Found a working condition but some details needs attention
This commit is contained in:
parent
2e2db2d690
commit
ad8cdf2b92
|
@ -123,24 +123,56 @@ static void glyph_trim_rect(agg::rendering_buffer& ren_buf, GlyphBitmapInfo& gli
|
|||
gli.y1 = y1;
|
||||
}
|
||||
|
||||
static void glyph_lut_convolution(agg::rendering_buffer ren_buf, agg::lcd_distribution_lut& lcd_lut, GlyphBitmapInfo& gli) {
|
||||
static void debug_print_covers(const char *msg, agg::int8u *b, int n_pre, int n, int n_post) {
|
||||
fprintf(stderr, "%s", msg);
|
||||
for (int i = 0; i < n_pre; i++) {
|
||||
if (i % 3 == 0) fprintf(stderr, "|");
|
||||
fprintf(stderr, " ");
|
||||
}
|
||||
for (int i = 0; i < n; i++) {
|
||||
if (i % 3 == 0) fprintf(stderr, "|");
|
||||
fprintf(stderr, " %02x", b[i]);
|
||||
}
|
||||
for (int i = 0; i < n_post; i++) {
|
||||
if (i % 3 == 0) fprintf(stderr, "|");
|
||||
fprintf(stderr, " ");
|
||||
}
|
||||
fprintf(stderr, "\n");
|
||||
}
|
||||
|
||||
static void glyph_lut_convolution(agg::rendering_buffer ren_buf, agg::lcd_distribution_lut& lcd_lut, agg::int8u *covers_buf, GlyphBitmapInfo& gli) {
|
||||
const int subpixel = 3;
|
||||
const int x0 = gli.x0, y0 = gli.y0, x1 = gli.x1, y1 = gli.y1;
|
||||
const int len = (x1 - x0) * subpixel;
|
||||
const int height = ren_buf.height();
|
||||
agg::int8u *covers_buf = new agg::int8u[len + 2 * subpixel];
|
||||
memset(covers_buf, 0, len + 2 * subpixel);
|
||||
for (int y = y0; y < y1; y++) {
|
||||
agg::int8u *covers = ren_buf.row_ptr(height - 1 - y) + x0 * subpixel;
|
||||
// FIXME: clarify why we do not use height - 1 below.
|
||||
agg::int8u *covers = ren_buf.row_ptr(height - y) + x0 * subpixel;
|
||||
memcpy(covers_buf + subpixel, covers, len);
|
||||
#if 0
|
||||
if (len >= 24) {
|
||||
debug_print_covers("BUF ", covers_buf, 0, len + 2 * subpixel, 0);
|
||||
debug_print_covers("BEFORE", covers - subpixel, 0, len + 2 * subpixel, 0);
|
||||
}
|
||||
#endif
|
||||
for (int x = x0 - 1; x < x1 + 1; x++) {
|
||||
for (int i = 0; i < subpixel; i++) {
|
||||
const int cx = (x - x0) * subpixel + i;
|
||||
covers[cx] = lcd_lut.convolution(covers_buf + subpixel, cx, -2, len + 2 - 1);
|
||||
covers[cx] = lcd_lut.convolution(covers_buf + subpixel, cx, 0, len - 1);
|
||||
}
|
||||
}
|
||||
#if 0
|
||||
if (len >= 24) {
|
||||
debug_print_covers("AFTER ", covers - subpixel, 0, len + 2 * subpixel, 0);
|
||||
char c;
|
||||
scanf("%c", &c);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
delete [] covers_buf;
|
||||
gli.x0 -= 1;
|
||||
gli.x1 += 1;
|
||||
gli.xoff -= 1;
|
||||
}
|
||||
|
||||
static int ceil_to_multiple(int n, int p) {
|
||||
|
@ -197,20 +229,22 @@ int FontRendererBakeFontBitmap(FontRenderer *font_renderer, int font_height,
|
|||
// Below x and x_next_i will always be integer multiples of subpixel_scale.
|
||||
GlyphBitmapInfo& glyph_info = glyphs[i];
|
||||
glyph_info.x0 = x / subpixel_scale;
|
||||
glyph_info.y0 = pixels_height - 1 - (y_baseline + ascender_px + pad_y); // FIXME: add -1 ?
|
||||
glyph_info.y0 = pixels_height - (y_baseline + ascender_px + pad_y); // FIXME: add -1 ?
|
||||
glyph_info.x1 = x_next_i / subpixel_scale;
|
||||
glyph_info.y1 = pixels_height - 1 - (y_baseline + descender_px - pad_y); // FIXME: add -1 ?
|
||||
glyph_info.y1 = pixels_height - (y_baseline + descender_px - pad_y); // FIXME: add -1 ?
|
||||
|
||||
glyph_info.xoff = 0;
|
||||
glyph_info.yoff = -pad_y;
|
||||
glyph_info.xadvance = (x_next - x) / subpixel_scale;
|
||||
|
||||
glyph_lut_convolution(ren_buf, lcd_lut, glyph_info);
|
||||
if (glyph_info.x1 > glyph_info.x0) {
|
||||
agg::int8u *covers_buf = ren_buf.row_ptr(0);
|
||||
glyph_lut_convolution(ren_buf, lcd_lut, covers_buf, glyph_info);
|
||||
}
|
||||
glyph_trim_rect(ren_buf, glyph_info, subpixel_scale);
|
||||
|
||||
// FIXME: check if we don't need to add to x.
|
||||
// When subpixel is activated we need at least two more subpixels on the right.
|
||||
x = x_next_i;
|
||||
x = x_next_i + 2 * subpixel_scale;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
@ -246,14 +280,7 @@ void blend_solid_hspan(agg::rendering_buffer& rbuf, blender_gamma_type& blender,
|
|||
while(--len);
|
||||
}
|
||||
}
|
||||
#if 0
|
||||
static int floor_div(int a, int b) {
|
||||
if (a < 0) {
|
||||
return -((-a + b - 1) / b);
|
||||
}
|
||||
return a / b;
|
||||
}
|
||||
#endif
|
||||
|
||||
void blend_solid_hspan_rgb_subpixel(agg::rendering_buffer& rbuf, agg::gamma_lut<>& gamma, agg::lcd_distribution_lut& lcd_lut,
|
||||
int x, int y, unsigned len,
|
||||
const agg::rgba8& c,
|
||||
|
@ -272,7 +299,6 @@ void blend_solid_hspan_rgb_subpixel(agg::rendering_buffer& rbuf, agg::gamma_lut<
|
|||
{
|
||||
for (int i = 0; i < 3; i++) {
|
||||
int cx = xp * 3 - x + i;
|
||||
// unsigned c_conv = lcd_lut.convolution(covers, new_cx, 0, len - 1);
|
||||
unsigned cover_value = covers[cx];
|
||||
unsigned alpha = (cover_value + 1) * (c.a + 1);
|
||||
unsigned dst_col = gamma.dir(rgb[i]);
|
||||
|
|
Loading…
Reference in New Issue