Fixed some issues with inotify and multiple events at the same time. (#872)
* Fixed some issues with inotify and multiple events at the same time. Seems to be working now. * Cleaned up and simplified function, and commented, and fixed a number of bugs. * Simplifying and fixing further. * Improved performance for skipping large amounts of files. * Added in extra checks, and changed paths. We should probably unify these path styles. * Fixed stutter. * Removed extraneous functions. * Cleaned up more, added more testing; dealt with multiple sequential events correctly.
This commit is contained in:
parent
52a47e0d73
commit
960b482061
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@ -30,7 +30,7 @@ end
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-- Should be called on every directory in a subdirectory.
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-- In windows, this is a no-op for anything underneath a top-level directory,
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-- but code should be called anyway, so we can ensure that we have a proper
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-- experience across all platforms.
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-- experience across all platforms. Should be an absolute path.
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function dirwatch:watch(directory, bool)
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if bool == false then return self:unwatch(directory) end
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if not self.watched[directory] and not self.scanned[directory] then
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@ -64,16 +64,17 @@ function dirwatch:watch(directory, bool)
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end
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end
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-- this should be an absolute path
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function dirwatch:unwatch(directory)
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if self.watched[directory] then
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if PLATFORM ~= "Windows" then
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self.monitor.unwatch(directory)
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self.reverse_watched[self.watched[directory]] = nil
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self.monitor:unwatch(self.watched[directory])
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self.reverse_watched[directory] = nil
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else
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self.windows_watch_count = self.windows_watch_count - 1
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if self.windows_watch_count == 0 then
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self.windows_watch_top = nil
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self.monitor.unwatch(directory)
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self.monitor:unwatch(directory)
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end
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end
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self.watched[directory] = nil
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@ -108,10 +109,6 @@ function dirwatch:check(change_callback, scan_time, wait_time)
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end
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local function strip_leading_path(filename)
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return filename:sub(2)
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end
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-- inspect config.ignore_files patterns and prepare ready to use entries.
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local function compile_ignore_files()
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local ipatterns = config.ignore_files
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@ -162,33 +159,36 @@ end
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-- compute a file's info entry completed with "filename" to be used
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-- in project scan or falsy if it shouldn't appear in the list.
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local function get_project_file_info(root, file, ignore_compiled)
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local info = system.get_file_info(root .. file)
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local info = system.get_file_info(root .. PATHSEP .. file)
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-- info can be not nil but info.type may be nil if is neither a file neither
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-- a directory, for example for /dev/* entries on linux.
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if info and info.type then
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info.filename = strip_leading_path(file)
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info.filename = file
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return fileinfo_pass_filter(info, ignore_compiled) and info
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end
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end
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-- "root" will by an absolute path without trailing '/'
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-- "path" will be a path starting with '/' and without trailing '/'
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-- "path" will be a path starting without '/' and without trailing '/'
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-- or the empty string.
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-- It will identifies a sub-path within "root.
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-- The current path location will therefore always be: root .. path.
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-- When recursing "root" will always be the same, only "path" will change.
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-- Returns a list of file "items". In eash item the "filename" will be the
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-- complete file path relative to "root" *without* the trailing '/'.
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-- Returns a list of file "items". In each item the "filename" will be the
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-- complete file path relative to "root" *without* the trailing '/', and without the starting '/'.
