Takase
74d9c15736
style(src/renderer): use FreeType header names ( #1554 )
2023-08-07 14:51:14 +01:00
Guldoman
3775032c78
Allow setting custom glyphset size ( #1542 )
...
* Properly set glyphset size
* Rename `MAX_GLYPHSET` to `GLYPHSET_SIZE`
* Use more appropriate types for font metrics
2023-08-07 14:51:14 +01:00
Jan
6e113cb15e
Attach command buffer to Renderer Window ( #1472 )
2023-08-07 14:50:59 +01:00
Guldoman
9bb6589790
Increase number of loadable glyphsets ( #1524 )
...
This should be enough to load every unicode codepoint.
2023-08-07 14:50:59 +01:00
Jefferson González
35647067d8
Close lua state when exiting on a runtime error ( #1487 )
...
* Close lua state when exiting on a runtime error
* This change allows calling the garbage collector before exiting the
application for a cleaner shutdown.
* Components like the shared memory object on #1486 will have a better
chance at destroying no longer needed resources.
* Overriden os.exit to always close the state
* Allow setting close param on os.exit override
* Simplified the os.exit override a bit more
Co-authored-by: Guldoman <giulio.lettieri@gmail.com>
---------
Co-authored-by: Guldoman <giulio.lettieri@gmail.com>
2023-08-07 14:50:59 +01:00
takase1121
363b102abc
fix(renderer): fix memory leak when freeing glyphsets
2023-08-07 14:50:59 +01:00
takase1121
a007a190ef
fix(rencache): fix compiler warning for printing size_t
2023-08-07 14:50:59 +01:00
Takase
46260b8073
fix(process): check for HANDLE_INVALID ( #1475 )
2023-08-07 14:50:59 +01:00
Jan
0fae012c68
Make `system.path_compare` more digit-aware ( #1474 )
...
This allows a human friendly sorting filenames with numbers in them
So
- asd1
- asd10
- asd2
becomes
- asd1
- asd2
- asd10
2023-08-07 14:50:59 +01:00
Takase
e2a582d5fd
Process API improvements (again) ( #1370 )
...
* feat(process): add push_error
* refactor(process): use push_error for better errors
* style(process): consistent error messages
* refactor(process): reimplement process.strerror() with push_error
* refactor(process): implement close_fd only once
* refactor(process): rename process_handle to process_handle_t
* fix(process): prevent errors from a NULL error message
* refactor(process): refactor push_error into 2 functions
* fix(process): fix wrong error message
* fix(process): check if push_error_string actually pushed something
* refactor(process): make error messages descriptive
* fix(process): check for empty table instead of aborting
* refactor(process): make error messages descriptive on Windows
* refactor(process): rename process_stream_handle to process_stream_t
* refactor(process): fix wrong usage of process_handle_t
* fix(process): fix wrong type name
* refactor(process): incoporate kill_list_thread into process_kill_list_t
* refactor(process): make kill_list per-state data
2023-08-07 14:50:59 +01:00
Guldoman
0be18493a9
Show error message in crash message box ( #1461 )
...
* Save to `error.txt` the same traceback shown on stdout
* Show error message in crash message box
2023-08-07 14:50:58 +01:00
Jefferson González
baa8f528f1
Fix for api_require wrong macro && conditions ( #1465 )
...
This mistake escaped my eyes when reviewing #1437 and causes
some symbols to not be exported, because the preprocessor macros
are expecting multiple LUA versions to evaluate as true at once.
The fix is to replace `&&` with `||`.
2023-08-07 14:50:58 +01:00
Guldoman
0ee346014e
Make `system.path_compare` more case-aware ( #1457 )
...
* Use Lua-provided string lengths for `system.path_compare`
* Make `system.path_compare` more case-aware
Before, strings like `README.md` would be sorted before `changelog.md`,
because we only looked at the raw ascii values.
Now the character case is considered as a secondary sorting key.
2023-08-07 14:50:58 +01:00
Takase
4e626bc320
Update api_require to expose more symbols ( #1437 )
...
