Add initialization to variable in `ren_draw_text`
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@ -386,7 +386,7 @@ float ren_draw_text(RenFont **fonts, const char *text, float x, int y, RenColor
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uint8_t* destination_pixels = surface->pixels;
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uint8_t* destination_pixels = surface->pixels;
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int clip_end_x = clip.x + clip.width, clip_end_y = clip.y + clip.height;
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int clip_end_x = clip.x + clip.width, clip_end_y = clip.y + clip.height;
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RenFont* last;
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RenFont* last = NULL;
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float last_pen_x = x;
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float last_pen_x = x;
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bool underline = fonts[0]->style & FONT_STYLE_UNDERLINE;
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bool underline = fonts[0]->style & FONT_STYLE_UNDERLINE;
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bool strikethrough = fonts[0]->style & FONT_STYLE_STRIKETHROUGH;
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bool strikethrough = fonts[0]->style & FONT_STYLE_STRIKETHROUGH;
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