* fix: free-before-init in renwin_init_surface when using sdl renderer
`ren->rensurface.surface` presupposes zero-initialized rensurface.
Rensurface was not actually zero-initialized.
It is now.
* fix: heap buffer overflow in process_env_free
`process_env_free` presupposed that it was null-terminated.
Pass length to free instead.
* use calloc instead of memset for zero-init
Co-authored-by: Guldoman <giulio.lettieri@gmail.com>
---------
Co-authored-by: Guldoman <giulio.lettieri@gmail.com>
* feat(process): allow commands and envs on proces_start
* refactor(process): copy process arguments once whenever possible
Refactors the code to use an arglist type which is just lpCmdline on Windows
and a list in Linux.
The function automatically escapes the command when it is needed, avoiding
a second copy.
This also allows UTF-8 commands btw.
* fix(process): fix invalid dereference
* refactor(process): mark xstrdup as potentially unused
* feat(process): add parent process environment when launching process
* fix(process): fix operator precedence with array operators
* fix(process): fix segfault when freeing random memory
* fix(process): fix wrong check for setenv()
* fix(process): fix accidentally initializing an array by assignment
* fix(process): clear return value if success
* Use `PATHSEP` in path-related functions
* Don't stop on digits when getting the common part in `system.path_compare`
* Avoid sorting multiple times in `dirwatch.get_directory_files`
This also fixes the timeout detection in `recurse_pred`.
This mistake escaped my eyes when reviewing #1437 and causes
some symbols to not be exported, because the preprocessor macros
are expecting multiple LUA versions to evaluate as true at once.
The fix is to replace `&&` with `||`.
* Use Lua-provided string lengths for `system.path_compare`
* Make `system.path_compare` more case-aware
Before, strings like `README.md` would be sorted before `changelog.md`,
because we only looked at the raw ascii values.
Now the character case is considered as a secondary sorting key.
* feat(system): update api_require for more symbols
* fix(system): fix missing 5.1 symbols
* fix(system): add more missing symbols
* fix(system): add all symbols
We got'em this time. I swear.
* fix(system): fix undefined symbols due to conditional compilation
There is only pain and suffering.
Turns out some of the symbols are only exported when the options are enabled.
We need to preprocess the header.
* Reintroduce some missing Lua API's from native plugin API
* Add new upvalue functions to header
* Fix things that are actually macros in current lua
* Introduce lua_insert,replace,remove macros from lua5.4
As suggested by Guldoman this change introduces the usage
of pipes to allow blocking the get changes call until any
file system changes are received, which now properly reduces
the cpu usage on idle to 0%.
This change better fixes#1237
* added regex.gmatch iterator and other fixes
* fixed issues reported by Guldoman
* push strings with fixed len just in case for binary safety
* added limit to regex.gsub and use pushinteger
* added description to regex.gsub limits param
* replaced substitutions regex description for correctness
* ignore negative limits on regex.gsub
* fix stdalign and min/max for MSVC
* add missing ISREG and ISDIR for MSVC
* use MAX_PATH instead of PATH_MAX
* remove unecessary headers inclusion
* add MSVC CI
* add appropriate macros to platform detection
* re-add msvc CI artifacts
* upload the generated artifacts
* patch lua for MSVC CI builds
* update patch for MSVC compatibility
* Getting ready for 2.1.
* Fixed version.
* Year.
* Manually added line as takase said to.
* Fixed minor issue at takase's behest.
* Dunno where that went.
* Updated to use a function pointer.
* OK, as discussed, adding this manually for now.
* Updated SDL.