Move rendering buffers pointers computations inside FontRendererBlendGammaSubpixel
The logic is to disentangle the code between renderer.c and FontRenderer so that this latter has a simple, logical interface.
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@ -277,6 +277,7 @@ void blend_solid_hspan_rgb_subpixel(agg::rendering_buffer& rbuf, agg::gamma_lut<
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}
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}
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#if 0
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// destination implicitly BGRA32. Source implictly single-byte renderer_alpha coverage.
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void FontRendererBlendGamma(FontRenderer *font_renderer, uint8_t *dst, int dst_stride, uint8_t *src, int src_stride, int region_width, int region_height, FontRendererColor color) {
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blender_gamma_type& blender = font_renderer->blender();
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@ -287,16 +288,43 @@ void FontRendererBlendGamma(FontRenderer *font_renderer, uint8_t *dst, int dst_s
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blend_solid_hspan(dst_ren_buf, blender, x, y, region_width, color_a, covers);
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}
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}
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#endif
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// destination implicitly BGRA32. Source implictly single-byte renderer_alpha coverage with subpixel scale = 3.
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void FontRendererBlendGammaSubpixel(FontRenderer *font_renderer, uint8_t *dst, int dst_stride, uint8_t *src, int src_stride, int region_width, int region_height, FontRendererColor color) {
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const int subpixel_scale = 3;
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// FIXME: consider using something like RenColor* instead of uint8_t * for dst.
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void FontRendererBlendGammaSubpixel(FontRenderer *font_renderer, FontRendererClipArea *clip, int x, int y, uint8_t *dst, int dst_width, const FontRendererBitmap *glyphs_bitmap, const GlyphBitmapInfo *glyph, FontRendererColor color) {
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agg::gamma_lut<>& gamma = font_renderer->gamma();
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agg::lcd_distribution_lut& lcd_lut = font_renderer->lcd_distribution_lut();
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agg::rendering_buffer dst_ren_buf(dst, region_width, region_height, dst_stride);
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const int subpixel_scale = 3;
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const int pixel_size = 4; // Pixel size for BGRA32 format.
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x += glyph->xoff;
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y += glyph->yoff;
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int glyph_x = glyph->x0, glyph_y = glyph->y0;
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int glyph_width = glyph->x1 - glyph->x0;
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int glyph_height = glyph->y1 - glyph->y0;
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int n;
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if ((n = clip->left - x) > 0) { glyph_width -= n; glyph_x += n; x += n; }
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if ((n = clip->top - y) > 0) { glyph_height -= n; glyph_y += n; y += n; }
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if ((n = x + glyph_width - clip->right ) > 0) { glyph_width -= n; }
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if ((n = y + glyph_height - clip->bottom) > 0) { glyph_height -= n; }
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if (glyph_width <= 0 || glyph_height <= 0) {
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return;
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}
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dst += (x + y * dst_width) * pixel_size;
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agg::rendering_buffer dst_ren_buf(dst, glyph_width, glyph_height, dst_width * pixel_size);
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uint8_t *src = glyphs_bitmap->pixels + (glyph_x + glyph_y * glyphs_bitmap->width) * subpixel_scale;
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int src_stride = glyphs_bitmap->width * subpixel_scale;
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const agg::rgba8 color_a(color.r, color.g, color.b);
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for (int x = 0, y = 0; y < region_height; y++) {
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for (int x = 0, y = 0; y < glyph_height; y++) {
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agg::int8u *covers = src + y * src_stride;
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blend_solid_hspan_rgb_subpixel(dst_ren_buf, gamma, lcd_lut, x, y, region_width * subpixel_scale, color_a, covers);
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blend_solid_hspan_rgb_subpixel(dst_ren_buf, gamma, lcd_lut, x, y, glyph_width * subpixel_scale, color_a, covers);
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}
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}
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@ -7,12 +7,19 @@
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extern "C" {
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#endif
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// Mirrors stbtt_bakedchar.
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typedef struct {
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unsigned short x0, y0, x1, y1;
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float xoff, yoff, xadvance;
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} GlyphBitmapInfo;
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// Important: when a subpixel scale is used the width below will be the width in logical pixel.
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// As each logical pixel contains 3 subpixels it means that the 'pixels' pointer
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// will hold enough space for '3 * width' uint8_t values.
