* Execute at least one step when window has no focus
This way if `core.redraw` is set, it's respected.
* Fully run threads at least once when window has no focus
This allows threads that set `core.redraw` (like `projectsearch`) to
continue running even after the window loses focus.
"Fully" here means that `run_threads` has gone through *all* the "timed
out" coroutines at least once.
* Use `PATHSEP` in path-related functions
* Don't stop on digits when getting the common part in `system.path_compare`
* Avoid sorting multiple times in `dirwatch.get_directory_files`
This also fixes the timeout detection in `recurse_pred`.
When `time_to_wake` was <= 0, so when a coroutine needed to be executed
as soon as possible, we didn't check for events, so we only performed a
`core.step` with the blink timer.
This resulted in jerky reactions to input.
* Execute at least one step when window has no focus
This way if `core.redraw` is set, it's respected.
* Fully run threads at least once when window has no focus
This allows threads that set `core.redraw` (like `projectsearch`) to
continue running even after the window loses focus.
"Fully" here means that `run_threads` has gone through *all* the "timed
out" coroutines at least once.
* Use `PATHSEP` in path-related functions
* Don't stop on digits when getting the common part in `system.path_compare`
* Avoid sorting multiple times in `dirwatch.get_directory_files`
This also fixes the timeout detection in `recurse_pred`.
When `time_to_wake` was <= 0, so when a coroutine needed to be executed
as soon as possible, we didn't check for events, so we only performed a
`core.step` with the blink timer.
This resulted in jerky reactions to input.
* Made coroutines make more sense, and fixed a bug.
* Fixed typo.
* Additional checking for off-cycles.
* Fixed issue with calling step too much.
* If we have no redraw, set next step time for next frame.
* Added in `now` variables to reduce calls.
Instead of completely disabling them, we now use their internal toggle.
Also moved `drawwhitespace` commands inside the plugin.
---
* Fixed bug where commands would show even when plugin was disbled. Also removed antiquated way of disabling.
* Fixed typos.
* Also moved trimwhitespace out of config, if it already has a default enabled value of false.
* Changed documentation.
* Clarified comments.
* Add mouse grab
We now also send mouse movement events only to the interested view.
* Add deprecation messages handler
* Make various `View`s respect `on_mouse_left`
* `StatusView`
* `TitleView`
* `TreeView`
* `ToolbarView`
* Fix scrollbar in `TreeView` not updating
We were in some cases sending outdated mouse positions to the scrollbar,
which made it think that the mouse was hovering it.
This also updates the hovered item more responsively during scroll.
Instead of completely disabling them, we now use their internal toggle.
Also moved `drawwhitespace` commands inside the plugin.
---
* Fixed bug where commands would show even when plugin was disbled. Also removed antiquated way of disabling.
* Fixed typos.
* Also moved trimwhitespace out of config, if it already has a default enabled value of false.
* Changed documentation.
* Clarified comments.
* Made coroutines make more sense, and fixed a bug.
* Fixed typo.
* Additional checking for off-cycles.
* Fixed issue with calling step too much.
* If we have no redraw, set next step time for next frame.
* Added in `now` variables to reduce calls.
* Make mod-version follow semver
Now plugins can optionally specify the minor and patch version they
support.
If no minor or patch version is specified, it's considered 0.
Plugins are only loaded if they have the same major version and a
smaller or equal minor+patch version.
* Add modversion to logging and plugin mismatch nagview
---------
Co-authored-by: Jefferson González <jgmdev@gmail.com>
* Add mouse grab
We now also send mouse movement events only to the interested view.
* Add deprecation messages handler
* Make various `View`s respect `on_mouse_left`
* `StatusView`
* `TitleView`
* `TreeView`
* `ToolbarView`
* Fix scrollbar in `TreeView` not updating
We were in some cases sending outdated mouse positions to the scrollbar,
which made it think that the mouse was hovering it.
This also updates the hovered item more responsively during scroll.
Instead of completely disabling them, we now use their internal toggle.
Also moved `drawwhitespace` commands inside the plugin.
---
* Fixed bug where commands would show even when plugin was disbled. Also removed antiquated way of disabling.
* Fixed typos.
* Also moved trimwhitespace out of config, if it already has a default enabled value of false.
* Changed documentation.
* Clarified comments.
* Made coroutines make more sense, and fixed a bug.
* Fixed typo.
* Additional checking for off-cycles.
* Fixed issue with calling step too much.
* If we have no redraw, set next step time for next frame.
* Added in `now` variables to reduce calls.
* Make mod-version follow semver
Now plugins can optionally specify the minor and patch version they
support.
If no minor or patch version is specified, it's considered 0.
Plugins are only loaded if they have the same major version and a
smaller or equal minor+patch version.
* Add modversion to logging and plugin mismatch nagview
---------
Co-authored-by: Jefferson González <jgmdev@gmail.com>