Fixed contextmenu to play nice with dragging nodes.
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@ -246,7 +246,7 @@ function RootView:on_mouse_pressed(button, x,y, clicks)
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if button == "middle" or node.hovered_close == idx then
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node:close_view(self.root_node, node.views[idx])
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else
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self.dragged_node = idx
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self.dragged_node = { node, idx or #node.views }
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node:set_active_view(node.views[idx])
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end
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else
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