Merge pull request #708 from Guldoman/treeview_styling

Allow `TreeView` item icon and text styling
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Adam 2021-12-12 12:04:59 -05:00 committed by GitHub
commit 997b3efbb7
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1 changed files with 79 additions and 39 deletions

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@ -43,6 +43,9 @@ function TreeView:new()
self.cache = {}
self.tooltip = { x = 0, y = 0, begin = 0, alpha = 0 }
self.item_icon_width = 0
self.item_text_spacing = 0
local on_dirmonitor_modify = core.on_dirmonitor_modify
function core.on_dirmonitor_modify(dir, filepath)
if self.cache[dir.name] then
@ -261,6 +264,9 @@ function TreeView:update()
self.tooltip.alpha = 0
end
self.item_icon_width = style.icon_font:get_width("D")
self.item_text_spacing = style.icon_font:get_width("f") / 2
TreeView.super.update(self)
end
@ -289,56 +295,90 @@ function TreeView:draw_tooltip()
end
function TreeView:color_for_item(abs_filename)
-- other plugins can override this to customize the color of each icon
return nil
function TreeView:get_item_icon(item, active, hovered)
local character = "f"
if item.type == "dir" then
character = item.expanded and "D" or "d"
end
local font = style.icon_font
local color = style.text
if active or hovered then
color = style.accent
end
return character, font, color
end
function TreeView:get_item_text(item, active, hovered)
local text = item.name
local font = style.font
local color = style.text
if active or hovered then
color = style.accent
end
return text, font, color
end
function TreeView:draw_item_text(item, active, hovered, x, y, w, h)
local item_text, item_font, item_color = self:get_item_text(item, active, hovered)
common.draw_text(item_font, item_color, item_text, nil, x, y, 0, h)
end
function TreeView:draw_item_icon(item, active, hovered, x, y, w, h)
local icon_char, icon_font, icon_color = self:get_item_icon(item, active, hovered)
common.draw_text(icon_font, icon_color, icon_char, nil, x, y, 0, h)
return self.item_icon_width + self.item_text_spacing
end
function TreeView:draw_item_body(item, active, hovered, x, y, w, h)
x = x + self:draw_item_icon(item, active, hovered, x, y, w, h)
self:draw_item_text(item, active, hovered, x, y, w, h)
end
function TreeView:draw_item_chevron(item, active, hovered, x, y, w, h)
if item.type == "dir" then
local chevron_icon = item.expanded and "-" or "+"
local chevron_color = hovered and style.accent or style.text
common.draw_text(style.icon_font, chevron_color, chevron_icon, nil, x, y, 0, h)
end
return style.padding.x
end
function TreeView:draw_item_background(item, active, hovered, x, y, w, h)
if hovered then
renderer.draw_rect(x, y, w, h, style.line_highlight)
end
end
function TreeView:draw_item(item, active, hovered, x, y, w, h)
self:draw_item_background(item, active, hovered, x, y, w, h)
x = x + item.depth * style.padding.x + style.padding.x
x = x + self:draw_item_chevron(item, active, hovered, x, y, w, h)
self:draw_item_body(item, active, hovered, x, y, w, h)
end
function TreeView:draw()
self:draw_background(style.background2)
local icon_width = style.icon_font:get_width("D")
local spacing = style.icon_font:get_width("f") / 2
local _y, _h = self.position.y, self.size.y
local doc = core.active_view.doc
local active_filename = doc and system.absolute_path(doc.filename or "")
for item, x,y,w,h in self:each_item() do
local color = style.text
-- highlight active_view doc
if item.abs_filename == active_filename then
color = style.accent
if y + h >= _y and y < _y + _h then
self:draw_item(item,
item.abs_filename == active_filename,
item == self.hovered_item,
x, y, w, h)
end
-- hovered item background
if item == self.hovered_item then
renderer.draw_rect(x, y, w, h, style.line_highlight)
color = style.accent
end
-- allow for color overrides
local icon_color = self:color_for_item(item.abs_filename) or color
-- icons
x = x + item.depth * style.padding.x + style.padding.x
if item.type == "dir" then
local icon1 = item.expanded and "-" or "+"
local icon2 = item.expanded and "D" or "d"
common.draw_text(style.icon_font, color, icon1, nil, x, y, 0, h)
x = x + style.padding.x
common.draw_text(style.icon_font, icon_color, icon2, nil, x, y, 0, h)
x = x + icon_width
else
x = x + style.padding.x
common.draw_text(style.icon_font, icon_color, "f", nil, x, y, 0, h)
x = x + icon_width
end
-- text
x = x + spacing
x = common.draw_text(style.font, color, item.name, nil, x, y, 0, h)
end
self:draw_scrollbar()