Merge pull request #708 from Guldoman/treeview_styling
Allow `TreeView` item icon and text styling
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commit
997b3efbb7
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@ -43,6 +43,9 @@ function TreeView:new()
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self.cache = {}
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self.tooltip = { x = 0, y = 0, begin = 0, alpha = 0 }
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self.item_icon_width = 0
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self.item_text_spacing = 0
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local on_dirmonitor_modify = core.on_dirmonitor_modify
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function core.on_dirmonitor_modify(dir, filepath)
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if self.cache[dir.name] then
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@ -261,6 +264,9 @@ function TreeView:update()
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self.tooltip.alpha = 0
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end
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self.item_icon_width = style.icon_font:get_width("D")
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self.item_text_spacing = style.icon_font:get_width("f") / 2
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TreeView.super.update(self)
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end
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@ -289,56 +295,90 @@ function TreeView:draw_tooltip()
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end
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function TreeView:color_for_item(abs_filename)
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-- other plugins can override this to customize the color of each icon
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return nil
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function TreeView:get_item_icon(item, active, hovered)
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local character = "f"
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if item.type == "dir" then
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character = item.expanded and "D" or "d"
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end
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local font = style.icon_font
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local color = style.text
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if active or hovered then
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color = style.accent
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end
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return character, font, color
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end
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function TreeView:get_item_text(item, active, hovered)
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local text = item.name
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local font = style.font
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local color = style.text
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if active or hovered then
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color = style.accent
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end
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return text, font, color
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end
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function TreeView:draw_item_text(item, active, hovered, x, y, w, h)
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local item_text, item_font, item_color = self:get_item_text(item, active, hovered)
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common.draw_text(item_font, item_color, item_text, nil, x, y, 0, h)
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end
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function TreeView:draw_item_icon(item, active, hovered, x, y, w, h)
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local icon_char, icon_font, icon_color = self:get_item_icon(item, active, hovered)
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common.draw_text(icon_font, icon_color, icon_char, nil, x, y, 0, h)
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return self.item_icon_width + self.item_text_spacing
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end
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function TreeView:draw_item_body(item, active, hovered, x, y, w, h)
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x = x + self:draw_item_icon(item, active, hovered, x, y, w, h)
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self:draw_item_text(item, active, hovered, x, y, w, h)
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end
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function TreeView:draw_item_chevron(item, active, hovered, x, y, w, h)
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if item.type == "dir" then
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local chevron_icon = item.expanded and "-" or "+"
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local chevron_color = hovered and style.accent or style.text
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common.draw_text(style.icon_font, chevron_color, chevron_icon, nil, x, y, 0, h)
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end
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return style.padding.x
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end
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function TreeView:draw_item_background(item, active, hovered, x, y, w, h)
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if hovered then
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renderer.draw_rect(x, y, w, h, style.line_highlight)
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end
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end
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function TreeView:draw_item(item, active, hovered, x, y, w, h)
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self:draw_item_background(item, active, hovered, x, y, w, h)
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x = x + item.depth * style.padding.x + style.padding.x
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x = x + self:draw_item_chevron(item, active, hovered, x, y, w, h)
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self:draw_item_body(item, active, hovered, x, y, w, h)
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end
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function TreeView:draw()
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self:draw_background(style.background2)
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local icon_width = style.icon_font:get_width("D")
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local spacing = style.icon_font:get_width("f") / 2
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local _y, _h = self.position.y, self.size.y
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local doc = core.active_view.doc
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local active_filename = doc and system.absolute_path(doc.filename or "")
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for item, x,y,w,h in self:each_item() do
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local color = style.text
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-- highlight active_view doc
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if item.abs_filename == active_filename then
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color = style.accent
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if y + h >= _y and y < _y + _h then
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self:draw_item(item,
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item.abs_filename == active_filename,
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item == self.hovered_item,
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x, y, w, h)
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end
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-- hovered item background
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if item == self.hovered_item then
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renderer.draw_rect(x, y, w, h, style.line_highlight)
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color = style.accent
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end
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-- allow for color overrides
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local icon_color = self:color_for_item(item.abs_filename) or color
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-- icons
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x = x + item.depth * style.padding.x + style.padding.x
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if item.type == "dir" then
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local icon1 = item.expanded and "-" or "+"
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local icon2 = item.expanded and "D" or "d"
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common.draw_text(style.icon_font, color, icon1, nil, x, y, 0, h)
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x = x + style.padding.x
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common.draw_text(style.icon_font, icon_color, icon2, nil, x, y, 0, h)
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x = x + icon_width
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else
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x = x + style.padding.x
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common.draw_text(style.icon_font, icon_color, "f", nil, x, y, 0, h)
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x = x + icon_width
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end
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-- text
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x = x + spacing
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x = common.draw_text(style.font, color, item.name, nil, x, y, 0, h)
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end
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self:draw_scrollbar()
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