to fit your specific needs. -*/ -#if defined(LUA_COMPAT_ALL) /* { */ - -/* -@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'. -** You can replace it with 'table.unpack'. -*/ +#define luai_writestringerror(s,p) (fprintf(stderr, (s), (p)), fflush(stderr)) +#define LUAI_MAXSHORTLEN 40 +#if defined(LUA_COMPAT_ALL) #define LUA_COMPAT_UNPACK - -/* -@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'. -** You can replace it with 'package.searchers'. -*/ #define LUA_COMPAT_LOADERS - -/* -@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall. -** You can call your C function directly (with light C functions). -*/ -#define lua_cpcall(L,f,u) \ - (lua_pushcfunction(L, (f)), \ - lua_pushlightuserdata(L,(u)), \ - lua_pcall(L,1,0,0)) - - -/* -@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library. -** You can rewrite 'log10(x)' as 'log(x, 10)'. -*/ +#define lua_cpcall(L,f,u) (lua_pushcfunction(L, (f)), lua_pushlightuserdata(L,(u)), lua_pcall(L,1,0,0)) #define LUA_COMPAT_LOG10 - -/* -@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base -** library. You can rewrite 'loadstring(s)' as 'load(s)'. -*/ #define LUA_COMPAT_LOADSTRING - -/* -@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library. -*/ #define LUA_COMPAT_MAXN - -/* -@@ The following macros supply trivial compatibility for some -** changes in the API. The macros themselves document how to -** change your code to avoid using them. -*/ -#define lua_strlen(L,i) lua_rawlen(L, (i)) - -#define lua_objlen(L,i) lua_rawlen(L, (i)) - -#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ) -#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT) - -/* -@@ LUA_COMPAT_MODULE controls compatibility with previous -** module functions 'module' (Lua) and 'luaL_register' (C). -*/ +#define lua_strlen(L,i) lua_rawlen(L, (i)) +#define lua_objlen(L,i) lua_rawlen(L, (i)) +#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ) +#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT) #define LUA_COMPAT_MODULE - -#endif /* } */ - -/* }================================================================== */ - - - -/* -@@ LUAI_BITSINT defines the number of bits in an int. -** CHANGE here if Lua cannot automatically detect the number of bits of -** your machine. Probably you do not need to change this. -*/ -/* avoid overflows in comparison */ -#if INT_MAX-20 < 32760 /* { */ -#define LUAI_BITSINT 16 -#elif INT_MAX > 2147483640L /* }{ */ -/* int has at least 32 bits */ -#define LUAI_BITSINT 32 -#else /* }{ */ -#error "you must define LUA_BITSINT with number of bits in an integer" -#endif /* } */ - - -/* -@@ LUA_INT32 is a signed integer with exactly 32 bits. -@@ LUAI_UMEM is an unsigned integer big enough to count the total -@* memory used by Lua. -@@ LUAI_MEM is a signed integer big enough to count the total memory -@* used by Lua. -** CHANGE here if for some weird reason the default definitions are not -** good enough for your machine. Probably you do not need to change -** this. -*/ -#if LUAI_BITSINT >= 32 /* { */ -#define LUA_INT32 int -#define LUAI_UMEM size_t -#define LUAI_MEM ptrdiff_t -#else /* }{ */ -/* 16-bit ints */ -#define LUA_INT32 long -#define LUAI_UMEM unsigned long -#define LUAI_MEM long -#endif /* } */ - - -/* -@@ LUAI_MAXSTACK limits the size of the Lua stack. -** CHANGE it if you need a different limit. This limit is arbitrary; -** its only purpose is to stop Lua from consuming unlimited stack -** space (and to reserve some numbers for pseudo-indices). -*/ -#if LUAI_BITSINT >= 32 -#define LUAI_MAXSTACK 1000000 +#endif +#if INT_MAX-20 < 32760 +#define LUAI_BITSINT 16 +#elif INT_MAX > 2147483640L +#define LUAI_BITSINT 32 #else -#define LUAI_MAXSTACK 15000 +#error "you must define LUA_BITSINT with number of bits in an integer" #endif - -/* reserve some space for error handling */ -#define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000) - - - - -/* -@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. -** CHANGE