* Use `PATHSEP` in path-related functions
* Don't stop on digits when getting the common part in `system.path_compare`
* Avoid sorting multiple times in `dirwatch.get_directory_files`
This also fixes the timeout detection in `recurse_pred`.
* feat(src/renderer): stream fonts with SDL_RWops on all platforms
This fixes#1529 where the font itself carries the font file, which gets copied around.
This commit streams the file, so the file is not entirely in memory.
* style(src/renderer): use standard C types
* refactor(src/renderer): implement FT_Stream.close
* fix(src/renderer): fix SDL_RWops double free
* Close lua state when exiting on a runtime error
* This change allows calling the garbage collector before exiting the
application for a cleaner shutdown.
* Components like the shared memory object on #1486 will have a better
chance at destroying no longer needed resources.
* Overriden os.exit to always close the state
* Allow setting close param on os.exit override
* Simplified the os.exit override a bit more
Co-authored-by: Guldoman <giulio.lettieri@gmail.com>
---------
Co-authored-by: Guldoman <giulio.lettieri@gmail.com>
This mistake escaped my eyes when reviewing #1437 and causes
some symbols to not be exported, because the preprocessor macros
are expecting multiple LUA versions to evaluate as true at once.
The fix is to replace `&&` with `||`.
* Use Lua-provided string lengths for `system.path_compare`
* Make `system.path_compare` more case-aware
Before, strings like `README.md` would be sorted before `changelog.md`,
because we only looked at the raw ascii values.
Now the character case is considered as a secondary sorting key.
* feat(system): update api_require for more symbols
* fix(system): fix missing 5.1 symbols
* fix(system): add more missing symbols
* fix(system): add all symbols
We got'em this time. I swear.
* fix(system): fix undefined symbols due to conditional compilation
There is only pain and suffering.
Turns out some of the symbols are only exported when the options are enabled.
We need to preprocess the header.
* fix(gitignore): add exclusion for manifest files
* feat(windows): add application manifest
* feat(build): use application manifest on windows
* refactor(build): use genrate_file to generate the manifest
* style(manifest): remove trailing whitespace
* Stop drawing text past the `DocView` edge in `DocView:draw_line_text`
* Don't add draw commands if they fall outside the latest clip
The check was previously done with the window rect, so this will reduce
a bit more the number of commands sent.
* Reintroduce some missing Lua API's from native plugin API
* Add new upvalue functions to header
* Fix things that are actually macros in current lua
* Introduce lua_insert,replace,remove macros from lua5.4
As suggested by Guldoman this change introduces the usage
of pipes to allow blocking the get changes call until any
file system changes are received, which now properly reduces
the cpu usage on idle to 0%.
This change better fixes#1237