Add function to render a single unicode codepoint
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@ -137,6 +137,47 @@ public:
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x += x_delta / scale_x;
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}
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template<class Rasterizer, class Scanline, class RenSolid>
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void draw_codepoint(Rasterizer& ras, Scanline& sl,
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RenSolid& ren_solid, const color_type color,
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int codepoint, double& x, double& y, double height)
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{
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const double scale_x = 100;
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m_feng.height(height);
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m_feng.width(height * scale_x);
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m_feng.hinting(m_hinting);
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// Represent the delta in x scaled by scale_x.
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double x_delta = 0;
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double start_x = x;
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const agg::glyph_cache* glyph = m_fman.glyph(codepoint);
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if(glyph)
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{
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if(m_kerning)
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{
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m_fman.add_kerning(&x_delta, &y);
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}
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m_fman.init_embedded_adaptors(glyph, 0, 0);
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if(glyph->data_type == agg::glyph_data_outline)
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{
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double ty = m_hinting ? floor(y + 0.5) : y;
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ras.reset();
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m_mtx.reset();
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m_mtx *= agg::trans_affine_scaling(1.0 / scale_x, 1);
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m_mtx *= agg::trans_affine_translation(start_x + x_delta / scale_x, ty);
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ras.add_path(m_trans);
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ren_solid.color(color);
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agg::render_scanlines(ras, sl, ren_solid);
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}
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y += glyph->advance_y;
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x += (x_delta + glyph->advance_x) / scale_x;
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}
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}
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void clear(agg::rendering_buffer& ren_buf, const color_type color) {
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pixfmt_type pf(ren_buf);
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base_ren_type ren_base(pf);
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@ -161,4 +202,23 @@ public:
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renderer_solid ren_solid(ren_base);
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draw_text(ras, sl, ren_solid, text_color, text, x, y, text_size);
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}
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void render_codepoint(agg::rendering_buffer& ren_buf,
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const double text_size,
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const color_type text_color,
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double& x, double& y,
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int codepoint)
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{
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if (!m_font_loaded) {
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return;
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}
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agg::scanline_u8 sl;
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agg::rasterizer_scanline_aa<> ras;
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ras.clip_box(0, 0, ren_buf.width(), ren_buf.height());
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agg::pixfmt_alpha8 pf(ren_buf);
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base_ren_type ren_base(pf);
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renderer_solid ren_solid(ren_base);
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draw_codepoint(ras, sl, ren_solid, text_color, codepoint, x, y, text_size);
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}
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};
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