More accurate implementation for x and y axis

This commit is contained in:
Francesco Abbate 2021-02-11 11:53:53 +01:00
parent e69d201e1b
commit c6a1323214
1 changed files with 21 additions and 11 deletions

View File

@ -517,20 +517,26 @@ function RootView:on_mouse_released(...)
end
local function resize_child_node(node, axis, value, delta)
if node.a.resizable then
local view = node.a.active_view
view.size[axis] = value
elseif node.b.resizable then
local view = node.b.active_view
view.size[axis] = node.size[axis] - value
else
node.divider = node.divider + delta / node.size[axis]
end
end
function RootView:on_mouse_moved(x, y, dx, dy)
if self.dragged_divider then
local node = self.dragged_divider
if node.type == "hsplit" then
if node.a.resizable then
local size = node.a.active_view.size
size.x = size.x + dx
elseif node.b.resizable then
local size = node.b.active_view.size
size.x = size.x + dx
end
node.divider = node.divider + dx / node.size.x
else
node.divider = node.divider + dy / node.size.y
resize_child_node(node, "x", x, dx)
elseif node.type == "vsplit" then
resize_child_node(node, "y", y, dy)
end
node.divider = common.clamp(node.divider, 0.01, 0.99)
return
@ -542,7 +548,11 @@ function RootView:on_mouse_moved(x, y, dx, dy)
local node = self.root_node:get_child_overlapping_point(x, y)
local div = self.root_node:get_divider_overlapping_point(x, y)
if div then
local a_is_fixed = div.a.locked and not div.a.resizable
local b_is_fixed = div.b.locked and not div.b.resizable
if not a_is_fixed and not b_is_fixed then
system.set_cursor(div.type == "hsplit" and "sizeh" or "sizev")
end
elseif node:get_tab_overlapping_point(x, y) then
system.set_cursor("arrow")
else