turn window_renderer into managed pointer (#1683)
* turn window_renderer into managed pointer this will make it easier to move it into userdata in the future * remove unused function, remove comment
This commit is contained in:
parent
cca61ab8ec
commit
7b67a5d81b
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@ -90,7 +90,7 @@ static int f_font_load(lua_State *L) {
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return ret_code;
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RenFont** font = lua_newuserdata(L, sizeof(RenFont*));
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*font = ren_font_load(&window_renderer, filename, size, antialiasing, hinting, style);
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*font = ren_font_load(window_renderer, filename, size, antialiasing, hinting, style);
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if (!*font)
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return luaL_error(L, "failed to load font");
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luaL_setmetatable(L, API_TYPE_FONT);
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@ -130,7 +130,7 @@ static int f_font_copy(lua_State *L) {
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}
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for (int i = 0; i < FONT_FALLBACK_MAX && fonts[i]; ++i) {
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RenFont** font = lua_newuserdata(L, sizeof(RenFont*));
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*font = ren_font_copy(&window_renderer, fonts[i], size, antialiasing, hinting, style);
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*font = ren_font_copy(window_renderer, fonts[i], size, antialiasing, hinting, style);
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if (!*font)
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return luaL_error(L, "failed to copy font");
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luaL_setmetatable(L, API_TYPE_FONT);
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@ -198,7 +198,7 @@ static int f_font_get_width(lua_State *L) {
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size_t len;
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const char *text = luaL_checklstring(L, 2, &len);
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lua_pushnumber(L, ren_font_group_get_width(&window_renderer, fonts, text, len, NULL));
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lua_pushnumber(L, ren_font_group_get_width(window_renderer, fonts, text, len, NULL));
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return 1;
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}
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@ -217,7 +217,7 @@ static int f_font_get_size(lua_State *L) {
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static int f_font_set_size(lua_State *L) {
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RenFont* fonts[FONT_FALLBACK_MAX]; font_retrieve(L, fonts, 1);
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float size = luaL_checknumber(L, 2);
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ren_font_group_set_size(&window_renderer, fonts, size);
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ren_font_group_set_size(window_renderer, fonts, size);
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return 0;
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}
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@ -276,7 +276,7 @@ static int f_show_debug(lua_State *L) {
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static int f_get_size(lua_State *L) {
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int w, h;
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ren_get_size(&window_renderer, &w, &h);
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ren_get_size(window_renderer, &w, &h);
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lua_pushnumber(L, w);
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lua_pushnumber(L, h);
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return 2;
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@ -284,13 +284,13 @@ static int f_get_size(lua_State *L) {
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static int f_begin_frame(UNUSED lua_State *L) {
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rencache_begin_frame(&window_renderer);
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rencache_begin_frame(window_renderer);
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return 0;
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}
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static int f_end_frame(UNUSED lua_State *L) {
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rencache_end_frame(&window_renderer);
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rencache_end_frame(window_renderer);
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// clear the font reference table
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lua_newtable(L);
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lua_rawseti(L, LUA_REGISTRYINDEX, RENDERER_FONT_REF);
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@ -311,7 +311,7 @@ static int f_set_clip_rect(lua_State *L) {
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lua_Number w = luaL_checknumber(L, 3);
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lua_Number h = luaL_checknumber(L, 4);
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RenRect rect = rect_to_grid(x, y, w, h);
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rencache_set_clip_rect(&window_renderer, rect);
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rencache_set_clip_rect(window_renderer, rect);
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return 0;
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}
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@ -323,7 +323,7 @@ static int f_draw_rect(lua_State *L) {
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lua_Number h = luaL_checknumber(L, 4);
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RenRect rect = rect_to_grid(x, y, w, h);
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RenColor color = checkcolor(L, 5, 255);
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rencache_draw_rect(&window_renderer, rect, color);
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rencache_draw_rect(window_renderer, rect, color);
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return 0;
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}
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@ -348,7 +348,7 @@ static int f_draw_text(lua_State *L) {
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double x = luaL_checknumber(L, 3);
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int y = luaL_checknumber(L, 4);
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RenColor color = checkcolor(L, 5, 255);
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x = rencache_draw_text(&window_renderer, fonts, text, len, x, y, color);
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x = rencache_draw_text(window_renderer, fonts, text, len, x, y, color);
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lua_pushnumber(L, x);
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return 1;
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}
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@ -74,7 +74,7 @@ static SDL_HitTestResult SDLCALL hit_test(SDL_Window *window, const SDL_Point *p
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const int controls_width = hit_info->controls_width;
