Francesco Abbate
cb08c5cbb7
Fix dirty pixels problem on window's right side
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The last column of pixel on the window's right side isn't correctly
drawn and pixels appear dirty and more noticeably when the a NagView
message was previously shown, a stripe of red pixels remains on the right.
We use now a more souding roundig scheme. Now the rectangles to clip or to
draw are passed around as Lua numbers without any rounding. In turns, when
the rect coordinates are passed to the renderer we ensure the border of the
rect are correctly snapped to the pixel's grid. It works by computing the
coordinates of the edges, round them to integers and then compute the rect's
width based on the rounded coordinates values.
2021-10-10 14:52:55 +02:00
Guldoman
0a52861129
Revert horizontal scroll implementation
2021-09-08 07:11:50 +02:00
Guldoman
92bbb30d06
Split vertical and horizontal scrollbar-related functions and variables
2021-08-30 17:58:22 +02:00
Guldoman
5c7b133e0b
Add horizontal scrollbar
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Classes and plugins that relied on having only the vertical scrollbar
should continue working.
2021-08-30 17:58:22 +02:00
Guldoman
f1ca00fbed
Extend `View` to allow horizontal scrolling
2021-08-30 17:58:22 +02:00
Francesco Abbate
d46475532f
Introduce View objects context property
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Used to determine if an instance of the given class should
be closed or not when a project session is terminated.
2021-08-27 23:55:17 +02:00
takase1121
6bcdaa9d7a
Revert "fix number of parameters passed to self:move_towards"
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Apparently the LSP intellisense is wrong on this one, this actually
causes an infinite loop
2021-07-15 18:01:27 -04:00
takase1121
169b8abae5
fix number of parameters passed to self:move_towards
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self:move_towards(self) causes self to be passed twice, ignoring rate
2021-07-15 18:01:24 -04:00
Francesco Abbate
f9115751b4
Minor simplification of animation rate adjustment
2021-03-20 17:00:43 +01:00
Francesco Abbate
26ec9e5820
Compute animation rate only if needed
2021-03-18 16:20:21 +01:00
liquidev
844ecd1f26
Make animation speed independent of config.fps, add config.animation_rate to fine-tune animation speed ( #93 )
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* animation rate config field
* @franko's math magic to make it look more correct
2021-03-10 16:35:37 +01:00
Francesco Abbate
2353076b37
Add config.transitions to enable/disable transitions
2021-02-21 11:08:25 +01:00
rxi
bc4bf3d384
Added core.set_active_view(); removed `focusable` boolean from View
2020-05-19 14:55:46 +01:00
rxi
9fc185af2f
Added scroll bounds
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Resolves #9
Resolves #6
Resolves #3
2020-05-02 00:21:04 +01:00
rxi
885ed5f860
Improved handling of zero-sized locked nodes on RootView
2020-05-01 16:17:07 +01:00
rxi
4d39dcaded
Changed `View:get_content_offset()` to round resultant values
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Avoids some issues that occur with fractional offsets, most noticable
on rectangles drawn on DocView jittering by 1-pixel when scrolling
2020-04-30 14:43:25 +01:00
rxi
d8c4bfa6ba
Initial commit
2019-12-28 11:17:56 +00:00