Converted all ints to floats for x coordinate purposes.

This commit is contained in:
Adam Harrison 2021-09-25 00:35:55 -04:00
parent d07d0e6d22
commit 806e4bc970
5 changed files with 21 additions and 19 deletions

View File

@ -168,11 +168,11 @@ static int f_draw_rect(lua_State *L) {
static int f_draw_text(lua_State *L) {
RenFont** font = luaL_checkudata(L, 1, API_TYPE_FONT);
const char *text = luaL_checkstring(L, 2);
int x_subpixel = luaL_checknumber(L, 3);
float x = luaL_checknumber(L, 3);
int y = luaL_checknumber(L, 4);
RenColor color = checkcolor(L, 5, 255);
x_subpixel = rencache_draw_text(L, *font, text, x_subpixel, y, color);
lua_pushnumber(L, x_subpixel);
x = rencache_draw_text(L, *font, text, x, y, color);
lua_pushnumber(L, x);
return 1;
}

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@ -127,9 +127,10 @@ void rencache_draw_rect(RenRect rect, RenColor color) {
}
}
int rencache_draw_text(lua_State *L, RenFont *font, const char *text, int x, int y, RenColor color)
float rencache_draw_text(lua_State *L, RenFont *font, const char *text, int x, int y, RenColor color)
{
RenRect rect = { x, y, ren_font_get_width(font, text), ren_font_get_height(font) };
float width = ren_font_get_width(font, text);
RenRect rect = { x, y, (int)width, ren_font_get_height(font) };
if (rects_overlap(screen_rect, rect)) {
int sz = strlen(text) + 1;
Command *cmd = push_command(DRAW_TEXT, COMMAND_BARE_SIZE + sz);
@ -141,7 +142,7 @@ int rencache_draw_text(lua_State *L, RenFont *font, const char *text, int x, int
cmd->tab_size = ren_font_get_tab_size(font);
}
}
return x + rect.width;
return x + width;
}

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@ -5,13 +5,13 @@
#include <lua.h>
#include "renderer.h"
void rencache_show_debug(bool enable);
void rencache_set_clip_rect(RenRect rect);
void rencache_draw_rect(RenRect rect, RenColor color);
int rencache_draw_text(lua_State *L, RenFont *font,
const char *text, int x, int y, RenColor color);
void rencache_invalidate(void);
void rencache_begin_frame(lua_State *L);
void rencache_end_frame(lua_State *L);
void rencache_show_debug(bool enable);
void rencache_set_clip_rect(RenRect rect);
void rencache_draw_rect(RenRect rect, RenColor color);
float rencache_draw_text(lua_State *L, RenFont *font,
const char *text, float x, int y, RenColor color);
void rencache_invalidate(void);
void rencache_begin_frame(lua_State *L);
void rencache_end_frame(lua_State *L);
#endif

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@ -42,8 +42,8 @@ typedef struct {
typedef struct RenFont {
FT_Face face;
GlyphSet* sets[MAX_GLYPHSET];
float size;
short max_height, space_advance, tab_advance;
float size, space_advance, tab_advance;
short max_height;
bool subpixel;
ERenFontHinting hinting;
unsigned char style;
@ -212,7 +212,8 @@ float ren_font_get_width(RenFont *font, const char *text) {
while (text < end) {
unsigned int codepoint;
text = utf8_to_codepoint(text, &codepoint);
width += font_get_glyphset(font, codepoint)->metrics[codepoint % 256].xadvance;
float advance = font_get_glyphset(font, codepoint)->metrics[codepoint % 256].xadvance;
width += advance ? advance : font->space_advance;
}
const int surface_scale = renwin_surface_scale(&window_renderer);
return width / surface_scale;
@ -225,7 +226,7 @@ int ren_font_get_height(RenFont *font) {
return font->size + 3;
}
int ren_draw_text(RenFont *font, const char *text, float x, int y, RenColor color) {
float ren_draw_text(RenFont *font, const char *text, float x, int y, RenColor color) {
SDL_Surface *surface = renwin_get_surface(&window_renderer);
const RenRect clip = window_renderer.clip;

View File

@ -19,7 +19,7 @@ int ren_font_get_tab_size(RenFont *font);
float ren_font_get_width(RenFont *font, const char *text);
int ren_font_get_height(RenFont *font);
float ren_font_get_size(RenFont *font);
int ren_draw_text(RenFont *font, const char *text, float x, int y, RenColor color);
float ren_draw_text(RenFont *font, const char *text, float x, int y, RenColor color);
void ren_draw_rect(RenRect rect, RenColor color);