* feat(system): update api_require for more symbols
* fix(system): fix missing 5.1 symbols
* fix(system): add more missing symbols
* fix(system): add all symbols
We got'em this time. I swear.
* fix(system): fix undefined symbols due to conditional compilation
There is only pain and suffering.
Turns out some of the symbols are only exported when the options are enabled.
We need to preprocess the header.
2023-08-07 14:50:58 +01:00
Takase
26ff5e28a6
fix: fix differing stacktrace on stdout and file ( #1404 )
...
* fix(c-bootstrap): produce identical stack traces
2023-08-07 14:50:58 +01:00
Takase
e935454992
Fix invalid EXEFILE and EXEDIR on Windows ( #1396 )
...
* fix(main): fix get_exe_filename returning invalid result on Windows
* fix(main): fix bootstrap not intepreting UTF-8 properly
2023-08-07 14:50:58 +01:00
Adam
7ca0ec18ca
Added in support for foreground and background events. ( #1395 )
2023-08-07 14:50:58 +01:00
Adam
ee80b451c6
Added in explicit touchscreen keyboard support. ( #1389 )
2023-08-07 14:50:58 +01:00
Takase
350131dabc
Asynchronous process reaping ( #1412 )
...
* refactor(process): introduce process_stream_handle separate from process_handle
* feat(process): introduce process_handle helper functions
* feat(process): add asynchronous process reaping
* feat(process): wait for shorter period if possible
* style(process): remove unecessary brackets
* style(process): fix parentheses
* refactor(process): remove useless setvbuf call
* style(process): remove unecessary value
* refactor(process): add size field into kill_list
* refactor(process): use SDL_Delay for sleeping
* style(process): remove trailing whitespace
* fix(main): destroy window before closing lua
* fix(process): check for timeout correctly
* refactor(process): remove unecessary if check
* refactor(process): remove size from the list
* fix(process): fix invalid delay calculation
Co-authored-by: Guldoman <giulio.lettieri@gmail.com>
---------
Co-authored-by: Guldoman <giulio.lettieri@gmail.com>
2023-08-07 14:50:58 +01:00
Guldoman
1d86665b6d
Aggregate `SDL_Surface`s and their scale in `RenSurface` ( #1429 )
2023-08-07 14:50:58 +01:00
Guldoman
4f1360a6c5
Use clipping functions provided by SDL ( #1426 )
2023-08-07 14:50:58 +01:00
Guldoman
7907fa785c
Improve text width calculation precision ( #1408 )
...
In some extreme cases (~30000 chars) text width precision takes a hit.
Using double instead of float fixes that.
2023-08-07 14:50:58 +01:00
Takase
193871869d
refactor(main): move SetProcessDPIAware to manifests ( #1413 )
2023-08-07 14:50:58 +01:00
Guldoman
dbb9f30c81
Split `Command` struct into different structs for each command type ( #1407 )
...
This reduces the space needed for each command.
2023-08-07 14:50:58 +01:00
Takase
2d2d715fd9
Add manifest on Windows ( #1405 )
...
* fix(gitignore): add exclusion for manifest files
* feat(windows): add application manifest
* feat(build): use application manifest on windows
* refactor(build): use genrate_file to generate the manifest
* style(manifest): remove trailing whitespace
2023-08-07 14:50:58 +01:00
Adam
83c27cf9f4
Added in ability to specify prefix via env variable. ( #1388 )
2023-08-07 14:50:58 +01:00
Takase
ab3d6004a1
fix: exec() error not returned to parent ( #1363 )
...
* fix: exec() error not returned to parent
* chore: remove accidental lua.h inclusion
2023-08-07 14:50:58 +01:00
Jan
16182d01d8
pass RenWindow by argument ( #1321 )
...
* pass RenWindow to all renderer functions that need it
* pass RenWindow to all rencache functions that need it
2023-08-07 14:50:58 +01:00
Guldoman
12bae1ec95
Avoid drawing hidden text in `DocView:draw_line_text` ( #1298 )
...
