Move VERSION variable into Lua code
To avoid recreating binaries if there are no changes in the C side of the source code.
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@ -1,3 +1,5 @@
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global {VERSION = "1.16"}
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local config = {}
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config.project_scan_rate = 5
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@ -103,9 +103,6 @@ init_lua:
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}
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lua_setglobal(L, "ARGS");
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lua_pushstring(L, "1.16");
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lua_setglobal(L, "VERSION");
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lua_pushstring(L, SDL_GetPlatform());
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lua_setglobal(L, "PLATFORM");
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