Add gamma correct pixel blender
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c41d6a82e1
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@ -1,5 +1,9 @@
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#include "font_renderer.h"
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#include "agg_pixfmt_rgb.h"
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#include "agg_pixfmt_rgba.h"
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#include "agg_gamma_lut.h"
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#include "font_renderer_alpha.h"
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FontRenderer *FontRendererNew(unsigned int flags) {
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@ -95,3 +99,51 @@ int FontRendererBakeFontBitmap(FontRenderer *fr_, int font_height,
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}
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return res;
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}
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template <typename Blender>
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void blend_solid_hspan(agg::rendering_buffer& rbuf, Blender& blender,
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int x, int y, unsigned len,
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const typename Blender::color_type& c, const agg::int8u* covers)
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{
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typedef Blender blender_type;
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typedef typename blender_type::color_type color_type;
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typedef typename blender_type::order_type order_type;
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typedef typename color_type::value_type value_type;
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typedef typename color_type::calc_type calc_type;
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if (c.a)
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{
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value_type* p = (value_type*)rbuf.row_ptr(x, y, len) + (x << 2);
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do
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{
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calc_type alpha = (calc_type(c.a) * (calc_type(*covers) + 1)) >> 8;
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if(alpha == color_type::base_mask)
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{
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p[order_type::R] = c.r;
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p[order_type::G] = c.g;
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p[order_type::B] = c.b;
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}
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else
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{
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blender.blend_pix(p, c.r, c.g, c.b, alpha, *covers);
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}
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p += 4;
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++covers;
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}
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while(--len);
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}
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}
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// destination implicitly BGRA32. Source implictly single-byte alpha coverage.
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void FontRendererBlendGamma(uint8_t *dst, int dst_stride, uint8_t *src, int src_stride, int region_width, int region_height, FontRendererColor color) {
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typedef agg::blender_rgb_gamma<agg::rgba8, agg::order_bgra, agg::gamma_lut<> > blender_type;
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agg::rendering_buffer dst_ren_buf(dst, region_width, region_height, dst_stride);
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const agg::rgba8 color_a(color.r, color.g, color.b);
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// FIXME: move blender object inside FontRenderer.
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blender_type blender;
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blender.gamma(1.8);
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for (int x = 0, y = 0; y < region_height; y++) {
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agg::int8u *covers = src + y * src_stride;
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blend_solid_hspan<blender_type>(dst_ren_buf, blender, x, y, region_width, color_a, covers);
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}
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}
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@ -1,16 +1,17 @@
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#ifndef FONT_RENDERER_H
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#define FONT_RENDERER_H
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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// Mirrors stbtt_bakedchar.
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struct GlyphBitmapInfo_ {
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typedef struct {
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unsigned short x0, y0, x1, y1;
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float xoff, yoff, xadvance;
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};
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typedef struct GlyphBitmapInfo_ GlyphBitmapInfo;
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} GlyphBitmapInfo;
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struct FontRenderer_;
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typedef struct FontRenderer_ FontRenderer;
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@ -20,13 +21,26 @@ enum {
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FONT_RENDERER_KERNING = 1 << 1,
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};
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FontRenderer *FontRendererNew(unsigned int flags);
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void FontRendererFree(FontRenderer *);
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int FontRendererLoadFont(FontRenderer *, const char *filename);
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int FontRendererGetFontHeight(FontRenderer *, float size);
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int FontRendererBakeFontBitmap(FontRenderer *, int font_height,
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void *pixels, int pixels_width, int pixels_height,
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int first_char, int num_chars, GlyphBitmapInfo *glyph_info);
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typedef struct {
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uint8_t r, g, b;
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} FontRendererColor;
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FontRenderer * FontRendererNew(unsigned int flags);
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void FontRendererFree(FontRenderer *);
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int FontRendererLoadFont(FontRenderer *, const char *filename);
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int FontRendererGetFontHeight(FontRenderer *, float size);
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int FontRendererBakeFontBitmap(FontRenderer *, int font_height,
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void *pixels, int pixels_width, int pixels_height,
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int first_char, int num_chars, GlyphBitmapInfo *glyph_info);
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void FontRendererBlendGamma(uint8_t *dst, int dst_stride,
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uint8_t *src, int src_stride,
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int region_width, int region_height,
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FontRendererColor color);
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#ifdef __cplusplus
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}
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@ -12,8 +12,13 @@ struct RenImage {
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int width, height;
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};
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typedef struct {
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uint8_t *pixels;
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int width, height;
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} RenCoverageImage;
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struct GlyphSet {
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RenImage *image;
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RenCoverageImage *coverage;
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GlyphBitmapInfo glyphs[256];
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};
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typedef struct GlyphSet GlyphSet;
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@ -100,11 +105,23 @@ RenImage* ren_new_image(int width, int height) {
