Move font resize in a separate function
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@ -14,8 +14,8 @@ public:
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// Conventional LUT values: (1./3., 2./9., 1./9.)
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// The values below are fine tuned as in the Elementary Plot library.
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FontRendererImpl(bool hinting, bool kerning, float gamma_value) :
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m_renderer(hinting, kerning),
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FontRendererImpl(bool hinting, bool kerning, bool subpixel, float gamma_value) :
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m_renderer(hinting, kerning, subpixel),
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m_gamma_lut(double(gamma_value)),
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m_blender(),
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m_lcd_lut(0.448, 0.184, 0.092)
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@ -38,7 +38,8 @@ private:
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FontRenderer *FontRendererNew(unsigned int flags, float gamma) {
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bool hinting = ((flags & FONT_RENDERER_HINTING) != 0);
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bool kerning = ((flags & FONT_RENDERER_KERNING) != 0);
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return new FontRendererImpl(hinting, kerning, gamma);
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bool subpixel = ((flags & FONT_RENDERER_SUBPIXEL) != 0);
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return new FontRendererImpl(hinting, kerning, subpixel, gamma);
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}
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void FontRendererFree(FontRenderer *font_renderer) {
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@ -180,6 +181,7 @@ int FontRendererBakeFontBitmap(FontRenderer *font_renderer, int font_height,
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#else
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const int font_height_reduced = font_height;
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#endif
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renderer_alpha.set_font_height(font_height_reduced);
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agg::int8u *cover_swap_buffer = new agg::int8u[pixels_width * subpixel_scale];
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for (int i = 0; i < num_chars; i++) {
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int codepoint = first_char + i;
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@ -194,7 +196,7 @@ int FontRendererBakeFontBitmap(FontRenderer *font_renderer, int font_height,
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const int y_baseline = y - pad_y - ascender_px;
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double x_next = x, y_next = y_baseline;
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renderer_alpha.render_codepoint(ren_buf, font_height_reduced, text_color, x_next, y_next, codepoint, subpixel_scale);
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renderer_alpha.render_codepoint(ren_buf, text_color, x_next, y_next, codepoint, subpixel_scale);
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int x_next_i = (subpixel_scale == 1 ? int(x_next + 1.0) : ceil_to_multiple(x_next + 0.5, subpixel_scale));
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// Below x and x_next_i will always be integer multiples of subpixel_scale.
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@ -19,6 +19,7 @@ typedef struct FontRendererImpl FontRenderer;
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enum {
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FONT_RENDERER_HINTING = 1 << 0,
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FONT_RENDERER_KERNING = 1 << 1,
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FONT_RENDERER_SUBPIXEL = 1 << 2,
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};
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typedef struct {
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@ -26,6 +26,7 @@ class font_renderer_alpha
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// Font rendering options.
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bool m_hinting;
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bool m_kerning;
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bool m_subpixel;
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bool m_font_loaded;
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@ -36,11 +37,12 @@ class font_renderer_alpha
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public:
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typedef agg::pixfmt_alpha8::color_type color_type;
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font_renderer_alpha(bool hinting, bool kerning):
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font_renderer_alpha(bool hinting, bool kerning, bool subpixel):
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m_feng(),
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m_fman(m_feng),
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m_hinting(hinting),
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m_kerning(kerning),
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m_subpixel(subpixel),
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m_font_loaded(false),
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m_curves(m_fman.path_adaptor()),
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m_trans(m_curves, m_mtx)
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@ -74,21 +76,29 @@ public:
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bool load_font(const char *font_filename) {
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if(m_feng.load_font(font_filename, 0, agg::glyph_ren_outline)) {
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m_font_loaded = true;
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m_feng.hinting(m_hinting);
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}
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return m_font_loaded;
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}
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void set_font_height(double height) {
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const double scale_x = 100.0;
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m_feng.height(height);
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if (m_subpixel) {
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const int subpixel_scale = 3;
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m_feng.width(height * scale_x * subpixel_scale);
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} else {
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m_feng.width(height * scale_x);
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}
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}
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template<class Rasterizer, class Scanline, class RenSolid>
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void draw_codepoint(Rasterizer& ras, Scanline& sl,
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RenSolid& ren_solid, const color_type color,
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int codepoint, double& x, double& y, double height, int subpixel_scale)
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int codepoint, double& x, double& y, int subpixel_scale)
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{
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const double scale_x = 100;
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m_feng.height(height);
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m_feng.width(height * scale_x * subpixel_scale);
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m_feng.hinting(m_hinting);
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// Represent the delta in x scaled by scale_x.
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double x_delta = 0;
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double start_x = x;
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@ -126,7 +136,6 @@ public:
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}
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void render_codepoint(agg::rendering_buffer& ren_buf,
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const double text_size,
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const color_type text_color,
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double& x, double& y,
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int codepoint, int subpixel_scale)
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@ -141,6 +150,6 @@ public:
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agg::pixfmt_alpha8 pf(ren_buf);
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base_ren_type ren_base(pf);
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renderer_solid ren_solid(ren_base);
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draw_codepoint(ras, sl, ren_solid, text_color, codepoint, x, y, text_size, subpixel_scale);
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draw_codepoint(ras, sl, ren_solid, text_color, codepoint, x, y, subpixel_scale);
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}
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};
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@ -232,7 +232,7 @@ RenFont* ren_load_font(const char *filename, float size) {
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font->size = size;
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const float gamma = 1.5;
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font->renderer = FontRendererNew(FONT_RENDERER_HINTING, gamma);
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font->renderer = FontRendererNew(FONT_RENDERER_HINTING|FONT_RENDERER_SUBPIXEL, gamma);
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if (FontRendererLoadFont(font->renderer, filename)) {
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free(font);
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return NULL;
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