Commit Graph

898 Commits

Author SHA1 Message Date
Jan 7d29052367
Update C Language file (#182)
retype struct symbol, add some preprocessor keywords
2021-05-14 19:05:58 +02:00
Francesco Abbate ea3a7e81be Fix problem with previous commit
Desastrous problem where core.normalize_path was removing the leading /.
2021-05-10 17:01:14 +02:00
Francesco Abbate 708c2983ef Create new document if file doesn't exist
If a non-existing file is specified with the command "core:open-file"
a new document is opened with the given filename provided the directory
already exists.

The flag new_file is set to true in the Doc instance.

The file will be actually created only when the "save" command is used.

The document will be marked with the "*" event when no changes are done
to mean that it is a new file and is not yet saved.

The function common.normalize_path now process the .. and . in the
filename. Before was not needed because system.absolute_path already
get rid of them but now we need to have the absolute path of files
that not yet exists so we cannot use system.absolute_path.
2021-05-10 16:44:27 +02:00
Francesco Abbate 0ce5680ef2 Remove duplicate normalize_path function
Use the function defined in the "common" module.

Move the check for not-nil filename from common.normalize_path
to core.open_doc. In this latter the filename can be nil if a
new unnamed document is created.
2021-05-10 13:08:39 +02:00
Francesco Abbate ba48cb1382 Fix problem in regex.gsub
The local n was not initialized and the "string" argument was shadowing the Lua's "string" module.
2021-05-07 10:44:38 +02:00
Francesco Abbate 1c6325b40f Merge branch 'master' into 'dev' 2021-05-07 08:25:35 +02:00
Adam Harrison a100a7b6a9 Fixed offsets, and passed through an additional parameter. 2021-05-06 19:53:03 -04:00
Adam Harrison 88c5424e0b Removed unecessary plugin. 2021-05-06 19:53:03 -04:00
Adam Harrison c0c6bc5be9 Replaced pattern-based commands with regexes. 2021-05-06 19:53:03 -04:00
Francesco Abbate b3f9faff4a Fix pcre2 meson build config 2021-05-06 19:53:03 -04:00
Adam Harrison 57b1adcec2 Fixed pattern variable. 2021-05-06 19:53:03 -04:00
Adam Harrison bf09582478 Fixed lines to conform to style guidelines. 2021-05-06 19:53:03 -04:00
Adam Harrison a66e1f1559 Added in keyboard shortcut. 2021-05-06 19:53:03 -04:00
Adam Harrison 272067124d Updated PCRE to use utf8, and created sample plugin. 2021-05-06 19:53:03 -04:00
Adam Harrison a9dd790321 Reworked files to conform to style guidelines. 2021-05-06 19:53:03 -04:00
Adam Harrison 488ebba7e4 Added in dependency. 2021-05-06 19:53:03 -04:00
Adam Harrison 0c9e517791 Initial commit of PCRE engine. 2021-05-06 19:53:03 -04:00
Francesco Abbate e58d7600ee Prepare release 1.16.9 2021-05-06 17:08:56 +02:00
tsukanov-as f637dc4db8
Fix creating a new file (#179) 2021-05-06 16:53:46 +02:00
Francesco Abbate 55a6888818 Fix resizing problem for nested nodes
Should fix problem reported in:

https://github.com/drmargarido/TodoTreeView/issues/3
2021-05-06 15:35:40 +02:00
Francesco Abbate f1621192f9 Update build package script for window 2021-05-06 09:36:39 +02:00
Francesco Abbate d9a7d9e5ae Update changelog for 1.16.8 release 2021-05-06 09:32:28 +02:00
Francesco Abbate 4c99a18341 More accurate update rects / show window / present sequence
For the option when we use the SDL_Renderer we change:

- the order of calls to SDL_DestroyTexture/Renderer.
  Reported by valgrind on linux as an error to destroy the
  renderer before the texture.
- the SDL_Renderer and texture are created when the surface is
  initialized before the window is shown

It seems that creating the SDL_Renderer and Texture between the
moment the window was shown and the renderer present was introducing
a flashing blank window because of the time taken to create the
renderer/texture resources.
2021-05-06 09:00:36 +02:00
liquidev b76905e78a
Support for changing fonts per syntax group (#178) 2021-05-05 23:08:10 +02:00
Francesco Abbate 5cef643e02 Introduce new plugin versioning tag mod-version
New plugins should use the version tag:

-- mod-version: 1

The old version tag "-- lite-xl 1.16" will be considerer equivalent
to mod-version 1.
2021-05-05 22:38:29 +02:00
Adam 135dfa6f03
Add a more explicit message in log and config.max_project_files
* Added a line to avoid people going down the rabbit hole that I did.

