More modifications to implement ReplView

First stub writing of ReplNode before starting to work on ReplView
itself.
This commit is contained in:
Francesco Abbate 2020-08-12 15:38:45 +02:00
parent 7b12d0503d
commit 84509904b1
1 changed files with 25 additions and 70 deletions

View File

@ -68,8 +68,6 @@ function ReplNode:consume(node)
end
local type_map = { up="vsplit", down="vsplit", left="hsplit", right="hsplit" }
-- function ReplNode:split(dir, view, locked)
@ -133,92 +131,49 @@ end
-- local function calc_split_sizes(self, x, y, x1, x2)
-- FIXME: do not hard code values. Figure out a more correct way. May be use SCALE.
local left_margin, top_margin = 20, 20
local spacing = { x = 20, y = 20 }
function ReplNode:update_layout()
if self.type == "leaf" then
local av = self.active_view
if #self.views > 1 then
local _, _, _, th = self:get_tab_rect(1)
av.position.x, av.position.y = self.position.x, self.position.y + th
av.size.x, av.size.y = self.size.x, self.size.y - th
else
copy_position_and_size(av, self)
end
else
local x1, y1 = self.a:get_locked_size()
local x2, y2 = self.b:get_locked_size()
if self.type == "hsplit" then
calc_split_sizes(self, "x", "y", x1, x2)
elseif self.type == "vsplit" then
calc_split_sizes(self, "y", "x", y1, y2)
end
self.a:update_layout()
self.b:update_layout()
function ReplNode:update_layout(x, y, w)
-- we assume below that self.view is a DocView
local doc_size = self.view:get_content_size()
self.position.x = x
self.position.y = y
self.size.x = w
self.size.y = doc_size
if self.next then
self.next:update_layout(x, y + doc_size + spacing.y, w)
end
end
function ReplNode:update()
if self.type == "leaf" then
for _, view in ipairs(self.views) do
view:update()
end
else
self.a:update()
self.b:update()
self.view:update()
if self.next then
self.next:update()
end
end
function ReplNode:draw_tabs()
local x, y, _, h = self:get_tab_rect(1)
local ds = style.divider_size
core.push_clip_rect(x, y, self.size.x, h)
renderer.draw_rect(x, y, self.size.x, h, style.background2)
renderer.draw_rect(x, y + h - ds, self.size.x, ds, style.divider)
for i, view in ipairs(self.views) do
local x, y, w, h = self:get_tab_rect(i)
local text = view:get_name()
local color = style.dim
if view == self.active_view then
color = style.text
renderer.draw_rect(x, y, w, h, style.background)
renderer.draw_rect(x + w, y, ds, h, style.divider)
renderer.draw_rect(x - ds, y, ds, h, style.divider)
end
if i == self.hovered_tab then
color = style.text
end
core.push_clip_rect(x, y, w, h)
x, w = x + style.padding.x, w - style.padding.x * 2
local align = style.font:get_width(text) > w and "left" or "center"
common.draw_text(style.font, color, text, align, x, y, w, h)
core.pop_clip_rect()
end
core.pop_clip_rect()
end
-- function ReplNode:draw_tabs()
function ReplNode:draw()
if self.type == "leaf" then
if #self.views > 1 then
self:draw_tabs()
end
local pos, size = self.active_view.position, self.active_view.size
core.push_clip_rect(pos.x, pos.y, size.x + pos.x % 1, size.y + pos.y % 1)
self.active_view:draw()
core.pop_clip_rect()
else
local x, y, w, h = self:get_divider_rect()
renderer.draw_rect(x, y, w, h, style.divider)
self:propagate("draw")
local pos, size = self.view.position, self.view.size
core.push_clip_rect(pos.x, pos.y, size.x + pos.x % 1, size.y + pos.y % 1)
self.view:draw()
core.pop_clip_rect()
if self.next then
self.next:draw()
end
end
-- CONTINUE FROM HERE
local ReplView = View:extend()
function ReplView:new()