Improvements to the StatusView

* Support for predicates by introducing add_item().
* Support for performing click actions on items.
* Support for optional tooltips on item hover.
* Deprecate the usage of get_item().
This commit is contained in:
jgmdev 2022-02-21 03:40:25 -04:00
parent feaa3b2547
commit 7cb4e93d14
1 changed files with 347 additions and 51 deletions

View File

@ -4,36 +4,114 @@ local command = require "core.command"
local config = require "core.config"
local style = require "core.style"
local DocView = require "core.docview"
local CommandView = require "core.commandview"
local LogView = require "core.logview"
local View = require "core.view"
local Object = require "core.object"
---@alias StatusView.styledtext table<integer, renderer.font|renderer.color|string>
---@alias StatusView.itemscb fun():StatusView.styledtext,StatusView.styledtext
---@alias StatusView.clickcb fun(button: string, x: number, y: number)
---@alias StatusView.predicate fun():boolean
---A status bar implementation for lite, check core.status_view.
---@class StatusView : View
---@field private items StatusView.item[]
---@field private hovered_item StatusView.item
---@field private message_timeout number
---@field private message StatusView.styledtext
---@field private tooltip_mode boolean
---@field private tooltip StatusView.styledtext
local StatusView = View:extend()
---@class StatusView.item
---@field predicate StatusView.predicate
---@field items StatusView.itemscb
---@field onclick StatusView.clickcb
---@field tooltip string | nil
---@field lx number
---@field lw number
---@field rx number
---@field rw number
---@field active boolean
StatusView.item = {}
---Space separator
---@type string
StatusView.separator = " "
---Pipe separator
---@type string
StatusView.separator2 = " | "
---Constructor
function StatusView:new()
StatusView.super.new(self)
self.message_timeout = 0
self.message = {}
self.tooltip_mode = false
self.tooltip = {}
self.items = {}
self.hovered_item = {}
self.pointer = {x = 0, y = 0}
self:add_item(
function()
return core.active_view:is(DocView) and
not core.active_view:is(CommandView)
end,
self.get_doc_items
)
self:add_item("core.commandview", self.get_command_items)
end
function StatusView:on_mouse_pressed()
core.set_active_view(core.last_active_view)
if system.get_time() < self.message_timeout
and not core.active_view:is(LogView) then
command.perform "core:open-log"
---Adds an item to be rendered in the status bar.
---@param predicate string | table | StatusView.predicate :
---A coindition to evaluate if the item should be displayed. If a string
---is given it is treated as a file that returns a valid object which is
---checked against the current active view, the sames applies if a table is
---given. A function can be used instead to perform a custom evaluation.
---@param itemscb StatusView.itemscb :
---This function should return two tables of StatusView.styledtext elements
---for both left and right, empty tables are allowed.
---@param pos? integer :
---The position in which to insert the given item on the internal table,
---a value of -1 inserts the item at the end which is the default. A value
---of 1 will insert the item at the beggining.
---@param onclick? StatusView.clickcb Executed when user clicks the item
---@param tooltip? string Displayed when mouse hovers the item
function StatusView:add_item(predicate, itemscb, pos, onclick, tooltip)
predicate = predicate or always_true
if type(predicate) == "string" then
predicate = require(predicate)
end
if type(predicate) == "table" then
local class = predicate
predicate = function() return core.active_view:is(class) end
end
---@type StatusView.item
local item = {
predicate = predicate,
items = itemscb,
onclick = onclick,
tooltip = tooltip
}
pos = type(pos) == "nil" and -1 or math.abs(tonumber(pos))
if pos == -1 then
table.insert(self.items, item)
else
table.insert(self.items, pos, item)
end
return true
end
---Shows a message for a predefined amount of time.
---@param icon string
---@param icon_color renderer.color
---@param text string
function StatusView:show_message(icon, icon_color, text)
self.message = {
icon_color, style.icon_font, icon,
@ -43,30 +121,27 @@ function StatusView:show_message(icon, icon_color, text)
end
---Activates tooltip mode displaying only the given
---text until StatusView:remove_tooltip() is called.
---@param text string | StatusView.styledtext
function StatusView:show_tooltip(text)
self.tooltip = { text }
self.tooltip = type(text) == "table" and text or { text }
self.tooltip_mode = true
end
---Deactivates tooltip mode.
function StatusView:remove_tooltip()
self.tooltip_mode = false
end
function StatusView:update()
self.size.y = style.font:get_height() + style.padding.y * 2
if system.get_time() < self.message_timeout then
self.scroll.to.y = self.size.y
else
self.scroll.to.y = 0
end
StatusView.super.update(self)
end
---Helper function to draw the styled text.