it if it uses too much C-stack space. -*/ -#define LUAL_BUFFERSIZE BUFSIZ - - - - -/* -** {================================================================== -@@ LUA_NUMBER is the type of numbers in Lua. -** CHANGE the following definitions only if you want to build Lua -** with a number type different from double. You may also need to -** change lua_number2int & lua_number2integer. -** =================================================================== -*/ - +#if LUAI_BITSINT >= 32 +#define LUA_INT32 int +#define LUAI_UMEM size_t +#define LUAI_MEM ptrdiff_t +#else +#define LUA_INT32 long +#define LUAI_UMEM unsigned long +#define LUAI_MEM long +#endif +#if LUAI_BITSINT >= 32 +#define LUAI_MAXSTACK 1000000 +#else +#define LUAI_MAXSTACK 15000 +#endif +#define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000) +#define LUAL_BUFFERSIZE BUFSIZ #define LUA_NUMBER_DOUBLE -#define LUA_NUMBER double - -/* -@@ LUAI_UACNUMBER is the result of an 'usual argument conversion' -@* over a number. -*/ -#define LUAI_UACNUMBER double - - -/* -@@ LUA_NUMBER_SCAN is the format for reading numbers. -@@ LUA_NUMBER_FMT is the format for writing numbers. -@@ lua_number2str converts a number to a string. -@@ LUAI_MAXNUMBER2STR is maximum size of previous conversion. -*/ -#define LUA_NUMBER_SCAN "%lf" -#define LUA_NUMBER_FMT "%.14g" -#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n)) -#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */ - - -/* -@@ l_mathop allows the addition of an 'l' or 'f' to all math operations -*/ -#define l_mathop(x) (x) - - -/* -@@ lua_str2number converts a decimal numeric string to a number. -@@ lua_strx2number converts an hexadecimal numeric string to a number. -** In C99, 'strtod' does both conversions. C89, however, has no function -** to convert floating hexadecimal strings to numbers. For these -** systems, you can leave 'lua_strx2number' undefined and Lua will -** provide its own implementation. -*/ -#define lua_str2number(s,p) strtod((s), (p)) - +#define LUA_NUMBER double +#define LUAI_UACNUMBER double +#define LUA_NUMBER_SCAN "%lf" +#define LUA_NUMBER_FMT "%.14g" +#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n)) +#define LUAI_MAXNUMBER2STR 32 +#define l_mathop(x) (x) +#define lua_str2number(s,p) strtod((s), (p)) #if defined(LUA_USE_STRTODHEX) -#define lua_strx2number(s,p) strtod((s), (p)) +#define lua_strx2number(s,p) strtod((s), (p)) #endif - - -/* -@@ The luai_num* macros define the primitive operations over numbers. -*/ - -/* the following operations need the math library */ #if defined(lobject_c) || defined(lvm_c) #include -#define luai_nummod(L,a,b) ((a) - l_mathop(floor)((a)/(b))*(b)) -#define luai_numpow(L,a,b) (l_mathop(pow)(a,b)) +#define luai_nummod(L,a,b) ((a) - l_mathop(floor)((a)/(b))*(b)) +#define luai_numpow(L,a,b) (l_mathop(pow)(a,b)) #endif - -/* these are quite standard operations */ #if defined(LUA_CORE) -#define luai_numadd(L,a,b) ((a)+(b)) -#define luai_numsub(L,a,b) ((a)-(b)) -#define luai_nummul(L,a,b) ((a)*(b)) -#define luai_numdiv(L,a,b) ((a)/(b)) -#define luai_numunm(L,a) (-(a)) -#define luai_numeq(a,b) ((a)==(b)) -#define luai_numlt(L,a,b) ((a)<(b)) -#define luai_numle(L,a,b) ((a)<=(b)) -#define luai_numisnan(L,a) (!luai_numeq((a), (a))) +#define luai_numadd(L,a,b) ((a)+(b)) +#define luai_numsub(L,a,b) ((a)-(b)) +#define luai_nummul(L,a,b) ((a)*(b)) +#define luai_numdiv(L,a,b) ((a)/(b)) +#define luai_numunm(L,a) (-(a)) +#define luai_numeq(a,b) ((a)==(b)) +#define luai_numlt(L,a,b) ((a)<(b)) +#define luai_numle(L,a,b) ((a)<=(b)) +#define luai_numisnan(L,a) (!luai_numeq((a), (a))) #endif - - - -/* -@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger. -** CHANGE that if ptrdiff_t is not adequate on your machine. (On most -** machines, ptrdiff_t gives a good choice between int or long.) -*/ -#define LUA_INTEGER ptrdiff_t - -/* -@@ LUA_UNSIGNED is the integral type used by lua_pushunsigned/lua_tounsigned. -** It must have at