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function dirwatch.get_directory_files(dir, root, path, t, entries_count, recurse_pred)
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local t0 = system.get_time()
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local all = system.list_dir(root .. path) or {}
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local t_elapsed = system.get_time() - t0
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local dirs, files = {}, {}
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local ignore_compiled = compile_ignore_files()
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for _, file in ipairs(all) do
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local info = get_project_file_info(root, path .. PATHSEP .. file, ignore_compiled)
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local all = system.list_dir(root .. PATHSEP .. path)
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if not all then return nil end
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for _, file in ipairs(all or {}) do
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local info = get_project_file_info(root, (path ~= "" and (path .. PATHSEP) or "") .. file, ignore_compiled)
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if info then
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table.insert(info.type == "dir" and dirs or files, info)
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entries_count = entries_count + 1
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@ -200,7 +200,7 @@ function dirwatch.get_directory_files(dir, root, path, t, entries_count, recurse
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for _, f in ipairs(dirs) do
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table.insert(t, f)
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if recurse_pred(dir, f.filename, entries_count, t_elapsed) then
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local _, complete, n = dirwatch.get_directory_files(dir, root, PATHSEP .. f.filename, t, entries_count, recurse_pred)
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local _, complete, n = dirwatch.get_directory_files(dir, root, f.filename, t, entries_count, recurse_pred)
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recurse_complete = recurse_complete and complete
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entries_count = n
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else
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@ -109,7 +109,6 @@ local function strip_trailing_slash(filename)
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end
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function core.project_subdir_is_shown(dir, filename)
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return not dir.files_limit or dir.shown_subdir[filename]
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end
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@ -127,80 +126,115 @@ local function show_max_files_warning(dir)
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end
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local function file_search(files, info)
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local filename, type = info.filename, info.type
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local inf, sup = 1, #files
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-- bisects the sorted file list to get to things in ln(n)
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local function file_bisect(files, is_superior, start_idx, end_idx)
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local inf, sup = start_idx or 1, end_idx or #files
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while sup - inf > 8 do
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local curr = math.floor((inf + sup) / 2)
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if system.path_compare(filename, type, files[curr].filename, files[curr].type) then
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if is_superior(files[curr]) then
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sup = curr - 1
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else
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inf = curr
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end
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end
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while inf <= sup and not system.path_compare(filename, type, files[inf].filename, files[inf].type) do
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if files[inf].filename == filename then
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return inf, true
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end
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while inf <= sup and not is_superior(files[inf]) do
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inf = inf + 1
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end
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return inf, false
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return inf
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end
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local function file_search(files, info)
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local idx = file_bisect(files, function(file)
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return system.path_compare(info.filename, info.type, file.filename, file.type)
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end)
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if idx > 1 and files[idx-1].filename == info.filename then
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return idx - 1, true
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end
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return idx, false
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end
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local function files_info_equal(a, b)
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return a.filename == b.filename and a.type == b.type
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return (a == nil and b == nil) or (a and b and a.filename == b.filename and a.type == b.type)
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end
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-- for "a" inclusive from i1 + 1 and i1 + n
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local function files_list_match(a, i1, n, b)
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if n ~= #b then return false end
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for i = 1, n do
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if not files_info_equal(a[i1 + i], b[i]) then
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return false
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local function project_subdir_bounds(dir, filename, start_index)
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local found = true
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if not start_index then
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start_index, found = file_search(dir.files, { type = "dir", filename = filename })
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end
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if found then
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local end_index = file_bisect(dir.files, function(file)
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return not common.path_belongs_to(file.filename, filename)
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end, start_index + 1)
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return start_index, end_index - start_index, dir.files[start_index]
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end
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end
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-- Should be called on any directory that registers a change, or on a directory we open if we're over the file limit.
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-- Uses relative paths at the project root (i.e. target = "", target = "first-level-directory", target = "first-level-directory/second-level-directory")
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local function refresh_directory(topdir, target)
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local directory_start_idx, directory_end_idx = 1, #topdir.files
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if target and target ~= "" then
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directory_start_idx, directory_end_idx = project_subdir_bounds(topdir, target)
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directory_end_idx = directory_start_idx + directory_end_idx - 1
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directory_start_idx = directory_start_idx + 1
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end
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local files = dirwatch.get_directory_files(topdir, topdir.name, (target or ""), {}, 0, function() return false end)
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local change = false
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-- If this file doesn't exist, we should be calling this on our parent directory, assume we'll do that.
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-- Unwatch just in case.
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if files == nil then
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topdir.watch:unwatch(topdir.name .. PATHSEP .. (target or ""))
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return true
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end
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-- arguments like for files_list_match
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local function files_list_replace(as, i1, n, bs, hook)
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local m = #bs
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local i, j = 1, 1
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while i <= m or i <= n do
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local a, b = as[i1 + i], bs[j]
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if i > n or (j <= m and not files_info_equal(a, b) and
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not system.path_compare(a.filename, a.type, b.filename, b.type))
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then
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table.insert(as, i1 + i, b)
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i, j, n = i + 1, j + 1, n + 1
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if hook and hook.insert then hook.insert(b) end
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elseif j > m or system.path_compare(a.filename, a.type, b.filename, b.type) then
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if hook and hook.remove then hook.remove(as[i1 + i]) end
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table.remove(as, i1 + i)
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n = n - 1
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local new_idx, old_idx = 1, directory_start_idx
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local new_directories = {}
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-- Run through each sorted list and compare them. If we find a new entry, insert it and flag as new. If we're missing an entry
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-- remove it and delete the entry from the list.