* Further explanatory text.
2021-05-05 16:00:17 +02:00
Francesco Abbate 9f7f55926b Use home_encode when setting window title to filename 2021-05-05 10:35:19 +02:00
Francesco Abbate d63afe02ed Use string.find only in common.home_encode
Should be slightly more efficient.
2021-05-05 10:34:48 +02:00
Francesco Abbate d8244120e9 Ensure the rencache commands buffer is cleared on restart
Fix issue #176 but it should be tested more thoroughly.
2021-05-05 09:32:24 +02:00
Francesco Abbate 820d520fc3 Store doc's babs_filename without home encoding
This is the way was supposed to be. All the filenames are supposed to be
stored without home encoding, i.e. with explicit paths.

Should fix issue #177 and make PR

https://github.com/franko/lite-xl/pull/174

unneeded.

It may also address issue #174 but would need further verifications.
2021-05-05 08:52:14 +02:00
Adam 4c42dd4adc
Do not close command view on open-file is file is invalid or it is a directory
Added in a validation function which fires before submitting a command enter; found it incredibly irritating to try to open something, hit enter, only to be told I'd selected a directory, and then have to go through the whole process again. (#175)
2021-05-05 08:04:51 +02:00
Francesco fa99d5401e
Update README about macos and retina support 2021-05-02 09:33:58 +02:00
Adam 67ec7e8065
Added in drag and drop capability. (#170) 2021-05-02 09:13:21 +02:00
Francesco Abbate b42d9de0be Prepare 1.16.7 release 2021-05-01 23:18:16 +02:00
Francesco fcbb424f16
Remove the CI badge from readme 2021-05-01 22:56:41 +02:00
Francesco c2775b496c
Use explicit dispatch to trigger CI builds 2021-05-01 22:56:04 +02:00
Adam e4da235f7e
Made it so that you can continue clicking and still select things. (#166) 2021-05-01 22:32:50 +02:00
Adam dd604c1336
Nil check, to avoid issues for files that don't have filenames yet (new files, etc..) (#169) 2021-05-01 22:25:39 +02:00
Adam Harrison b69242312d Changed HTML plugin to have case insensitive matching of script and style tags. 2021-05-01 14:52:39 -04:00
Francesco Abbate 1a05e00fdd Fix detection of user file module
Close #54
2021-05-01 19:27:29 +02:00
Francesco Abbate e6d88909a8 Fix log message about project dir 2021-05-01 19:27:29 +02:00
Francesco Abbate 5766329313 Fix filename problem
Close #163
2021-05-01 19:27:29 +02:00
Francesco Abbate 857807b23a Use ab filename as initial text for open file command 2021-05-01 19:27:29 +02:00
adamharrison 3fe6665b9a
Nested Syntax Highlighting (#160) 2021-05-01 11:45:30 +02:00
Francesco Abbate a72431ace7 Merge branch with support for retina display 2021-04-29 14:15:58 +02:00
Francesco Abbate 3d84fe5488 Make usage of SDL renderer optional 2021-04-29 14:15:24 +02:00
Francesco Abbate cec302c04e github actions: Do not use gcc to compile on Mac OS 2021-04-27 17:49:24 +02:00
Francesco Abbate 7c79105d2f Fix missing scaling for update rects in renderer 2021-04-27 07:29:13 -07:00
Francesco Abbate 9486940082 Update the whole texture with RenderCopy 2021-04-27 15:21:23 +02:00
Francesco Abbate 67f431c69c Alternative texture update scheme 2021-04-27 14:04:02 +02:00