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int w, h;
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SDL_GetWindowSize(window_renderer.window, &w, &h);
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SDL_GetWindowSize(window_renderer->window, &w, &h);
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if (pt->y < hit_info->title_height &&
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#if RESIZE_FROM_TOP
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@ -186,7 +186,7 @@ top:
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case SDL_WINDOWEVENT:
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if (e.window.event == SDL_WINDOWEVENT_RESIZED) {
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ren_resize_window(&window_renderer);
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ren_resize_window(window_renderer);
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lua_pushstring(L, "resized");
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/* The size below will be in points. */
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lua_pushinteger(L, e.window.data1);
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@ -225,8 +225,8 @@ top:
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SDL_GetMouseState(&mx, &my);
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lua_pushstring(L, "filedropped");
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lua_pushstring(L, e.drop.file);
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lua_pushinteger(L, mx * window_renderer.scale_x);
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lua_pushinteger(L, my * window_renderer.scale_y);
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lua_pushinteger(L, mx * window_renderer->scale_x);
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lua_pushinteger(L, my * window_renderer->scale_y);
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SDL_free(e.drop.file);
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return 4;
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@ -283,8 +283,8 @@ top:
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if (e.button.button == 1) { SDL_CaptureMouse(1); }
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lua_pushstring(L, "mousepressed");
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lua_pushstring(L, button_name(e.button.button));
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lua_pushinteger(L, e.button.x * window_renderer.scale_x);
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lua_pushinteger(L, e.button.y * window_renderer.scale_y);
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lua_pushinteger(L, e.button.x * window_renderer->scale_x);
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lua_pushinteger(L, e.button.y * window_renderer->scale_y);
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lua_pushinteger(L, e.button.clicks);
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return 5;
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@ -292,8 +292,8 @@ top:
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if (e.button.button == 1) { SDL_CaptureMouse(0); }
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lua_pushstring(L, "mousereleased");
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lua_pushstring(L, button_name(e.button.button));
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lua_pushinteger(L, e.button.x * window_renderer.scale_x);
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lua_pushinteger(L, e.button.y * window_renderer.scale_y);
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lua_pushinteger(L, e.button.x * window_renderer->scale_x);
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lua_pushinteger(L, e.button.y * window_renderer->scale_y);
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return 4;
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case SDL_MOUSEMOTION:
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@ -305,10 +305,10 @@ top:
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e.motion.yrel += event_plus.motion.yrel;
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}
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lua_pushstring(L, "mousemoved");
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lua_pushinteger(L, e.motion.x * window_renderer.scale_x);
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lua_pushinteger(L, e.motion.y * window_renderer.scale_y);
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lua_pushinteger(L, e.motion.xrel * window_renderer.scale_x);
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lua_pushinteger(L, e.motion.yrel * window_renderer.scale_y);
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lua_pushinteger(L, e.motion.x * window_renderer->scale_x);
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lua_pushinteger(L, e.motion.y * window_renderer->scale_y);
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lua_pushinteger(L, e.motion.xrel * window_renderer->scale_x);
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lua_pushinteger(L, e.motion.yrel * window_renderer->scale_y);
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return 5;
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case SDL_MOUSEWHEEL:
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@ -324,7 +324,7 @@ top:
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return 3;
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case SDL_FINGERDOWN:
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SDL_GetWindowSize(window_renderer.window, &w, &h);
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SDL_GetWindowSize(window_renderer->window, &w, &h);
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lua_pushstring(L, "touchpressed");
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lua_pushinteger(L, (lua_Integer)(e.tfinger.x * w));
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@ -333,7 +333,7 @@ top:
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return 4;
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case SDL_FINGERUP:
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SDL_GetWindowSize(window_renderer.window, &w, &h);
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SDL_GetWindowSize(window_renderer->window, &w, &h);
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lua_pushstring(L, "touchreleased");
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lua_pushinteger(L, (lua_Integer)(e.tfinger.x * w));
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@ -349,7 +349,7 @@ top:
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e.tfinger.dx += event_plus.tfinger.dx;
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e.tfinger.dy += event_plus.tfinger.dy;
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}
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SDL_GetWindowSize(window_renderer.window, &w, &h);
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SDL_GetWindowSize(window_renderer->window, &w, &h);
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lua_pushstring(L, "touchmoved");
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lua_pushinteger(L, (lua_Integer)(e.tfinger.x * w));
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@ -363,7 +363,7 @@ top:
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#ifdef LITE_USE_SDL_RENDERER
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rencache_invalidate();
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#else
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SDL_UpdateWindowSurface(window_renderer.window);