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while old_idx <= directory_end_idx or new_idx <= #files do
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local old_info, new_info = topdir.files[old_idx], files[new_idx]
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if not files_info_equal(new_info, old_info) then
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change = true
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-- If we're a new file, and we exist *before* the other file in the list, then add to the list.
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if not old_info or (new_info and system.path_compare(new_info.filename, new_info.type, old_info.filename, old_info.type)) then
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table.insert(topdir.files, old_idx, new_info)
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old_idx, new_idx = old_idx + 1, new_idx + 1
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if new_info.type == "dir" then
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table.insert(new_directories, new_info)
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end
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directory_end_idx = directory_end_idx + 1
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else
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i, j = i + 1, j + 1
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-- If it's not there, remove the entry from the list as being out of order.
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table.remove(topdir.files, old_idx)
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if old_info.type == "dir" then
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topdir.watch:unwatch(topdir.name .. PATHSEP .. old_info.filename)
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end
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directory_end_idx = directory_end_idx - 1
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end
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else
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-- If this file is a directory, determine in ln(n) the size of the directory, and skip every file in it.
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local size = old_info and old_info.type == "dir" and select(2, project_subdir_bounds(topdir, old_info.filename, old_idx)) or 1
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old_idx, new_idx = old_idx + size, new_idx + 1
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end
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end
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end
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local function project_subdir_bounds(dir, filename)
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local index, n = 0, #dir.files
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for i, file in ipairs(dir.files) do
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local file = dir.files[i]
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if file.filename == filename then
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index, n = i, #dir.files - i
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for j = 1, #dir.files - i do
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if not common.path_belongs_to(dir.files[i + j].filename, filename) then
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n = j - 1
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break
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for i, v in ipairs(new_directories) do
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topdir.watch:watch(topdir.name .. PATHSEP .. v.filename)
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if not topdir.files_limit or core.project_subdir_is_shown(topdir, v.filename) then
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refresh_directory(topdir, v.filename)
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end
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end
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return index, n, file
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end
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if change then
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core.redraw = true
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topdir.is_dirty = true
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end
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return change
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end
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@ -213,80 +247,6 @@ local function timed_max_files_pred(dir, filename, entries_count, t_elapsed)
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end
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-- Should be called on any directory that registers a change.
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-- Uses relative paths at the project root.
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local function refresh_directory(topdir, target, expanded)
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local index, n, directory
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if target == "" then
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index, n = 1, #topdir.files
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directory = ""
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else
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index, n = project_subdir_bounds(topdir, target)
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index = index + 1
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n = index + n - 1
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directory = (PATHSEP .. target)
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end
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if index then
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local files
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local change = false
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if topdir.files_limit then
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-- If we have the folders literally open on the side panel.
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files = expanded and dirwatch.get_directory_files(topdir, topdir.name, directory, {}, 0, core.project_subdir_is_shown) or {}
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change = true
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else
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-- If we're expecting to keep track of everything, go through the list and iteratively deal with directories.
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files = dirwatch.get_directory_files(topdir, topdir.name, directory, {}, 0, function() return false end)
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end
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local new_idx, old_idx = 1, index
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local new_directories = {}
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local last_dir = nil
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while old_idx <= n or new_idx <= #files do
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local old_info, new_info = topdir.files[old_idx], files[new_idx]
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if not new_info or not old_info or not last_dir or old_info.filename:sub(1, #last_dir + 1) ~= last_dir .. "/" then
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if not new_info or not old_info or not files_info_equal(new_info, old_info) then
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change = true
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if not old_info or (new_info and system.path_compare(new_info.filename, new_info.type, old_info.filename, old_info.type)) then
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table.insert(topdir.files, old_idx, new_info)
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new_idx = new_idx + 1
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old_idx = old_idx + 1
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if new_info.type == "dir" then
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table.insert(new_directories, new_info)
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end
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n = n + 1
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else
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table.remove(topdir.files, old_idx)
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if old_info.type == "dir" then
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topdir.watch:unwatch(target .. PATHSEP .. old_info.filename)
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end
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n = n - 1
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end
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else
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new_idx = new_idx + 1
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old_idx = old_idx + 1
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end
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if old_info and old_info.type == "dir" then
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last_dir = old_info.filename
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end
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else
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old_idx = old_idx + 1
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end
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end
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for i, v in ipairs(new_directories) do
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topdir.watch:watch(target)
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if refresh_directory(topdir, target .. PATHSEP .. v.filename) then
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change = true
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end
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end
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if change then
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core.redraw = true
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topdir.is_dirty = true
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end
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return change
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end
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end
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function core.add_project_directory(path)
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-- top directories has a file-like "item" but the item.filename
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-- will be simply the name of the directory, without its path.