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typedef struct {
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uint8_t *pixels;
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int width, height;
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} FontRendererBitmap;
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struct FontRendererImpl;
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typedef struct FontRendererImpl FontRenderer;
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@ -26,6 +33,10 @@ typedef struct {
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uint8_t r, g, b;
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} FontRendererColor;
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typedef struct {
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int left, top, right, bottom;
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} FontRendererClipArea;
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FontRenderer * FontRendererNew(unsigned int flags, float gamma);
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void FontRendererFree(FontRenderer *);
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@ -39,17 +50,20 @@ int FontRendererBakeFontBitmap(FontRenderer *, int font_height,
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int first_char, int num_chars, GlyphBitmapInfo *glyph_info,
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int subpixel_scale);
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#if 0
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// FIXME: this function needs to be updated to match BlendGammaSubpixel.
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void FontRendererBlendGamma(FontRenderer *,
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uint8_t *dst, int dst_stride,
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uint8_t *src, int src_stride,
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int region_width, int region_height,
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FontRendererColor color);
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#endif
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void FontRendererBlendGammaSubpixel(FontRenderer *,
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uint8_t *dst, int dst_stride,
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uint8_t *src, int src_stride,
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int region_width, int region_height,
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FontRendererColor color);
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void FontRendererBlendGammaSubpixel(FontRenderer *font_renderer,
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FontRendererClipArea *clip, int x, int y,
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uint8_t *dst, int dst_width,
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const FontRendererBitmap *glyphs_bitmap,
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const GlyphBitmapInfo *glyph, FontRendererColor color);
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#ifdef __cplusplus
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}
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@ -12,16 +12,8 @@ struct RenImage {
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int width, height;
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};
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// Important: when a subpixel scale is used the width below will be the width in logical pixel.
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// As each logical pixel contains 3 subpixels it means that the 'pixels' pointer
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// will hold enough space for '3 * width' uint8_t values.
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typedef struct {
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uint8_t *pixels;
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int width, height;
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} RenCoverageImage;
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struct GlyphSet {
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RenCoverageImage *coverage;
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FontRendererBitmap *image;
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GlyphBitmapInfo glyphs[256];
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};
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typedef struct GlyphSet GlyphSet;
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@ -36,8 +28,8 @@ struct RenFont {
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static SDL_Window *window;
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static struct { int left, top, right, bottom; } clip;
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//static struct { int left, top, right, bottom; } clip;
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static FontRendererClipArea clip;
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static void* check_alloc(void *ptr) {
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if (!ptr) {
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@ -108,9 +100,14 @@ RenImage* ren_new_image(int width, int height) {
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return image;
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}
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RenCoverageImage* ren_new_coverage(int width, int height, int subpixel_scale) {
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void ren_free_image(RenImage *image) {
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free(image);
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}
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// FIXME: move this function into FontRenderer and change name.
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FontRendererBitmap* ren_new_coverage_image(int width, int height, int subpixel_scale) {
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assert(width > 0 && height > 0);
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RenCoverageImage *image = malloc(sizeof(RenCoverageImage) + width * height * subpixel_scale * sizeof(uint8_t));
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FontRendererBitmap *image = malloc(sizeof(FontRendererBitmap) + width * height * subpixel_scale * sizeof(uint8_t));
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check_alloc(image);
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image->pixels = (void*) (image + 1);
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image->width = width;
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@ -118,14 +115,10 @@ RenCoverageImage* ren_new_coverage(int width, int height, int subpixel_scale) {
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return image;
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}
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void ren_free_image(RenImage *image) {
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void ren_free_coverage_image(FontRendererBitmap *image) {
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free(image);
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}
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void ren_free_coverage(RenCoverageImage *coverage) {
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free(coverage);
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}
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static GlyphSet* load_glyphset(RenFont *font, int idx) {
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GlyphSet *set = check_alloc(calloc(1, sizeof(GlyphSet)));
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@ -135,17 +128,17 @@ static GlyphSet* load_glyphset(RenFont *font, int idx) {
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int width = 128;
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int height = 128;
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retry:
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set->coverage = ren_new_coverage(width, height, subpixel_scale);
