* ci: generate better release notes
* scripts: rename generate-release-note.sh
* ci/release: check out all the history
* ci/release: accept version from input
* changelog: update changelog for v2.1.3
* update version in metadata
* changelog: fix formatting issue and release date
* appstream: update release date
* feat(subprojects): update SDL2 wrap
* fix(meson.build): add sdl2main as dependency on Windows
* fix(meson.build): don't load sdl2main on non-Windows platforms
* feat(subprojects): update freetype version
* feat(subprojects): update pcre2 to latest version
* feat(subprojects): update lua to latest version
* feat(lite_xl_plugin_api): add lua_closethread to symbols list
* fix(meson.build): fix meson error with features and booleans
* fix(meson.build): fix wrong variable name
* feat(subprojects): update wraps again
* ci(build): fix lua subproject not found
* ci(build): use awk instead of grep and sed
* ci(release): try using lite-xl-build-box
* ci(build): test with my own fork
* ci(build): do not install python via actions
* ci(build): disable package updates
* fix(scripts/appimage.sh): add workaround for non-FUSE environments
* ci(build): document why the actions are disabled
* ci(release): fix typo
* chore(resources): rename macos_arm64.txt to macos-arm64.txt
This matches the platform-arch convention like many other parts of the project.
* chore(resources/cross): rename wasm.txt to unknown-wasm32.txt
* refactor(scripts/common.sh): use parameter expansion instead of if else
* feat(scripts/common.sh): support custom arch and platform for get_default_build_dir
* feat(scripts/build.sh): add --cross-platform, --cross-arch and --cross-file
* feat(scripts/package.sh): add --cross-platform and --cross-arch
* feat(build-packages.sh): add support for new options in build.sh and packages.sh
* ci(build): make arm64 binaries in CI
* ci(build): do not install external libraries
* ci(build): fix invalid artifact name
* ci(build): fix INSTALL_NAME
* ci(build): change name for macos artifacts
* ci(build): add script to build universal dmgs from individual dmgs
* ci(build): build universal dmgs
* fix(make-universal-binaries): fix wrong path for hdiutil
* ci(build): rename macos action
* fix(make-universal-binaries.sh): fix wrong pathname for ditto
* ci(release): build macos universal binaries
* ci(release): remove useless variables
* ci(release): fix wrong dependency
* ci(build): fix old ubuntu version
This version will be restored once I complete some container-specific fixes.
* ci(build): make build_macos_universal depend on release
* ci(build): fix wrong dmg dir
* style(ci): capitalize 'universal' for CI name
* fix(make-universal-binaries.sh): fix truncated dmg name when it contains dots
* ci: styling changes
* ci(release): install appdmg only
* refactor(ci): use microsoft/setup-msbuild
* fix(ci): fix wrong option name for setup-msbuild
* fix(ci): bump setup-python version
* fix(lua-utf8-patch): enable support for windows vista and above
* fix(ci): use vs backend
* fix(ci): reconfigure project manually after patch
* fix(ci): add a separate build step
* fix(ci): use msvc-dev-cmd again
* fix stdalign and min/max for MSVC
* add missing ISREG and ISDIR for MSVC
* use MAX_PATH instead of PATH_MAX
* remove unecessary headers inclusion
* add MSVC CI
* add appropriate macros to platform detection
* re-add msvc CI artifacts
* upload the generated artifacts
* patch lua for MSVC CI builds
* update patch for MSVC compatibility
This change also properly fixes the double release creation issue due to
the upload files process not sepcifying the draft flag.
Also added update tag step so the tag gets updated to latest commit and
is easier to kick new builds for pre releases without having to create a
new release.
* ci linux: make builds properly static
* test workflow_dispatch
* install wayland-protocols
* append missing portable
* make debug builds by default
* auto enable some video subsystems for proper wayland support
* added release workflow
* make line shorter in innosetup bash script
* disable some video subsystems on darwin and windows
* fix default build dir on msys
* print output of ntldd
* properly set msys arch
* disable opengl on windows
* copy mingw dependencies on package
* innosetup script copy from generated package dir
* changed license to reflect team work
* adjusted the ci windows install name
* add all language plugins to addons
* disabled generation of source tarballs
* removed language_cpp from plugins repo
* enabled lua utf8 patch for windows build
* added open_ext to addons
* moved away from deprecated virtual environments
* make minimal build and with addons
* simplified CI build.yml