fix(ci,build.sh): un-hardcode lua subproject detection
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@ -204,7 +204,7 @@ jobs:
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run: |
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"INSTALL_NAME=lite-xl-$($env:GITHUB_REF -replace ".*/")-windows-msvc-${{ matrix.arch.name }}" >> $env:GITHUB_ENV
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"INSTALL_REF=$($env:GITHUB_REF -replace ".*/")" >> $env:GITHUB_ENV
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"LUA_SUBPROJECT_PATH=subprojects/lua-5.4.4" >> $env:GITHUB_ENV
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"LUA_SUBPROJECT_PATH=subprojects/$(awk -F ' *= *' '/directory/ { printf $2 }' subprojects/lua.wrap)" >> $env:GITHUB_ENV
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- name: Download and patch subprojects
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shell: bash
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run: |
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@ -181,7 +181,7 @@ main() {
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# download the subprojects so we can start patching before configure.
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# this will prevent reconfiguring the project.
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meson subprojects download
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lua_subproject_path=$(echo subprojects/lua-*/)
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lua_subproject_path="subprojects/$(awk -F ' *= *' '/directory/ { printf $2 }' subprojects/lua.wrap)"
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if [[ -d $lua_subproject_path ]]; then
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patch -d $lua_subproject_path -p1 --forward < resources/windows/001-lua-unicode.diff
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fi
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