#include #include #include #include "api/api.h" #include "rencache.h" #include "renderer.h" #ifdef _WIN32 #include #elif __linux__ #include #include #include #include #include #elif __amigaos4__ #include "platform/amigaos4.h" #elif __APPLE__ #include #endif SDL_Window *window; static double get_scale(void) { #ifdef _WIN32 float dpi; SDL_GetDisplayDPI(0, NULL, &dpi, NULL); return dpi / 96.0; #elif __linux__ SDL_SysWMinfo info; XrmDatabase db; XrmValue value; char *type = NULL; SDL_VERSION(&info.version); if (!SDL_GetWindowWMInfo(window, &info) || info.subsystem != SDL_SYSWM_X11) return 1.0; char *resource = XResourceManagerString(info.info.x11.display); if (resource == NULL) return 1.0; XrmInitialize(); db = XrmGetStringDatabase(resource); if (XrmGetResource(db, "Xft.dpi", "String", &type, &value) == False || value.addr == NULL) return 1.0; return atof(value.addr) / 96.0; #else return 1.0; #endif } static void get_exe_filename(char *buf, int sz) { #if _WIN32 int len = GetModuleFileName(NULL, buf, sz - 1); buf[len] = '\0'; #elif __linux__ char path[512]; sprintf(path, "/proc/%d/exe", getpid()); int len = readlink(path, buf, sz - 1); buf[len] = '\0'; #elif __APPLE__ /* use realpath to resolve a symlink if the process was launched from one. ** This happens when Homebrew installs a cack and creates a symlink in ** /usr/loca/bin for launching the executable from the command line. */ unsigned size = sz; char exepath[size]; _NSGetExecutablePath(exepath, &size); realpath(exepath, buf); #elif __amigaos4__ strcpy(buf, _fullpath("./lite")); #else strcpy(buf, "./lite"); #endif } static void init_window_icon(void) { #ifndef _WIN32 #include "../icon.inl" (void) icon_rgba_len; /* unused */ SDL_Surface *surf = SDL_CreateRGBSurfaceFrom( icon_rgba, 64, 64, 32, 64 * 4, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000); SDL_SetWindowIcon(window, surf); SDL_FreeSurface(surf); #endif } #ifdef _WIN32 #define LITE_OS_HOME "USERPROFILE" #define LITE_PATHSEP_PATTERN "\\\\" #define LITE_NONPATHSEP_PATTERN "[^\\\\]+" #else #define LITE_OS_HOME "HOME" #define LITE_PATHSEP_PATTERN "/" #define LITE_NONPATHSEP_PATTERN "[^/]+" #endif #ifdef __APPLE__ void set_macos_bundle_resources(lua_State *L); void enable_momentum_scroll(); #endif int main(int argc, char **argv) { #ifdef _WIN32 HINSTANCE lib = LoadLibrary("user32.dll"); int (*SetProcessDPIAware)() = (void*) GetProcAddress(lib, "SetProcessDPIAware"); SetProcessDPIAware(); #endif SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS); SDL_EnableScreenSaver(); SDL_EventState(SDL_DROPFILE, SDL_ENABLE); atexit(SDL_Quit); #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* Available since 2.0.8 */ SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0"); #endif #if SDL_VERSION_ATLEAST(2, 0, 5) SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1"); #endif SDL_DisplayMode dm; SDL_GetCurrentDisplayMode(0, &dm); window = SDL_CreateWindow( "", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, dm.w * 0.8, dm.h * 0.8, SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_HIDDEN); SDL_SetWindowDisplayMode(window, &dm); init_window_icon(); ren_init(window); lua_State *L; init_lua: L = luaL_newstate(); luaL_openlibs(L); api_load_libs(L); lua_newtable(L); for (int i = 0; i < argc; i++) { lua_pushstring(L, argv[i]); lua_rawseti(L, -2, i + 1); } lua_setglobal(L, "ARGS"); lua_pushstring(L, SDL_GetPlatform()); lua_setglobal(L, "PLATFORM"); lua_pushnumber(L, get_scale()); lua_setglobal(L, "SCALE"); char exename[2048]; get_exe_filename(exename, sizeof(exename)); lua_pushstring(L, exename); lua_setglobal(L, "EXEFILE"); #ifdef __APPLE__ set_macos_bundle_resources(L); enable_momentum_scroll(); #endif const char *init_lite_code = \ "local core\n" "xpcall(function()\n" " HOME = os.getenv('" LITE_OS_HOME "')\n" " local exedir = EXEFILE:match(\"^(.*)" LITE_PATHSEP_PATTERN LITE_NONPATHSEP_PATTERN "$\")\n" " local prefix = exedir:match(\"^(.*)" LITE_PATHSEP_PATTERN "bin$\")\n" " if not HOME then\n" " HOME = exedir\n" " end\n" " dofile((MACOS_RESOURCES or (prefix and prefix .. '/share/lite-xl' or exedir .. '/data')) .. '/core/start.lua')\n" " core = require('core')\n" " core.init()\n" " core.run()\n" "end, function(err)\n" " local error_dir\n" " io.stdout:write('Error: '..tostring(err)..'\\n')\n" " io.stdout:write(debug.traceback(nil, 4)..'\\n')\n" " if core and core.on_error then\n" " error_dir=USERDIR\n" " pcall(core.on_error, err)\n" " else\n" " error_dir=system.absolute_path('.')\n" " local fp = io.open('error.txt', 'wb')\n" " fp:write('Error: ' .. tostring(err) .. '\\n')\n" " fp:write(debug.traceback(nil, 4)..'\\n')\n" " fp:close()\n" " end\n" " system.show_fatal_error('Lite XL internal error',\n" " 'An internal error occurred in a critical part of the application.\\n\\n'..\n" " 'Please verify the file \\\"error.txt\\\" in the directory '..error_dir)\n" " os.exit(1)\n" "end)\n" "return core and core.restart_request\n"; if (luaL_loadstring(L, init_lite_code)) { fprintf(stderr, "internal error when starting the application\n"); exit(1); } lua_pcall(L, 0, 1, 0); if (lua_toboolean(L, -1)) { lua_close(L); rencache_invalidate(); goto init_lua; } lua_close(L); ren_free_window_resources(); SDL_Quit(); return EXIT_SUCCESS; }