Francesco Abbate
3a8cb05ea6
Replace stb's BakeBitmapFont with AGG based font's renderer
2020-06-01 12:56:23 +02:00
Francesco Abbate
edb103716a
Add function to render a single unicode codepoint
2020-06-01 11:25:22 +02:00
rxi
f00d5d55df
Version 1.06
2020-05-31 16:53:53 +01:00
Francesco Abbate
4ec521dd37
Add correct glyphs bitmap location rects with AGG
2020-05-31 13:53:27 +02:00
Francesco Abbate
103336945e
Add pixel format to render font in bitmap format
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The purpose it to add later subpixel by storing the bitmap with RGB
channels to have subpixel LCD coverage information.
The colorization and gamma blending will be done when blitting the glyph
on the destination surface.
2020-05-30 18:07:31 +02:00
Francesco Abbate
010966d60d
Add correct font's height calculation using AGG
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Compute the height like in renderer.c
2020-05-30 16:26:10 +02:00
Francesco Abbate
0fea5d9d25
Add in agg_font_render method to get face's units to em
2020-05-30 16:25:13 +02:00
Francesco Abbate
155e76df5f
Add font vmetrics in AGG font renderer test
2020-05-30 15:19:12 +02:00
Francesco Abbate
4701c2899c
Add function in agg_font_freetype to take face's height
2020-05-30 15:18:36 +02:00
Francesco Abbate
a7904eba3b
Fix errors in renderer lcd
2020-05-29 18:41:14 +02:00
Francesco Abbate
0e713f7692
WIP: to use AGG font renderer to create a coverage bitmap
2020-05-29 16:00:29 +02:00
rxi
b96609b7b8
Removed redundant __APPLE__ case in get_scale()
2020-05-29 09:33:42 +01:00
Francesco Abbate
4a8df09829
Fix y coordinate orientation in font rendering call
2020-05-29 09:27:00 +02:00
Francesco Abbate
31d7cb5ce0
Fix LCD font rendering for BGRA32 pixel format
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Now the sizing of fonts is determined by stb_truetype while the
rendering is done via AGG so they are not aligned.
There seems to be an error also about Y text positioning.
2020-05-28 16:08:48 +02:00
Francesco Abbate
23a080ca45
WIP: compiles but completely broken
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AGG files imported from AGG repository, sdl-testing branch.
the pixfmt_bgra32_lcd is just implemented and is not tested.
2020-05-28 12:15:24 +02:00
Francesco Abbate
79487074c0
Add missing gui_app flag in meson build
2020-05-25 16:18:06 +02:00
Francesco Abbate
7b9def299d
Add dl library because it may be needed by SDL2
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Should be fixed to be added only when needed.
2020-05-25 12:23:46 +02:00
Francesco Abbate
618078829c
Add meson build configuration
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Currently the editor will not work if it is not installed.
There is also a caveat about the 'data' directory which is installed
in the bin directory. This may work but does not seem ok because it is
pollution a shared bin directory and the 'data' folder may not be unique
to Lite.
2020-05-25 12:22:23 +02:00
rxi
61a2a2c4e5
Version 1.05
2020-05-24 13:52:10 +01:00
rxi
61092fbb99
Changed fuzzy matching to favour matching case
2020-05-23 15:08:38 +01:00
rxi
35b642d434
Added rencache invalidation on window-exposed event
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Fixes #63
2020-05-22 09:00:48 +01:00
rxi
35ce3d32a9
Fixed string quoting on windows in `system.exec()`
2020-05-22 08:11:05 +01:00
rxi
7aabfebfa0
Fixed mouse-position resolution when dropping a file
2020-05-20 10:33:08 +01:00
rxi
4ae0d477c0
Made lite set project dir to CWD; removed core.project_dir
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Fixes #100
2020-05-17 17:05:56 +01:00
rxi
c1f731e5a1
Fixed EXEDIR having trailing slash
2020-05-17 16:58:32 +01:00
rxi
adad2a65be
Version 1.04
2020-05-17 14:58:44 +01:00
rxi
1abb979490
Added null-checks for all push_command() calls in rencache.c
2020-05-17 13:18:26 +01:00
rxi
82fdc63c6a
Added global EXEFILE
2020-05-17 09:36:46 +01:00
rxi
5102088aca
Deferred showing window until after the first frame has rendered
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Fixes #97
2020-05-14 23:06:14 +01:00
rxi
9bf0ed2419
Made rencache warn on exhausting command buffer instead of panicing
2020-05-14 08:52:07 +01:00
rxi
4c2c03ed4d
Made draw_text/draw_rect not push command if result is not on-screen
2020-05-14 08:45:45 +01:00
rxi
2b32edf7f0
Added system.exec() to system api
2020-05-13 20:32:53 +01:00
rxi
2f659d5180
Merge pull request #81 from extrowerk/patch-1
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Build fix
2020-05-11 13:31:33 +01:00
extrowerk
a6013ff181
Build fix
2020-05-11 13:49:18 +02:00
rxi
c215eff6d8
Improved idle CPU utilisation when not-focused, added system.wait_event()
2020-05-11 00:21:07 +01:00
rxi
b67b680975
Changed get_scale() to always default to 1.0 on macOS
2020-05-10 19:32:01 +01:00
rxi
143f8867a1
Version 1.03
2020-05-09 16:29:34 +01:00
rxi
b2756d8a49
Removed xalloc.c/h
2020-05-08 13:41:39 +01:00
rxi
774d95d800
Comment improvement in rencache.c
2020-05-07 22:24:12 +01:00
rxi
e551052e91
Added icon to non-windows build
2020-05-06 19:49:34 +01:00
rxi
c8980a828f
Version 1.02
2020-04-26 14:41:34 +01:00
rxi
c658b6f1ca
Removed underscore from start of globals, added VERSION
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eg. `_SCALE` => `SCALE`
prevents conflict with lua's own _NAME globals
2020-04-25 09:58:01 +01:00
rxi
bd43ed3e3f
Added _PLATFORM global
2020-04-23 20:03:14 +01:00
rxi
03eee86ddb
Made font.gc() do null-check in case font.load() failed
2020-04-22 00:41:23 +01:00
rxi
a9b4bdf602
Made system.get_file_info() and list_dir() return (nil,msg) on error
2020-04-21 23:33:04 +01:00
rxi
d4284edd5c
Replaced system.set_fullscreen with system.set_window_mode
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Solves #24
2020-04-07 18:49:11 +01:00
rxi
efed38d59c
Added system.set_fullscreen() and core:toggle-fullscreen command
2020-03-25 22:44:59 +00:00
basinbaby
f37f22fb5f
Added set_window_opacity function
2020-02-07 13:01:56 +00:00
rxi
613f9c2ba6
Changed renderer to make tab and newline glyphs invisible
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Fixes #16
2020-02-05 20:16:09 +00:00
rxi
86800281c9
Made get_exe_dir() static; removed accidental `const`
2020-01-01 13:25:04 +00:00
rxi
ba86b58b80
Added better resolution of exe directory; should fix #1
2019-12-31 10:53:31 +00:00
rxi
d8c4bfa6ba
Initial commit
2019-12-28 11:17:56 +00:00