From c5f60a78651e2185d551abcea79a36ac1ba55b8d Mon Sep 17 00:00:00 2001 From: Adam Harrison Date: Fri, 1 Oct 2021 23:56:36 -0400 Subject: [PATCH] Fixed issues if one got into high codepoint ranges. --- src/renderer.c | 33 ++++++++++++++------------------- 1 file changed, 14 insertions(+), 19 deletions(-) diff --git a/src/renderer.c b/src/renderer.c index 8d0bc239..df04246f 100644 --- a/src/renderer.c +++ b/src/renderer.c @@ -111,6 +111,7 @@ void font_load_glyphset(RenFont* font, int idx) { unsigned int byte_width = font->subpixel ? 3 : 1; for (int j = 0, pen_x = 0; j < bitmaps_cached; ++j) { GlyphSet* set = check_alloc(calloc(1, sizeof(GlyphSet))); + font->sets[j][idx] = set; for (int i = 0; i < 256; ++i) { int glyph_index = FT_Get_Char_Index( font->face, i + idx * MAX_GLYPHSET); if (!glyph_index || FT_Load_Glyph(font->face, glyph_index, load_option | FT_LOAD_BITMAP_METRICS_ONLY) || font_set_style(&font->face->glyph->outline, j * (64 / SUBPIXEL_BITMAPS_CACHED), font->style) || FT_Render_Glyph(font->face->glyph, render_option)) @@ -121,6 +122,8 @@ void font_load_glyphset(RenFont* font, int idx) { pen_x += glyph_width; font->max_height = slot->bitmap.rows > font->max_height ? slot->bitmap.rows : font->max_height; } + if (pen_x == 0) + continue; set->surface = check_alloc(SDL_CreateRGBSurface(0, pen_x, font->max_height, font->subpixel ? 24 : 8, 0, 0, 0, 0)); unsigned char* pixels = set->surface->pixels; for (int i = 0; i < 256; ++i) { @@ -137,11 +140,10 @@ void font_load_glyphset(RenFont* font, int idx) { memcpy(&pixels[target_offset], &slot->bitmap.buffer[source_offset], slot->bitmap.width); } } - font->sets[j][idx] = set; } } -static GlyphSet* font_get_glyphset(RenFont* font, int codepoint, int subpixel_idx) { +static GlyphSet* font_get_glyphset(RenFont* font, unsigned int codepoint, int subpixel_idx) { int idx = (codepoint >> 8) % MAX_GLYPHSET; if (!font->sets[subpixel_idx][idx]) font_load_glyphset(font, idx); @@ -164,8 +166,7 @@ RenFont* ren_font_load(const char* path, float size, bool subpixel, unsigned cha font->subpixel = subpixel; font->hinting = hinting; font->style = style; - GlyphSet* set = font_get_glyphset(font, ' ', 0); - font->space_advance = (int)set->metrics[' '].xadvance; + font->space_advance = (int)font_get_glyphset(font, ' ', 0)->metrics[' '].xadvance; font->tab_advance = font->space_advance * 2; return font; failure: @@ -206,8 +207,8 @@ float ren_font_get_width(RenFont *font, const char *text) { while (text < end) { unsigned int codepoint; text = utf8_to_codepoint(text, &codepoint); - float advance = font_get_glyphset(font, codepoint, 0)->metrics[codepoint % 256].xadvance; - width += advance ? advance : font->space_advance; + GlyphMetric* metric = &font_get_glyphset(font, codepoint, 0)->metrics[codepoint % 256]; + width += metric->xadvance ? metric->xadvance : font->space_advance; } const int surface_scale = renwin_surface_scale(&window_renderer); return width / surface_scale; @@ -237,10 +238,10 @@ float ren_draw_text(RenFont *font, const char *text, float x, int y, RenColor co int bitmap_index = font->subpixel ? (int)(fmod(pen_x, 1.0) * SUBPIXEL_BITMAPS_CACHED) : 0; GlyphSet* set = font_get_glyphset(font, codepoint, bitmap_index); GlyphMetric* metric = &set->metrics[codepoint % 256]; - unsigned char* source_pixels = set->surface->pixels; int start_x = floor(pen_x) + metric->bitmap_left, end_x = metric->x1 - metric->x0 + pen_x; int glyph_end = metric->x1, glyph_start = metric->x0; - if (color.a > 0 && end_x >= clip.x && start_x < clip_end_x) { + if (set->surface && color.a > 0 && end_x >= clip.x && start_x < clip_end_x) { + unsigned char* source_pixels = set->surface->pixels; for (int line = metric->y0; line < metric->y1; ++line) { int target_y = line + y - metric->y0 - metric->bitmap_top + font->size * surface_scale; if (target_y < clip.y) @@ -291,16 +292,6 @@ static inline RenColor blend_pixel(RenColor dst, RenColor src) { return dst; } - -#define rect_draw_loop(expr) \ - for (int j = y1; j < y2; j++) { \ - for (int i = x1; i < x2; i++) { \ - *d = expr; \ - d++; \ - } \ - d += dr; \ - } - void ren_draw_rect(RenRect rect, RenColor color) { if (color.a == 0) { return; } @@ -329,7 +320,11 @@ void ren_draw_rect(RenRect rect, RenColor color) { SDL_Rect rect = { x1, y1, x2 - x1, y2 - y1 }; SDL_FillRect(surface, &rect, SDL_MapRGBA(surface->format, color.r, color.g, color.b, color.a)); } else { - rect_draw_loop(blend_pixel(*d, color)); + for (int j = y1; j < y2; j++) { + for (int i = x1; i < x2; i++, d++) + *d = blend_pixel(*d, color); + d += dr; + } } }