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7 Commits
amiga2.1
...
incrementa
Author | SHA1 | Date |
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Francesco Abbate | 5c8ba47f2c | |
Francesco Abbate | 7027f15d55 | |
Francesco Abbate | 1794765f07 | |
Francesco Abbate | bed103b7a6 | |
Francesco Abbate | 80db3cb027 | |
Francesco Abbate | a0f4ac93e1 | |
Francesco Abbate | 43fc35d7dc |
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@ -280,24 +280,61 @@ local function split_on_slash(s, sep_pattern)
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end
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function common.normalize_path(filename)
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-- The filename argument given to the function is supposed to
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-- come from system.absolute_path and as such should be an
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-- absolute path without . or .. elements.
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-- This function exists because on Windows the drive letter returned
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-- by system.absolute_path is sometimes with a lower case and sometimes
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-- with an upper case to we normalize to upper case.
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function common.normalize_volume(filename)
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if not filename then return end
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if PATHSEP == '\\' then
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local drive, rem = filename:match('^([a-zA-Z]:\\)(.*)')
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if drive then
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return drive:upper() .. rem
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end
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end
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return filename
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end
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function common.normalize_path(filename)
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if not filename then return end
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local volume
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if PATHSEP == '\\' then
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filename = filename:gsub('[/\\]', '\\')
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local drive, rem = filename:match('^([a-zA-Z])(:.*)')
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filename = drive and drive:upper() .. rem or filename
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local drive, rem = filename:match('^([a-zA-Z]:\\)(.*)')
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if drive then
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volume, filename = drive:upper(), rem
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else
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drive, rem = filename:match('^(\\\\[^\\]+\\[^\\]+\\)(.*)')
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if drive then
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volume, filename = drive, rem
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end
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end
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else
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local relpath = filename:match('^/(.+)')
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if relpath then
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volume, filename = "/", relpath
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end
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end
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local parts = split_on_slash(filename, PATHSEP)
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local accu = {}
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for _, part in ipairs(parts) do
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if part == '..' and #accu > 0 and accu[#accu] ~= ".." then
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if part == '..' then
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if #accu > 0 and accu[#accu] ~= ".." then
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table.remove(accu)
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elseif volume then
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error("invalid path " .. volume .. filename)
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else
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table.insert(accu, part)
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end
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elseif part ~= '.' then
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table.insert(accu, part)
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end
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end
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local npath = table.concat(accu, PATHSEP)
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return npath == "" and PATHSEP or npath
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return (volume or "") .. (npath == "" and PATHSEP or npath)
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end
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@ -36,7 +36,7 @@ end
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local function update_recents_project(action, dir_path_abs)
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local dirname = common.normalize_path(dir_path_abs)
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local dirname = common.normalize_volume(dir_path_abs)
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if not dirname then return end
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local recents = core.recent_projects
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local n = #recents
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@ -56,7 +56,7 @@ function core.set_project_dir(new_dir, change_project_fn)
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local chdir_ok = pcall(system.chdir, new_dir)
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if chdir_ok then
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if change_project_fn then change_project_fn() end
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core.project_dir = common.normalize_path(new_dir)
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core.project_dir = common.normalize_volume(new_dir)
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core.project_directories = {}
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core.add_project_directory(new_dir)
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return true
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@ -173,45 +173,10 @@ local function show_max_files_warning()
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)
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end
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-- Populate a project folder top directory by scanning the filesystem.
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local function scan_project_folder(index)
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local dir = core.project_directories[index]
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local t, entries_count = get_directory_files(dir, dir.name, "", {}, nil, config.max_project_files)
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if entries_count > config.max_project_files then
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dir.files_limit = true
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-- Watch non-recursively on Linux only.
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-- The reason is recursively watching with dmon on linux
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-- doesn't work on very large directories.
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dir.watch_id = system.watch_dir(dir.name, PLATFORM ~= "Linux")
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if core.status_view then -- May be not yet initialized.
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show_max_files_warning()
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end
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else
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dir.watch_id = system.watch_dir(dir.name, true)
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end
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dir.files = t
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core.dir_rescan_add_job(dir, ".")
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end
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function core.add_project_directory(path)
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-- top directories has a file-like "item" but the item.filename
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-- will be simply the name of the directory, without its path.
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-- The field item.topdir will identify it as a top level directory.
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path = common.normalize_path(path)
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local dir = {
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name = path,
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item = {filename = common.basename(path), type = "dir", topdir = true},
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files_limit = false,
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is_dirty = true,
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shown_subdir = {},
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}
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table.insert(core.project_directories, dir)
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scan_project_folder(#core.project_directories)
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if path == core.project_dir then
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core.project_files = dir.files
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end
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core.redraw = true
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local function watch_folder(dir)
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local rec = dir.entries_count <= config.max_project_files or PLATFORM ~= "Linux"
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dir.watch_id = system.watch_dir(dir.name, rec)
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end
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@ -304,12 +269,59 @@ local function rescan_project_subdir(dir, filename_rooted)
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local filename = strip_leading_path(filename_rooted)
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index, n = project_subdir_bounds(dir, filename)
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end
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if not files_list_match(dir.files, index, n, new_files) then
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files_list_replace(dir.files, index, n, new_files)
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dir.is_dirty = true
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return true
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end
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return #new_files - n
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end
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-- Populate a project folder top directory by scanning the filesystem.