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@ -311,7 +271,7 @@ function core.add_project_directory(path)
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topdir.slow_filesystem = not complete and (entries_count <= config.max_project_files)
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topdir.files_limit = true
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show_max_files_warning(topdir)
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refresh_directory(topdir, "", true)
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refresh_directory(topdir)
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else
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for i,v in ipairs(t) do
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if v.type == "dir" then topdir.watch:watch(path .. PATHSEP .. v.filename) end
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@ -326,7 +286,7 @@ function core.add_project_directory(path)
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topdir.watch_thread = core.add_thread(function()
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while true do
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topdir.watch:check(function(target)
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if target == topdir.name then return refresh_directory(topdir, "", true) end
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if target == topdir.name then return refresh_directory(topdir) end
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local dirpath = target:sub(#topdir.name + 2)
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local abs_dirpath = topdir.name .. PATHSEP .. dirpath
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if dirpath then
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@ -334,7 +294,7 @@ function core.add_project_directory(path)
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local dir_index, dir_match = file_search(topdir.files, {filename = dirpath, type = "dir"})
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if not dir_match or not core.project_subdir_is_shown(topdir, topdir.files[dir_index].filename) then return end
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end
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return refresh_directory(topdir, dirpath, true)
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return refresh_directory(topdir, dirpath)
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end, 0.01, 0.01)
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coroutine.yield(0.05)
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end
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@ -402,13 +362,7 @@ end
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function core.update_project_subdir(dir, filename, expanded)
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assert(dir.files_limit, "function should be called only when directory is in files limit mode")
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dir.shown_subdir[filename] = expanded
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local index, n, file = project_subdir_bounds(dir, filename)
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if index then
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local new_files = expanded and dirwatch.get_directory_files(dir, dir.name, PATHSEP .. filename, {}, 0, core.project_subdir_is_shown) or {}
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files_list_replace(dir.files, index, n, new_files)
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dir.is_dirty = true
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return true
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end
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return refresh_directory(dir, filename)
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end
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@ -93,14 +93,19 @@ int check_dirmonitor(struct dirmonitor* monitor, int (*change_callback)(int, con
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return 0;
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#elif __linux__
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char buf[PATH_MAX + sizeof(struct inotify_event)];
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ssize_t offset = 0;
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while (1) {
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ssize_t len = read(monitor->fd, buf, sizeof(buf));
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ssize_t len = read(monitor->fd, &buf[offset], sizeof(buf) - offset);
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if (len == -1 && errno != EAGAIN)
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return errno;
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if (len <= 0)
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return 0;
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for (char *ptr = buf; ptr < buf + len; ptr += sizeof(struct inotify_event) + ((struct inotify_event*)ptr)->len)
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change_callback(((const struct inotify_event *) ptr)->wd, NULL, data);
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while (len > sizeof(struct inotify_event) && len >= ((struct inotify_event*)buf)->len + sizeof(struct inotify_event)) {
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||||
change_callback(((const struct inotify_event *)buf)->wd, NULL, data);
|
||||
len -= sizeof(struct inotify_event) + ((struct inotify_event*)buf)->len;
|
||||
memmove(buf, &buf[sizeof(struct inotify_event) + ((struct inotify_event*)buf)->len], len);
|
||||
offset = len;
|
||||
}
|
||||
}
|
||||
#else
|
||||
struct kevent event;
|
||||
|
@ -146,6 +151,7 @@ void remove_dirmonitor(struct dirmonitor* monitor, int fd) {
|
|||
}
|
||||
|
||||
static int f_check_dir_callback(int watch_id, const char* path, void* L) {
|
||||
lua_pushvalue(L, -1);
|
||||
#if _WIN32
|
||||
char buffer[PATH_MAX*4];
|
||||
int count = WideCharToMultiByte(CP_UTF8, 0, (WCHAR*)path, watch_id, buffer, PATH_MAX*4 - 1, NULL, NULL);
|
||||
|
@ -153,7 +159,7 @@ static int f_check_dir_callback(int watch_id, const char* path, void* L) {
|
|||
#else
|
||||
lua_pushnumber(L, watch_id);
|
||||
#endif
|
||||
lua_pcall(L, 1, 1, 0);
|
||||
lua_call(L, 1, 1);
|
||||
int result = lua_toboolean(L, -1);
|
||||
lua_pop(L, 1);
|
||||
return !result;
|
||||
|
|
Loading…
Reference in New Issue