---@param self StatusView
---@param items StatusView.styledtext
---@param x number
---@param y number
---@param draw_fn fun(font,color,text,align, x,y,w,h):number
local function draw_items(self, items, x, y, draw_fn)
local font = style.font
local color = style.text
@ -85,11 +160,20 @@ local function draw_items(self, items, x, y, draw_fn)
end
---Helper function to calculate the width of text by using it as part of
---the helper function draw_items().
---@param font renderer.font
---@param text string
---@param x number
local function text_width(font, _, text, _, x)
return x + font:get_width(text)
end
---Draws a table of styled text on the status bar starting on the left or right.
---@param items StatusView.styledtext
---@param right_align boolean
---@param yoffset number
function StatusView:draw_items(items, right_align, yoffset)
local x, y = self:get_content_offset()
y = y + (yoffset or 0)
@ -104,38 +188,78 @@ function StatusView:draw_items(items, right_align, yoffset)
end
function StatusView:get_items()
if getmetatable(core.active_view) == DocView then
local dv = core.active_view
local line, col = dv.doc:get_selection()
local dirty = dv.doc:is_dirty()
local indent_type, indent_size, indent_confirmed = dv.doc:get_indent_info()
local indent_label = (indent_type == "hard") and "tabs: " or "spaces: "
local indent_size_str = tostring(indent_size) .. (indent_confirmed and "" or "*") or "unknown"
---Draw the tooltip of a given status bar item.
---@param item StatusView.item
function StatusView:draw_item_tooltip(item)
core.root_view:defer_draw(function()
local text = item.tooltip
local w = style.font:get_width(text)
local h = style.font:get_height()
local x = self.pointer.x - (w / 2) - (style.padding.x * 2)
return {
dirty and style.accent or style.text, style.icon_font, "f",
style.dim, style.font, self.separator2, style.text,
dv.doc.filename and style.text or style.dim, dv.doc:get_name(),
style.text,
self.separator,
"line: ", line,
self.separator,
col > config.line_limit and style.accent or style.text, "col: ", col,
style.text,
self.separator,
string.format("%.f%%", line / #dv.doc.lines * 100),
}, {
style.text, indent_label, indent_size,
style.dim, self.separator2, style.text,
style.icon_font, "g",
style.font, style.dim, self.separator2, style.text,
#dv.doc.lines, " lines",
self.separator,
dv.doc.crlf and "CRLF" or "LF"
}
end
if x < 0 then x = 0 end
if x + w + (style.padding.x * 2) > self.size.x then
x = self.size.x - w - (style.padding.x * 2)
end
renderer.draw_rect(
x,
self.position.y - h - (style.padding.y * 2),
w + (style.padding.x * 2),
h + (style.padding.y * 2),
style.background3
)
renderer.draw_text(
style.font,
text,
x + style.padding.x,
self.position.y - h - style.padding.y,
style.text
)
end)
end
---The predefined status bar items displayed when a document view is active.
---@return table left
---@return table right
function StatusView:get_doc_items()
local dv = core.active_view
local line, col = dv.doc:get_selection()
local dirty = dv.doc:is_dirty()
local indent_type, indent_size, indent_confirmed = dv.doc:get_indent_info()
local indent_label = (indent_type == "hard") and "tabs: " or "spaces: "
local indent_size_str = tostring(indent_size) .. (indent_confirmed and "" or "*") or "unknown"
return {
dirty and style.accent or style.text, style.icon_font, "f",
style.dim, style.font, self.separator2, style.text,
dv.doc.filename and style.text or style.dim, dv.doc:get_name(),
style.text,
self.separator,
"line: ", line,
self.separator,
col > config.line_limit and style.accent or style.text, "col: ", col,
style.text,
self.separator,
string.format("%.f%%", line / #dv.doc.lines * 100),
}, {
style.text, indent_label, indent_size,
style.dim, self.separator2, style.text,
style.icon_font, "g",
style.font, style.dim, self.separator2, style.text,
#dv.doc.lines, " lines",
self.separator,
dv.doc.crlf and "CRLF" or "LF"
}
end
---The predefined status bar items displayed when a command view is active.
