Rearranged DPI calc so that on calc failure, returns 1. (#547)
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@ -18,13 +18,12 @@
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SDL_Window *window;
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SDL_Window *window;
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static double get_scale(void) {
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static double get_scale(void) {
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#ifdef __APPLE__
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#ifndef __APPLE__
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return 1.0;
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float dpi;
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#else
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if (SDL_GetDisplayDPI(0, NULL, &dpi, NULL) == 0)
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float dpi = 96.0;
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SDL_GetDisplayDPI(0, NULL, &dpi, NULL);
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return dpi / 96.0;
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return dpi / 96.0;
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#endif
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#endif
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return 1.0;
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}
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}
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