least 32 bits. -*/ -#define LUA_UNSIGNED unsigned LUA_INT32 - - - -/* -** Some tricks with doubles -*/ - -#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */ -/* -** The next definitions activate some tricks to speed up the -** conversion from doubles to integer types, mainly to LUA_UNSIGNED. -** -@@ LUA_MSASMTRICK uses Microsoft assembler to avoid clashes with a -** DirectX idiosyncrasy. -** -@@ LUA_IEEE754TRICK uses a trick that should work on any machine -** using IEEE754 with a 32-bit integer type. -** -@@ LUA_IEEELL extends the trick to LUA_INTEGER; should only be -** defined when LUA_INTEGER is a 32-bit integer. -** -@@ LUA_IEEEENDIAN is the endianness of doubles in your machine -** (0 for little endian, 1 for big endian); if not defined, Lua will -** check it dynamically for LUA_IEEE754TRICK (but not for LUA_NANTRICK). -** -@@ LUA_NANTRICK controls the use of a trick to pack all types into -** a single double value, using NaN values to represent non-number -** values. The trick only works on 32-bit machines (ints and pointers -** are 32-bit values) with numbers represented as IEEE 754-2008 doubles -** with conventional endianess (12345678 or 87654321), in CPUs that do -** not produce signaling NaN values (all NaNs are quiet). -*/ - -/* Microsoft compiler on a Pentium (32 bit) ? */ -#if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */ - +#define LUA_INTEGER ptrdiff_t +#define LUA_UNSIGNED unsigned LUA_INT32 +#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) +#if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) #define LUA_MSASMTRICK -#define LUA_IEEEENDIAN 0 +#define LUA_IEEEENDIAN 0 #define LUA_NANTRICK - - -/* pentium 32 bits? */ -#elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */ - +#elif defined(__i386__) || defined(__i386) || defined(__X86__) #define LUA_IEEE754TRICK #define LUA_IEEELL -#define LUA_IEEEENDIAN 0 +#define LUA_IEEEENDIAN 0 #define LUA_NANTRICK - -/* pentium 64 bits? */ -#elif defined(__x86_64) /* }{ */ - +#elif defined(__x86_64) #define LUA_IEEE754TRICK -#define LUA_IEEEENDIAN 0 - -#elif defined(__POWERPC__) || defined(__ppc__) /* }{ */ - +#define LUA_IEEEENDIAN 0 +#elif defined(__POWERPC__) || defined(__ppc__) #define LUA_IEEE754TRICK -#define LUA_IEEEENDIAN 1 - -#else /* }{ */ - -/* assume IEEE754 and a 32-bit integer type */ +#define LUA_IEEEENDIAN 1 +#else #define LUA_IEEE754TRICK - -#endif /* } */ - -#endif /* } */ - -/* }================================================================== */ - - - - -/* =================================================================== */ - -/* -** Local configuration. You can use this space to add your redefinitions -** without modifying the main part of the file. -*/ - - - #endif +#endif +#endif + +/** lua.h **/ typedef struct lua_State lua_State; typedef int (*lua_CFunction) (lua_State *L); @@ -774,6 +400,9 @@ static int (*lua_gethookcount) (lua_State *L); #define LUA_MASKRET (1 << LUA_HOOKRET) #define LUA_MASKLINE (1 << LUA_HOOKLINE) #define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT) + +/** lauxlib.h **/ + typedef struct luaL_Reg { const char *name; lua_CFunction func; @@ -859,6 +488,7 @@ static char *(*luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz); #define luaL_addsize(B,s) ((B)->n += (s)) #define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE) #define LUA_FILEHANDLE "FILE*" + #define IMPORT_SYMBOL(name, ret, ...) name = (ret (*) (__VA_ARGS__)) symbol(#name) static void lite_xl_plugin_init(void *XL) { void* (*symbol)(const char *) = (void* (*) (const char *)) XL; diff --git a/src/api_require.h b/src/api_require.h index 9ff56233..76e2e6ba 100644 --- a/src/api_require.h +++ b/src/api_require.h @@ -161,6 +161,7 @@ static void *api_require(const char *symbol) { for (int i = 0; i < sizeof(nodes) / sizeof(fnptr_t); i++) if (strcmp(nodes[i].name, symbol) == 0) return nodes[i].addr; + fprintf(stderr, "warning: %s cannot be exported.", symbol); return NULL; } #endif