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SDL_UpdateWindowSurface(window_renderer->window);
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#endif
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lua_pushstring(L, e.type == SDL_APP_WILLENTERFOREGROUND ? "enteringforeground" : "enteredforeground");
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return 1;
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@ -429,7 +429,7 @@ static int f_set_cursor(lua_State *L) {
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static int f_set_window_title(lua_State *L) {
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const char *title = luaL_checkstring(L, 1);
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SDL_SetWindowTitle(window_renderer.window, title);
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SDL_SetWindowTitle(window_renderer->window, title);
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return 0;
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}
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@ -439,39 +439,39 @@ enum { WIN_NORMAL, WIN_MINIMIZED, WIN_MAXIMIZED, WIN_FULLSCREEN };
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static int f_set_window_mode(lua_State *L) {
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int n = luaL_checkoption(L, 1, "normal", window_opts);
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SDL_SetWindowFullscreen(window_renderer.window,
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SDL_SetWindowFullscreen(window_renderer->window,
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n == WIN_FULLSCREEN ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0);
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if (n == WIN_NORMAL) { SDL_RestoreWindow(window_renderer.window); }
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if (n == WIN_MAXIMIZED) { SDL_MaximizeWindow(window_renderer.window); }
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if (n == WIN_MINIMIZED) { SDL_MinimizeWindow(window_renderer.window); }
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if (n == WIN_NORMAL) { SDL_RestoreWindow(window_renderer->window); }
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if (n == WIN_MAXIMIZED) { SDL_MaximizeWindow(window_renderer->window); }
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if (n == WIN_MINIMIZED) { SDL_MinimizeWindow(window_renderer->window); }
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return 0;
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}
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static int f_set_window_bordered(lua_State *L) {
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int bordered = lua_toboolean(L, 1);
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SDL_SetWindowBordered(window_renderer.window, bordered);
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SDL_SetWindowBordered(window_renderer->window, bordered);
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return 0;
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}
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static int f_set_window_hit_test(lua_State *L) {
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if (lua_gettop(L) == 0) {
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SDL_SetWindowHitTest(window_renderer.window, NULL, NULL);
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SDL_SetWindowHitTest(window_renderer->window, NULL, NULL);
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return 0;
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}
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window_hit_info->title_height = luaL_checknumber(L, 1);
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window_hit_info->controls_width = luaL_checknumber(L, 2);
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window_hit_info->resize_border = luaL_checknumber(L, 3);
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SDL_SetWindowHitTest(window_renderer.window, hit_test, window_hit_info);
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SDL_SetWindowHitTest(window_renderer->window, hit_test, window_hit_info);
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return 0;
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}
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static int f_get_window_size(lua_State *L) {
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int x, y, w, h;
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SDL_GetWindowSize(window_renderer.window, &w, &h);
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SDL_GetWindowPosition(window_renderer.window, &x, &y);
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SDL_GetWindowSize(window_renderer->window, &w, &h);
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SDL_GetWindowPosition(window_renderer->window, &x, &y);
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lua_pushinteger(L, w);
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lua_pushinteger(L, h);
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lua_pushinteger(L, x);
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@ -485,22 +485,22 @@ static int f_set_window_size(lua_State *L) {
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double h = luaL_checknumber(L, 2);
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double x = luaL_checknumber(L, 3);
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double y = luaL_checknumber(L, 4);
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SDL_SetWindowSize(window_renderer.window, w, h);
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SDL_SetWindowPosition(window_renderer.window, x, y);
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ren_resize_window(&window_renderer);
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SDL_SetWindowSize(window_renderer->window, w, h);
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SDL_SetWindowPosition(window_renderer->window, x, y);
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ren_resize_window(window_renderer);
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return 0;
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}
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static int f_window_has_focus(lua_State *L) {
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unsigned flags = SDL_GetWindowFlags(window_renderer.window);
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unsigned flags = SDL_GetWindowFlags(window_renderer->window);
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lua_pushboolean(L, flags & SDL_WINDOW_INPUT_FOCUS);
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return 1;
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}
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static int f_get_window_mode(lua_State *L) {
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unsigned flags = SDL_GetWindowFlags(window_renderer.window);
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unsigned flags = SDL_GetWindowFlags(window_renderer->window);
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if (flags & SDL_WINDOW_FULLSCREEN_DESKTOP) {
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lua_pushstring(L, "fullscreen");
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} else if (flags & SDL_WINDOW_MINIMIZED) {
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@ -538,8 +538,8 @@ static int f_raise_window(lua_State *L) {
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to allow the window to be focused. Also on wayland the raise window event
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may not always be obeyed.