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return image;
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}
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RenCoverageImage* ren_new_coverage(int width, int height) {
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assert(width > 0 && height > 0);
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RenCoverageImage *image = malloc(sizeof(RenCoverageImage) + width * height * sizeof(uint8_t));
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check_alloc(image);
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image->pixels = (void*) (image + 1);
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image->width = width;
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image->height = height;
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return image;
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}
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void ren_free_image(RenImage *image) {
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free(image);
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}
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void ren_free_coverage(RenCoverageImage *coverage) {
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free(coverage);
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}
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static GlyphSet* load_glyphset(RenFont *font, int idx) {
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GlyphSet *set = check_alloc(calloc(1, sizeof(GlyphSet)));
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@ -113,17 +130,17 @@ static GlyphSet* load_glyphset(RenFont *font, int idx) {
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int width = 128;
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int height = 128;
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retry:
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set->image = ren_new_image(width, height);
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set->coverage = ren_new_coverage(width, height);
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int res = FontRendererBakeFontBitmap(font->renderer, font->height,
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(void *) set->image->pixels, width, height,
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(void *) set->coverage->pixels, width, height,
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idx << 8, 256, set->glyphs);
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/* retry with a larger image buffer if the buffer wasn't large enough */
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if (res < 0) {
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width *= 2;
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height *= 2;
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ren_free_image(set->image);
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ren_free_coverage(set->coverage);
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goto retry;
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}
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@ -132,11 +149,13 @@ retry:
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set->glyphs[i].xadvance = floor(set->glyphs[i].xadvance);
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}
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#if 0
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/* convert 8bit data to 32bit */
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for (int i = width * height - 1; i >= 0; i--) {
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uint8_t n = *((uint8_t*) set->image->pixels + i);
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set->image->pixels[i] = (RenColor) { .r = 255, .g = 255, .b = 255, .a = n };
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}
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#endif
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return set;
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}
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@ -178,7 +197,7 @@ void ren_free_font(RenFont *font) {
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for (int i = 0; i < MAX_GLYPHSET; i++) {
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GlyphSet *set = font->sets[i];
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if (set) {
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ren_free_image(set->image);
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ren_free_coverage(set->coverage);
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free(set);
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}
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}
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@ -262,16 +281,19 @@ void ren_draw_rect(RenRect rect, RenColor color) {
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}
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}
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static void clip_point_inside_rect(int *x, int *y, RenRect *sub) {
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/* clip */
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int n;
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if ((n = clip.left - (*x)) > 0) { sub->width -= n; sub->x += n; (*x) += n; }
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if ((n = clip.top - (*y)) > 0) { sub->height -= n; sub->y += n; (*y) += n; }
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if ((n = (*x) + sub->width - clip.right ) > 0) { sub->width -= n; }
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if ((n = (*y) + sub->height - clip.bottom) > 0) { sub->height -= n; }
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}
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void ren_draw_image(RenImage *image, RenRect *sub, int x, int y, RenColor color) {
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if (color.a == 0) { return; }
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/* clip */
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int n;
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if ((n = clip.left - x) > 0) { sub->width -= n; sub->x += n; x += n; }
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if ((n = clip.top - y) > 0) { sub->height -= n; sub->y += n; y += n; }
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if ((n = x + sub->width - clip.right ) > 0) { sub->width -= n; }
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if ((n = y + sub->height - clip.bottom) > 0) { sub->height -= n; }
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clip_point_inside_rect(&x, &y, sub);
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if (sub->width <= 0 || sub->height <= 0) {
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return;
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}
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}
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static void ren_draw_coverage_with_color(RenCoverageImage *image, RenRect *sub, int x, int y, RenColor color) {
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if (color.a == 0) { return; }
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clip_point_inside_rect(&x, &y, sub);
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if (sub->width <= 0 || sub->height <= 0) {
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return;
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}
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/* draw */
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SDL_Surface *surf = SDL_GetWindowSurface(window);
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uint8_t *s = image->pixels;
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RenColor *d = (RenColor*) surf->pixels;
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s += sub->x + sub->y * image->width;
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d += x + y * surf->w;
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const int surf_pixel_size = 4;
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FontRendererBlendGamma(
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(uint8_t *) d, surf->w * surf_pixel_size,
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s, image->width,
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sub->width, sub->height,
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(FontRendererColor) { .r = color.r, .g = color.g, .b = color.b });
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}
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int ren_draw_text(RenFont *font, const char *text, int x, int y, RenColor color) {
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RenRect rect;
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rect.y = g->y0;
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rect.width = g->x1 - g->x0;
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rect.height = g->y1 - g->y0;
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ren_draw_image(set->image, &rect, x + g->xoff, y + g->yoff, color);
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ren_draw_coverage_with_color(set->coverage, &rect, x + g->xoff, y + g->yoff, color);
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x += g->xadvance;
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}
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return x;
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