* Stop drawing text past the `DocView` edge in `DocView:draw_line_text`
* Don't add draw commands if they fall outside the latest clip
The check was previously done with the window rect, so this will reduce
a bit more the number of commands sent.
2023-08-07 14:50:43 +01:00
Adam Harrison
bdd87298d6
Updated dummy method signature to match prototypes.
2023-08-07 14:50:43 +01:00
Guldoman
b58ba3fede
Make empty groups in `regex.gmatch` return their offset ( #1325 )
...
This makes `regex.gmatch` behave like `string.gmatch`.
2023-08-07 14:50:43 +01:00
adityaraj
8c4f093c41
Create Renderer Only When It Doesn't Exist ( #1315 )
2023-08-07 14:50:43 +01:00
Jan
c44a3cd291
replace uses of SDL_Window with RenWindow ( #1319 )
...
Since Renwindow contains our instance of SDL_Window we can use this
to simplify future logic to create separate window instances
2023-08-07 14:50:43 +01:00
George Sokianos
f6784d2530
innosetup changes
2023-01-08 20:52:15 +00:00
Jan
aa503665e0
defer lua error until after cleanup ( #1310 )
2023-01-06 14:31:44 -04:00
Julien Voisin
6c6e5e9b99
Handle readlink errors ( #1292 )
2023-01-05 15:59:45 -05:00
Julien Voisin
b3937b0380
Don't set a value twice ( #1306 )
2023-01-05 15:48:49 -05:00
Julien Voisin
7133ea5419
Fix a memory leak ( #1305 )
...
`font` was not freed upon error.
2023-01-05 15:48:01 -05:00
Julien Voisin
81b8747d80
Make api_require's nodes const ( #1296 )
2023-01-05 15:46:26 -05:00
Takase
b7e9ca6585
do not allow users to create an empty font group ( #1303 )
2023-01-04 16:46:08 +01:00
Guldoman
2638e9636b
Allow command buffer to be expanded ( #1297 )
2023-01-01 21:12:14 -05:00
jgmdev
79908baed6
regex: properly call pcre2_jit_compile
2022-12-28 19:40:20 -04:00
Quinten Kock
3fda8c0a09
Fix userdata APIs for Lua 5.4 in native plugin interface ( #1188 )
...
* Reintroduce some missing Lua API's from native plugin API
* Add new upvalue functions to header
* Fix things that are actually macros in current lua
* Introduce lua_insert,replace,remove macros from lua5.4
2022-12-27 23:39:28 -05:00
Jefferson González
141d00795c
dirmonitor: use pipes on fsevents ( #1274 )
...
As suggested by Guldoman this change introduces the usage
of pipes to allow blocking the get changes call until any
file system changes are received, which now properly reduces
the cpu usage on idle to 0%.
This change better fixes #1237
2022-12-27 23:07:12 -04:00
Jefferson González
5fa7dabd34
dirmonitor: fix high cpu usage, fixes #1237 ( #1271 )
2022-12-27 18:23:39 -05:00
Guldoman
c29b1c2cb9
Use Lua string length instead of relying on `strlen` ( #1262 )
...
This allows us to render `NULL` byte sequences and not truncate strings
that contain them.
2022-12-26 13:49:07 -04:00
jgmdev
0ab7fe9311
core regex: use backward compatible lua_newuserdata
2022-12-21 00:54:12 -04:00
Guldoman
24179bbb23
Merge pull request #1245 from Jan200101/PR/touch-event
...
add touch events
2022-12-21 00:13:52 +01:00
Jan
b584f1fe35
Simplify SDL message boxes ( #1249 )
...
It has what we needs and needs less abstraction, overall simplifying the code
2022-12-20 18:36:18 -04:00
Takase
6d0e7f3046
Fix some syntax errors ( #1243 )
...
* move signal.h inclusion outside of if-else block
not sure if this change is appropriate, we need to make sure SIG_IGN
is only set on POSIX targets. To verify this we might need to include
unistd.h,
* fix syntax error
this is often overlooked when compiling for normal platforms
2022-12-20 18:11:05 -04:00