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set->image = ren_new_coverage_image(width, height, subpixel_scale);
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int res = FontRendererBakeFontBitmap(font->renderer, font->height,
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(void *) set->coverage->pixels, width, height,
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(void *) set->image->pixels, width, height,
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idx << 8, 256, set->glyphs, subpixel_scale);
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/* retry with a larger image buffer if the buffer wasn't large enough */
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if (res < 0) {
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width *= 2;
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height *= 2;
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ren_free_coverage(set->coverage);
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ren_free_coverage_image(set->image);
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goto retry;
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}
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@ -195,7 +188,7 @@ void ren_free_font(RenFont *font) {
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for (int i = 0; i < MAX_GLYPHSET; i++) {
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GlyphSet *set = font->sets[i];
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if (set) {
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ren_free_coverage(set->coverage);
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ren_free_coverage_image(set->image);
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free(set);
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}
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}
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@ -279,19 +272,14 @@ void ren_draw_rect(RenRect rect, RenColor color) {
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}
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}
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static void clip_point_inside_rect(int *x, int *y, RenRect *sub) {
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/* clip */
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int n;
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if ((n = clip.left - (*x)) > 0) { sub->width -= n; sub->x += n; (*x) += n; }
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if ((n = clip.top - (*y)) > 0) { sub->height -= n; sub->y += n; (*y) += n; }
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if ((n = (*x) + sub->width - clip.right ) > 0) { sub->width -= n; }
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if ((n = (*y) + sub->height - clip.bottom) > 0) { sub->height -= n; }
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}
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void ren_draw_image(RenImage *image, RenRect *sub, int x, int y, RenColor color) {
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if (color.a == 0) { return; }
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clip_point_inside_rect(&x, &y, sub);
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int n;
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if ((n = clip.left - x) > 0) { sub->width -= n; sub->x += n; x += n; }
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if ((n = clip.top - y) > 0) { sub->height -= n; sub->y += n; x += n; }
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if ((n = x + sub->width - clip.right ) > 0) { sub->width -= n; }
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if ((n = y + sub->height - clip.bottom) > 0) { sub->height -= n; }
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if (sub->width <= 0 || sub->height <= 0) {
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return;
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@ -317,44 +305,22 @@ void ren_draw_image(RenImage *image, RenRect *sub, int x, int y, RenColor color)
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}
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}
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static void ren_draw_coverage_with_color(FontRenderer *renderer, RenCoverageImage *image, RenRect *sub, int x, int y, RenColor color) {
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if (color.a == 0) { return; }
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clip_point_inside_rect(&x, &y, sub);
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if (sub->width <= 0 || sub->height <= 0) {
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return;
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}
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/* draw */
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SDL_Surface *surf = SDL_GetWindowSurface(window);
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const int subpixel_scale = 3;
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uint8_t *s = image->pixels;
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RenColor *d = (RenColor*) surf->pixels;
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s += (sub->x + sub->y * image->width) * subpixel_scale;
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d += x + y * surf->w;
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const int surf_pixel_size = 4;
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FontRendererBlendGammaSubpixel(
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renderer,
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(uint8_t *) d, surf->w * surf_pixel_size,
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s, image->width * subpixel_scale,
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sub->width, sub->height,
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(FontRendererColor) { .r = color.r, .g = color.g, .b = color.b });
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}
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int ren_draw_text(RenFont *font, const char *text, int x, int y, RenColor color) {
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RenRect rect;
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const char *p = text;
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unsigned codepoint;
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SDL_Surface *surf = SDL_GetWindowSurface(window);
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FontRendererColor color_fr = { .r = color.r, .g = color.g, .b = color.b };
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while (*p) {
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p = utf8_to_codepoint(p, &codepoint);
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GlyphSet *set = get_glyphset(font, codepoint);
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GlyphBitmapInfo *g = &set->glyphs[codepoint & 0xff];
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rect.x = g->x0;
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rect.y = g->y0;
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rect.width = g->x1 - g->x0;
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rect.height = g->y1 - g->y0;
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ren_draw_coverage_with_color(font->renderer, set->coverage, &rect, x + g->xoff, y + g->yoff, color);
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if (color.a != 0) {
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FontRendererBlendGammaSubpixel(
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font->renderer, &clip,
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x, y,
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(uint8_t *) surf->pixels, surf->w,
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set->image, g, color_fr);
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}
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x += g->xadvance;
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}
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return x;
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