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local function scan_project_folder(index)
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local dir = core.project_directories[index]
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dir.files, dir.entries_count = get_directory_files(dir, dir.name, "", {}, nil, 0)
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local dirs_list = {}
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for _, info in pairs(dir.files) do
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if info.type == 'dir' then
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dirs_list[#dirs_list + 1] = info
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end
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end
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core.add_thread(function()
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for _, info in pairs(dirs_list) do
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local n = rescan_project_subdir(dir, PATHSEP .. info.filename)
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dir.entries_count = dir.entries_count + n
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if dir.entries_count > config.max_project_files then
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dir.files_limit = true
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show_max_files_warning()
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break
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end
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coroutine.yield()
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end
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watch_folder(dir)
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core.dir_rescan_add_job(dir, ".")
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end, nil, true)
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end
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function core.add_project_directory(path)
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-- top directories has a file-like "item" but the item.filename
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-- will be simply the name of the directory, without its path.
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-- The field item.topdir will identify it as a top level directory.
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path = common.normalize_volume(path)
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local dir = {
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name = path,
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item = {filename = common.basename(path), type = "dir", topdir = true},
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files_limit = false,
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is_dirty = true,
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shown_subdir = {},
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}
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table.insert(core.project_directories, dir)
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scan_project_folder(#core.project_directories)
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if path == core.project_dir then
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core.project_files = dir.files
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end
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core.redraw = true
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end
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@ -572,9 +584,9 @@ function core.init()
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Doc = require "core.doc"
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if PATHSEP == '\\' then
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USERDIR = common.normalize_path(USERDIR)
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DATADIR = common.normalize_path(DATADIR)
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EXEDIR = common.normalize_path(EXEDIR)
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USERDIR = common.normalize_volume(USERDIR)
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DATADIR = common.normalize_volume(DATADIR)
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EXEDIR = common.normalize_volume(EXEDIR)
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end
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do
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@ -919,10 +931,17 @@ function core.show_title_bar(show)
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end
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function core.add_thread(f, weak_ref)
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function core.has_priority_threads()
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for _, t in ipairs(core.threads) do
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if t.prio then return true end
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end
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end
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function core.add_thread(f, weak_ref, priority)
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local key = weak_ref or #core.threads + 1
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local fn = function() return core.try(f) end
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core.threads[key] = { cr = coroutine.create(fn), wake = 0 }
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core.threads[key] = { cr = coroutine.create(fn), wake = 0, prio = priority }
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return key
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end
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@ -1066,12 +1085,6 @@ end
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local scheduled_rescan = {}
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function core.has_pending_rescan()
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for _ in pairs(scheduled_rescan) do
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return true
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end
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end
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function core.dir_rescan_add_job(dir, filepath)
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local dirpath = filepath:match("^(.+)[/\\].+$")
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@ -1108,8 +1121,8 @@ function core.dir_rescan_add_job(dir, filepath)
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local rescan = scheduled_rescan[abs_dirpath]
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if not rescan then return end
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if system.get_time() > rescan.time_limit then
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local has_changes = rescan_project_subdir(rescan.dir, rescan.path)
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if has_changes then
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local n_changes = rescan_project_subdir(rescan.dir, rescan.path)
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if n_changes > 0 then
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core.redraw = true -- we run without an event, from a thread
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rescan.time_limit = new_time
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else
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@ -1119,7 +1132,7 @@ function core.dir_rescan_add_job(dir, filepath)
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end
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coroutine.yield(0.2)
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end
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end)
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end, nil, true)
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end
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@ -1286,7 +1299,7 @@ function core.run()
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while true do
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core.frame_start = system.get_time()
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local did_redraw = core.step()
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local need_more_work = run_threads() or core.has_pending_rescan()
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local need_more_work = run_threads() or core.has_priority_threads()
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if core.restart_request or core.quit_request then break end
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if not did_redraw and not need_more_work then
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idle_iterations = idle_iterations + 1
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@ -412,7 +412,7 @@ end
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-- axis are swapped; this function lets us use the same code for both
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local function calc_split_sizes(self, x, y, x1, x2, y1, y2)
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local ds = ((x1 and x1 < 1) or (x2 and x2 < 1)) and 0 or style.divider_size
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local n = math.floor(x1 and x1 + ds or (x2 and self.size[x] - x2 or self.size[x] * self.divider))
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local n = x1 and x1 + ds or (x2 and self.size[x] - x2 or math.floor(self.size[x] * self.divider))
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self.a.position[x] = self.position[x]
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self.a.position[y] = self.position[y]
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self.a.size[x] = n - ds
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@ -675,6 +675,10 @@ end
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function Node:resize(axis, value)
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-- the application works fine with non-integer values but to have pixel-perfect
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-- placements of view elements, like the scrollbar, we round the value to be
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-- an integer.
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value = math.floor(value)
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if self.type == 'leaf' then
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-- If it is not locked we don't accept the
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-- resize operation here because for proportional panes the resize is
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