---@return table left
---@return table right
function StatusView:get_command_items()
return {}, {
style.icon_font, "g",
style.font, style.dim, self.separator2,
@ -145,6 +269,175 @@ function StatusView:get_items()
end
---Helper function to copy a styled text table into another.
---@param t1 StatusView.styledtext
---@param t2 StatusView.styledtext
local function table_add(t1, t2)
for i, value in ipairs(t2) do
table.insert(t1, value)
end
end
---Get the styled text that will be displayed on the left side or
---right side of the status bar checking their predicates and performing
---positioning calculations for proper functioning of tooltips and clicks.
---@return StatusView.styledtext left
---@return StatusView.styledtext right
function StatusView:get_items_from_list()
local left, right = {}, {}
local x = self:get_content_offset()
local rx = x + self.size.x
local lx = x + style.padding.x
local rw, lw = 0, 0
---@class items
---@field item StatusView.item
local items = {}
-- calculate left and right width
for _, item in ipairs(self.items) do
if item.predicate(self) then
item.active = true
local litems, ritems = item.items(self)
if #litems > 0 then
item.lw = draw_items(self, litems, 0, 0, text_width)
item.lx = lx
lw = lw + item.lw
lx = lx + item.lw
end
if #ritems > 0 then
item.rw = draw_items(self, ritems, 0, 0, text_width)
item.rx = rx
rw = rw + item.rw
rx = rx + item.rw
end
if #litems > 0 or #ritems > 0 then
table.insert(items, {
item = item,
left = litems,
right = ritems
})
end
else
item.active = false
end
end
-- load deprecated items for compatibility
local dleft, dright = self:get_items(true)
if #dright > 0 then
rw = rw + draw_items(self, dright, 0, 0, text_width)
end
rw = rw < (self.size.x / 2) and rw or self.size.x / 2
for _, item in ipairs(items) do
if #item.left > 0 then
table_add(left, item.left)
end
if #item.right > 0 then
-- re-calculate x position now that we have the total width
item.item.rx = item.item.rx - rw - style.padding.x
table_add(right, item.right)
end
end
table_add(left, dleft)
table_add(right, dright)
return left, right
end
---Older method of retrieving the status bar items and which is now
---deprecated in favour of core.status_view:add_item().
---@deprecated
---@param nowarn boolean
---@return table left
---@return table right
function StatusView:get_items(nowarn)
if not nowarn and not self.get_items_warn then
core.error(
"Overriding StatusView:get_items() is deprecated, "
.. "use core.status_view:add_item() instead."
)
self.get_items_warn = true
end
return {}, {}
end
function StatusView:on_mouse_pressed()
core.set_active_view(core.last_active_view)
if system.get_time() < self.message_timeout
and not core.active_view:is(LogView) then
command.perform "core:open-log"
end
return true
end
function StatusView:on_mouse_moved(x, y, dx, dy)
StatusView.super.on_mouse_moved(self, x, y, dx, dy)
if y < self.position.y then self.hovered_item = {} return end
for _, item in ipairs(self.items) do
if item.onclick and item.active then
if
(item.lx and x > item.lx and (item.lx + item.lw) > x)
or
(item.rx and x > item.rx and (item.rx + item.rw) > x)
then
self.pointer.x = x
self.pointer.y = y
if self.hovered_item ~= item then
self.hovered_item = item
end
return
end
end
end
self.hovered_item = {}
end
function StatusView:on_mouse_released(button, x, y)
StatusView.super.on_mouse_released(self, button, x, y)
if y < self.position.y or not self.hovered_item.onclick then return end
local item = self.hovered_item
if
(item.lx and x > item.lx and (item.lx + item.lw) > x)
or
(item.rx and x > item.rx and (item.rx + item.rw) > x)
then
self.hovered_item.onclick(button, x, y)
end
end
function StatusView:update()
self.size.y = style.font:get_height() + style.padding.y * 2
if system.get_time() < self.message_timeout then
self.scroll.to.y = self.size.y
else
self.scroll.to.y = 0
end
StatusView.super.update(self)
end
function StatusView:draw()
self:draw_background(style.background2)
@ -155,9 +448,12 @@ function StatusView:draw()
if self.tooltip_mode then
self:draw_items(self.tooltip)
else
local left, right = self:get_items()
local left, right = self:get_items_from_list()
self:draw_items(left)
self:draw_items(right, true)
if self.hovered_item.tooltip then
self:draw_item_tooltip(self.hovered_item)
end
end
end