Steps to generalize toolbar and treeview. (#1088)
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@ -527,6 +527,23 @@ local commands = {
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doc():set_selection(line2, col2, line1, col1)
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end,
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["doc:create-cursor-previous-line"] = function()
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split_cursor(-1)
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doc():merge_cursors()
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end,
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["doc:create-cursor-next-line"] = function()
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split_cursor(1)
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doc():merge_cursors()
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end
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}
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command.add(function(x, y)
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if x == nil or y == nil or not doc() then return false end
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local x1,y1,x2,y2 = dv().position.x, dv().position.y, dv().position.x + dv().size.x, dv().position.y + dv().size.y
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return x >= x1 + dv():get_gutter_width() and x < x2 and y >= y1 and y < y2
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end, {
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["doc:set-cursor"] = function(x, y)
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set_cursor(x, y, "set")
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end,
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@ -553,20 +570,8 @@ local commands = {
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doc():add_selection(line, col, line, col)
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end
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dv().mouse_selecting = { line, col, "set" }
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end,
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["doc:create-cursor-previous-line"] = function()
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split_cursor(-1)
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doc():merge_cursors()
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end,
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["doc:create-cursor-next-line"] = function()
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split_cursor(1)
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doc():merge_cursors()
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end
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}
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})
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local translations = {
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["previous-char"] = translate,
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@ -1109,9 +1109,10 @@ function StatusView:draw()
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if self.message and system.get_time() <= self.message_timeout then
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self:draw_items(self.message, false, 0, self.size.y)
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elseif self.tooltip_mode then
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self:draw_items(self.tooltip)
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else
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if self.tooltip_mode then
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self:draw_items(self.tooltip)
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end
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if #self.active_items > 0 then
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--- draw left pane
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core.push_clip_rect(
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@ -1121,7 +1122,7 @@ function StatusView:draw()
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for _, item in ipairs(self.active_items) do
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local item_x = self.left_xoffset + item.x + style.padding.x
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local hovered, item_bg = get_item_bg_color(self, item)
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if item.alignment == StatusView.Item.LEFT then
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if item.alignment == StatusView.Item.LEFT and not self.tooltip_mode then
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if type(item_bg) == "table" then
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renderer.draw_rect(
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item_x, self.position.y,
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@ -7,7 +7,14 @@ local View = require "core.view"
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local ToolbarView = View:extend()
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local toolbar_commands = {
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function ToolbarView:new()
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ToolbarView.super.new(self)
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self.visible = true
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self.init_size = true
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self.tooltip = false
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self.toolbar_font = style.icon_big_font
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self.toolbar_commands = {
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{symbol = "f", command = "core:new-doc"},
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{symbol = "D", command = "core:open-file"},
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{symbol = "S", command = "doc:save"},
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@ -15,23 +22,11 @@ local toolbar_commands = {
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{symbol = "B", command = "core:find-command"},
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{symbol = "P", command = "core:open-user-module"},
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}
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local function toolbar_height()
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return style.icon_big_font:get_height() + style.padding.y * 2
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end
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function ToolbarView:new()
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ToolbarView.super.new(self)
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self.visible = true
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self.init_size = true
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self.tooltip = false
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end
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function ToolbarView:update()
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local dest_size = self.visible and toolbar_height() or 0
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local dest_size = self.visible and (self.toolbar_font:get_height() + style.padding.y * 2) or 0
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if self.init_size then
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self.size.y = dest_size
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self.init_size = nil
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@ -46,19 +41,24 @@ function ToolbarView:toggle_visible()
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self.visible = not self.visible
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end
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function ToolbarView:get_icon_width()
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local max_width = 0
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for i,v in ipairs(self.toolbar_commands) do max_width = math.max(max_width, self.toolbar_font:get_width(v.symbol)) end
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return max_width
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end
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function ToolbarView:each_item()
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local icon_h, icon_w = style.icon_big_font:get_height(), style.icon_big_font:get_width("D")
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local icon_h, icon_w = self.toolbar_font:get_height(), self:get_icon_width()
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local toolbar_spacing = icon_w / 2
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local ox, oy = self:get_content_offset()
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local index = 0
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local iter = function()
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index = index + 1
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if index <= #toolbar_commands then
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if index <= #self.toolbar_commands then
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local dx = style.padding.x + (icon_w + toolbar_spacing) * (index - 1)
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local dy = style.padding.y
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if dx + icon_w > self.size.x then return end
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return toolbar_commands[index], ox + dx, oy + dy, icon_w, icon_h
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return self.toolbar_commands[index], ox + dx, oy + dy, icon_w, icon_h
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end
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end
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return iter
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@ -66,9 +66,9 @@ end
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function ToolbarView:get_min_width()
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local icon_w = style.icon_big_font:get_width("D")
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local icon_w = self:get_icon_width()
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local space = icon_w / 2
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return 2 * style.padding.x + (icon_w + space) * #toolbar_commands - space
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return 2 * style.padding.x + (icon_w + space) * #self.toolbar_commands - space
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end
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@ -76,8 +76,8 @@ function ToolbarView:draw()
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self:draw_background(style.background2)
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for item, x, y, w, h in self:each_item() do
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local color = item == self.hovered_item and style.text or style.dim
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common.draw_text(style.icon_big_font, color, item.symbol, nil, x, y, 0, h)
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local color = item == self.hovered_item and command.is_valid(item.command) and style.text or style.dim
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common.draw_text(self.toolbar_font, color, item.symbol, nil, x, y, 0, h)
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end
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end
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@ -86,7 +86,7 @@ function ToolbarView:on_mouse_pressed(button, x, y, clicks)
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local caught = ToolbarView.super.on_mouse_pressed(self, button, x, y, clicks)
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if caught then return caught end
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core.set_active_view(core.last_active_view)
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if self.hovered_item then
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if self.hovered_item and command.is_valid(self.hovered_item.command) then
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command.perform(self.hovered_item.command)
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end
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return true
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@ -458,7 +458,7 @@ end
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-- init
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local view = TreeView()
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local node = core.root_view:get_active_node()
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local treeview_node = node:split("left", view, {x = true}, true)
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view.node = node:split("left", view, {x = true}, true)
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-- The toolbarview plugin is special because it is plugged inside
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-- a treeview pane which is itelf provided in a plugin.
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@ -470,7 +470,7 @@ local toolbar_view = nil
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local toolbar_plugin, ToolbarView = core.try(require, "plugins.toolbarview")
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if config.plugins.toolbarview ~= false and toolbar_plugin then
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toolbar_view = ToolbarView()
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treeview_node:split("down", toolbar_view, {y = true})
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view.node:split("down", toolbar_view, {y = true})
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local min_toolbar_width = toolbar_view:get_min_width()
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view:set_target_size("x", math.max(config.plugins.treeview.size, min_toolbar_width))
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command.add(nil, {
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