Ensure that the primary node always has a `View`
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@ -143,7 +143,8 @@ function Node:remove_view(root, view)
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local is_a = (parent.a == self)
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local is_a = (parent.a == self)
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local other = parent[is_a and "b" or "a"]
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local other = parent[is_a and "b" or "a"]
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local locked_size_x, locked_size_y = other:get_locked_size()
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local locked_size_x, locked_size_y = other:get_locked_size()
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if (parent.type == "hsplit" and locked_size_x or locked_size_y) then
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if self.is_primary_node
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or (parent.type == "hsplit" and locked_size_x or locked_size_y) then
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self.views = {}
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self.views = {}
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self:add_view(EmptyView())
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self:add_view(EmptyView())
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else
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else
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