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*/
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SDL_SetWindowInputFocus(window_renderer.window);
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SDL_RaiseWindow(window_renderer.window);
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SDL_SetWindowInputFocus(window_renderer->window);
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SDL_RaiseWindow(window_renderer->window);
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return 0;
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}
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@ -916,7 +916,7 @@ static int f_fuzzy_match(lua_State *L) {
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static int f_set_window_opacity(lua_State *L) {
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double n = luaL_checknumber(L, 1);
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int r = SDL_SetWindowOpacity(window_renderer.window, n);
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int r = SDL_SetWindowOpacity(window_renderer->window, n);
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lua_pushboolean(L, r > -1);
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return 1;
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}
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@ -173,7 +173,7 @@ int main(int argc, char **argv) {
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fprintf(stderr, "Error creating lite-xl window: %s", SDL_GetError());
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exit(1);
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}
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ren_init(window);
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window_renderer = ren_init(window);
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lua_State *L;
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init_lua:
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@ -264,7 +264,7 @@ init_lua:
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// This allows the window to be destroyed before lite-xl is done with
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// reaping child processes
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ren_free_window_resources(&window_renderer);
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ren_free(window_renderer);
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lua_close(L);
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return EXIT_SUCCESS;
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@ -22,7 +22,7 @@
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#define MAX_LOADABLE_GLYPHSETS (MAX_UNICODE / GLYPHSET_SIZE)
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#define SUBPIXEL_BITMAPS_CACHED 3
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RenWindow window_renderer = {0};
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RenWindow* window_renderer = NULL;
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static FT_Library library;
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// draw_rect_surface is used as a 1x1 surface to simplify ren_draw_rect with blending
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@ -501,31 +501,35 @@ void ren_draw_rect(RenSurface *rs, RenRect rect, RenColor color) {
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}
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/*************** Window Management ****************/
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void ren_free_window_resources(RenWindow *window_renderer) {
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RenWindow* ren_init(SDL_Window *win) {
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assert(win);
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int error = FT_Init_FreeType( &library );
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if ( error ) {
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fprintf(stderr, "internal font error when starting the application\n");
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return NULL;
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}
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RenWindow* window_renderer = malloc(sizeof(RenWindow));
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window_renderer->window = win;
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renwin_init_surface(window_renderer);
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renwin_init_command_buf(window_renderer);
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renwin_clip_to_surface(window_renderer);
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draw_rect_surface = SDL_CreateRGBSurface(0, 1, 1, 32,
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0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF);
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return window_renderer;
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}
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void ren_free(RenWindow* window_renderer) {
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assert(window_renderer);
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renwin_free(window_renderer);
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SDL_FreeSurface(draw_rect_surface);
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free(window_renderer->command_buf);
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window_renderer->command_buf = NULL;
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window_renderer->command_buf_size = 0;
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free(window_renderer);
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}
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// TODO remove global and return RenWindow*
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void ren_init(SDL_Window *win) {
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assert(win);
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int error = FT_Init_FreeType( &library );
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if ( error ) {
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fprintf(stderr, "internal font error when starting the application\n");
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return;
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}
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window_renderer.window = win;
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renwin_init_surface(&window_renderer);
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renwin_init_command_buf(&window_renderer);
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renwin_clip_to_surface(&window_renderer);
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draw_rect_surface = SDL_CreateRGBSurface(0, 1, 1, 32,
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0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF);
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}
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void ren_resize_window(RenWindow *window_renderer) {
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renwin_resize_surface(window_renderer);
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renwin_update_scale(window_renderer);
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@ -23,7 +23,7 @@ typedef struct { SDL_Surface *surface; int scale; } RenSurface;
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struct RenWindow;
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typedef struct RenWindow RenWindow;
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extern RenWindow window_renderer;
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extern RenWindow* window_renderer;
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RenFont* ren_font_load(RenWindow *window_renderer, const char *filename, float size, ERenFontAntialiasing antialiasing, ERenFontHinting hinting, unsigned char style);
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RenFont* ren_font_copy(RenWindow *window_renderer, RenFont* font, float size, ERenFontAntialiasing antialiasing, ERenFontHinting hinting, int style);
|
||||
|
@ -39,12 +39,12 @@ double ren_draw_text(RenSurface *rs, RenFont **font, const char *text, size_t le
|
|||
|
||||
void ren_draw_rect(RenSurface *rs, RenRect rect, RenColor color);
|
||||
|
||||
void ren_init(SDL_Window *win);
|
||||
RenWindow* ren_init(SDL_Window *win);
|
||||
void ren_free(RenWindow* window_renderer);
|
||||
void ren_resize_window(RenWindow *window_renderer);
|
||||
void ren_update_rects(RenWindow *window_renderer, RenRect *rects, int count);
|
||||
void ren_set_clip_rect(RenWindow *window_renderer, RenRect rect);
|
||||
void ren_get_size(RenWindow *window_renderer, int *x, int *y); /* Reports the size in points. */
|
||||
void ren_free_window_resources(RenWindow *window_renderer);
|
||||
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue