#include #include #include #include #include #include #include #include #include FT_FREETYPE_H #include "renderer.h" #include "renwindow.h" #define MAX_GLYPHSET 256 #define MAX_LOADABLE_GLYPHSETS 1024 #define SUBPIXEL_BITMAPS_CACHED 3 static RenWindow window_renderer = {0}; static FT_Library library; static void* check_alloc(void *ptr) { if (!ptr) { fprintf(stderr, "Fatal error: memory allocation failed\n"); exit(EXIT_FAILURE); } return ptr; } /************************* Fonts *************************/ typedef struct { unsigned short x0, x1, y0, y1, loaded; short bitmap_left, bitmap_top; float xadvance; } GlyphMetric; typedef struct { SDL_Surface* surface; GlyphMetric metrics[MAX_GLYPHSET]; } GlyphSet; typedef struct RenFont { FT_Face face; GlyphSet* sets[SUBPIXEL_BITMAPS_CACHED][MAX_LOADABLE_GLYPHSETS]; float size, space_advance, tab_advance; short max_height; ERenFontAntialiasing antialiasing; ERenFontHinting hinting; unsigned char style; char path[0]; } RenFont; static const char* utf8_to_codepoint(const char *p, unsigned *dst) { unsigned res, n; switch (*p & 0xf0) { case 0xf0 : res = *p & 0x07; n = 3; break; case 0xe0 : res = *p & 0x0f; n = 2; break; case 0xd0 : case 0xc0 : res = *p & 0x1f; n = 1; break; default : res = *p; n = 0; break; } while (n--) { res = (res << 6) | (*(++p) & 0x3f); } *dst = res; return p + 1; } static int font_set_load_options(RenFont* font) { int load_target = font->antialiasing == FONT_ANTIALIASING_NONE ? FT_LOAD_TARGET_MONO : (font->hinting == FONT_HINTING_SLIGHT ? FT_LOAD_TARGET_LIGHT : FT_LOAD_TARGET_NORMAL); int hinting = font->hinting == FONT_HINTING_NONE ? FT_LOAD_NO_HINTING : FT_LOAD_FORCE_AUTOHINT; return load_target | hinting; } static int font_set_render_options(RenFont* font) { if (font->antialiasing == FONT_ANTIALIASING_NONE) return FT_RENDER_MODE_MONO; if (font->antialiasing == FONT_ANTIALIASING_SUBPIXEL) { unsigned char weights[] = { 0x10, 0x40, 0x70, 0x40, 0x10 } ; switch (font->hinting) { case FONT_HINTING_NONE: FT_Library_SetLcdFilter(library, FT_LCD_FILTER_NONE); break; case FONT_HINTING_SLIGHT: case FONT_HINTING_FULL: FT_Library_SetLcdFilterWeights(library, weights); break; } return FT_RENDER_MODE_LCD; } else { switch (font->hinting) { case FONT_HINTING_NONE: return FT_RENDER_MODE_NORMAL; break; case FONT_HINTING_SLIGHT: return FT_RENDER_MODE_LIGHT; break; case FONT_HINTING_FULL: return FT_RENDER_MODE_LIGHT; break; } } return 0; } static int font_set_style(FT_Outline* outline, int x_translation, unsigned char style) { FT_Outline_Translate(outline, x_translation, 0 ); if (style & FONT_STYLE_BOLD) FT_Outline_EmboldenXY(outline, 1 << 5, 0); if (style & FONT_STYLE_ITALIC) { FT_Matrix matrix = { 1 << 16, 1 << 14, 0, 1 << 16 }; FT_Outline_Transform(outline, &matrix); } return 0; } static void font_load_glyphset(RenFont* font, int idx) { unsigned int render_option = font_set_render_options(font), load_option = font_set_load_options(font); int bitmaps_cached = font->antialiasing == FONT_ANTIALIASING_SUBPIXEL ? SUBPIXEL_BITMAPS_CACHED : 1; unsigned int byte_width = font->antialiasing == FONT_ANTIALIASING_SUBPIXEL ? 3 : 1; for (int j = 0, pen_x = 0; j < bitmaps_cached; ++j) { GlyphSet* set = check_alloc(calloc(1, sizeof(GlyphSet))); font->sets[j][idx] = set; for (int i = 0; i < MAX_GLYPHSET; ++i) { int glyph_index = FT_Get_Char_Index(font->face, i + idx * MAX_GLYPHSET); if (!glyph_index || FT_Load_Glyph(font->face, glyph_index, load_option | FT_LOAD_BITMAP_METRICS_ONLY) || font_set_style(&font->face->glyph->outline, j * (64 / SUBPIXEL_BITMAPS_CACHED), font->style) || FT_Render_Glyph(font->face->glyph, render_option)) continue; FT_GlyphSlot slot = font->face->glyph; int glyph_width = slot->bitmap.width / byte_width; if (font->antialiasing == FONT_ANTIALIASING_NONE) glyph_width *= 8; set->metrics[i] = (GlyphMetric){ pen_x, pen_x + glyph_width, 0, slot->bitmap.rows, true, slot->bitmap_left, slot->bitmap_top, (slot->advance.x + slot->lsb_delta - slot->rsb_delta) / 64.0f}; pen_x += glyph_width; font->max_height = slot->bitmap.rows > font->max_height ? slot->bitmap.rows : font->max_height; } if (pen_x == 0) continue; set->surface = check_alloc(SDL_CreateRGBSurface(0, pen_x, font->max_height, font->antialiasing == FONT_ANTIALIASING_SUBPIXEL ? 24 : 8, 0, 0, 0, 0)); unsigned char* pixels = set->surface->pixels; for (int i = 0; i < MAX_GLYPHSET; ++i) { int glyph_index = FT_Get_Char_Index(font->face, i + idx * MAX_GLYPHSET); if (!glyph_index || FT_Load_Glyph(font->face, glyph_index, load_option)) continue; FT_GlyphSlot slot = font->face->glyph; font_set_style(&slot->outline, (64 / bitmaps_cached) * j, font->style); if (FT_Render_Glyph(slot, render_option)) continue; for (int line = 0; line < slot->bitmap.rows; ++line) { int target_offset = set->surface->pitch * line + set->metrics[i].x0 * byte_width; int source_offset = line * slot->bitmap.pitch; if (font->antialiasing == FONT_ANTIALIASING_NONE) { for (int column = 0; column < slot->bitmap.width; ++column) { int current_source_offset = source_offset + (column / 8); int source_pixel = slot->bitmap.buffer[current_source_offset]; pixels[++target_offset] = ((source_pixel >> (7 - (column % 8))) & 0x1) << 7; } } else memcpy(&pixels[target_offset], &slot->bitmap.buffer[source_offset], slot->bitmap.width); } } } } static GlyphSet* font_get_glyphset(RenFont* font, unsigned int codepoint, int subpixel_idx) { int idx = (codepoint >> 8) % MAX_LOADABLE_GLYPHSETS; if (!font->sets[font->antialiasing == FONT_ANTIALIASING_SUBPIXEL ? subpixel_idx : 0][idx]) font_load_glyphset(font, idx); return font->sets[font->antialiasing == FONT_ANTIALIASING_SUBPIXEL ? subpixel_idx : 0][idx]; } static RenFont* font_group_get_glyph(GlyphSet** set, GlyphMetric** metric, RenFont** fonts, unsigned int codepoint, int bitmap_index) { if (bitmap_index < 0) bitmap_index += SUBPIXEL_BITMAPS_CACHED; for (int i = 0; i < FONT_FALLBACK_MAX && fonts[i]; ++i) { *set = font_get_glyphset(fonts[i], codepoint, bitmap_index); *metric = &(*set)->metrics[codepoint % 256]; if ((*metric)->loaded || codepoint < 0xFF) return fonts[i]; } if (!(*metric)->loaded && codepoint > 0xFF && codepoint != 0x25A1) return font_group_get_glyph(set, metric, fonts, 0x25A1, bitmap_index); return fonts[0]; } RenFont* ren_font_load(const char* path, float size, ERenFontAntialiasing antialiasing, ERenFontHinting hinting, unsigned char style) { FT_Face face; if (FT_New_Face( library, path, 0, &face)) return NULL; const int surface_scale = renwin_surface_scale(&window_renderer); if (FT_Set_Pixel_Sizes(face, 0, (int)(size*surface_scale))) goto failure; int len = strlen(path); RenFont* font = check_alloc(calloc(1, sizeof(RenFont) + len + 1)); strcpy(font->path, path); font->face = face; font->size = size; font->antialiasing = antialiasing; font->hinting = hinting; font->style = style; font->space_advance = (int)font_get_glyphset(font, ' ', 0)->metrics[' '].xadvance; font->tab_advance = font->space_advance * 2; return font; failure: FT_Done_Face(face); return NULL; } RenFont* ren_font_copy(RenFont* font, float size) { return ren_font_load(font->path, size, font->antialiasing, font->hinting, font->style); } void ren_font_free(RenFont* font) { for (int i = 0; i < SUBPIXEL_BITMAPS_CACHED; ++i) { for (int j = 0; j < MAX_GLYPHSET; ++j) { if (font->sets[i][j]) { if (font->sets[i][j]->surface) SDL_FreeSurface(font->sets[i][j]->surface); free(font->sets[i][j]); } } } FT_Done_Face(font->face); free(font); } void ren_font_group_set_tab_size(RenFont **fonts, int n) { for (int j = 0; j < FONT_FALLBACK_MAX && fonts[j]; ++j) { for (int i = 0; i < (fonts[j]->antialiasing == FONT_ANTIALIASING_SUBPIXEL ? SUBPIXEL_BITMAPS_CACHED : 1); ++i) font_get_glyphset(fonts[j], '\t', i)->metrics['\t'].xadvance = fonts[j]->space_advance * n; } } int ren_font_group_get_tab_size(RenFont **fonts) { return font_get_glyphset(fonts[0], '\t', 0)->metrics['\t'].xadvance / fonts[0]->space_advance; } float ren_font_group_get_size(RenFont **fonts) { return fonts[0]->size; } int ren_font_group_get_height(RenFont **fonts) { return fonts[0]->size + 3; } float ren_font_group_get_width(RenFont **fonts, const char *text) { float width = 0; const char* end = text + strlen(text); GlyphMetric* metric = NULL; GlyphSet* set = NULL; while (text < end) { unsigned int codepoint; text = utf8_to_codepoint(text, &codepoint); font_group_get_glyph(&set, &metric, fonts, codepoint, 0); width += metric->xadvance ? metric->xadvance : fonts[0]->space_advance; } const int surface_scale = renwin_surface_scale(&window_renderer); return width / surface_scale; } float ren_draw_text(RenFont **fonts, const char *text, float x, int y, RenColor color) { SDL_Surface *surface = renwin_get_surface(&window_renderer); const RenRect clip = window_renderer.clip; const int surface_scale = renwin_surface_scale(&window_renderer); float pen_x = x * surface_scale; y *= surface_scale; int bytes_per_pixel = surface->format->BytesPerPixel; const char* end = text + strlen(text); unsigned char* destination_pixels = surface->pixels; int clip_end_x = clip.x + clip.width, clip_end_y = clip.y + clip.height; while (text < end) { unsigned int codepoint, r, g, b; text = utf8_to_codepoint(text, &codepoint); GlyphSet* set = NULL; GlyphMetric* metric = NULL; RenFont* font = font_group_get_glyph(&set, &metric, fonts, codepoint, (int)(fmod(pen_x, 1.0) * SUBPIXEL_BITMAPS_CACHED)); int start_x = floor(pen_x) + metric->bitmap_left; int end_x = (metric->x1 - metric->x0) + start_x; int glyph_end = metric->x1, glyph_start = metric->x0; if (!metric->loaded && codepoint > 0xFF) ren_draw_rect((RenRect){ start_x + 1, y, font->space_advance - 1, ren_font_group_get_height(fonts) }, color); if (set->surface && color.a > 0 && end_x >= clip.x && start_x < clip_end_x) { unsigned char* source_pixels = set->surface->pixels; for (int line = metric->y0; line < metric->y1; ++line) { int target_y = line + y - metric->y0 - metric->bitmap_top + font->size * surface_scale; if (target_y < clip.y) continue; if (target_y >= clip_end_y) break; if (start_x + (glyph_end - glyph_start) >= clip_end_x) glyph_end = glyph_start + (clip_end_x - start_x); else if (start_x < clip.x) { int offset = clip.x - start_x; start_x += offset; glyph_start += offset; } unsigned int* destination_pixel = (unsigned int*)&destination_pixels[surface->pitch * target_y + start_x * bytes_per_pixel]; unsigned char* source_pixel = &source_pixels[line * set->surface->pitch + glyph_start * (font->antialiasing == FONT_ANTIALIASING_SUBPIXEL ? 3 : 1)]; for (int x = glyph_start; x < glyph_end; ++x) { unsigned int destination_color = *destination_pixel; SDL_Color dst = { (destination_color & surface->format->Rmask) >> surface->format->Rshift, (destination_color & surface->format->Gmask) >> surface->format->Gshift, (destination_color & surface->format->Bmask) >> surface->format->Bshift, (destination_color & surface->format->Amask) >> surface->format->Ashift }; SDL_Color src = { *(font->antialiasing == FONT_ANTIALIASING_SUBPIXEL ? source_pixel++ : source_pixel), *(font->antialiasing == FONT_ANTIALIASING_SUBPIXEL ? source_pixel++ : source_pixel), *source_pixel++ }; r = (color.r * src.r * color.a + dst.r * (65025 - src.r * color.a) + 32767) / 65025; g = (color.g * src.g * color.a + dst.g * (65025 - src.g * color.a) + 32767) / 65025; b = (color.b * src.b * color.a + dst.b * (65025 - src.b * color.a) + 32767) / 65025; *destination_pixel++ = dst.a << surface->format->Ashift | r << surface->format->Rshift | g << surface->format->Gshift | b << surface->format->Bshift; } } } pen_x += metric->xadvance ? metric->xadvance : font->space_advance; } if (fonts[0]->style & FONT_STYLE_UNDERLINE) ren_draw_rect((RenRect){ x, y / surface_scale + ren_font_group_get_height(fonts) - 1, (pen_x - x) / surface_scale, 1 }, color); return pen_x / surface_scale; } /******************* Rectangles **********************/ static inline RenColor blend_pixel(RenColor dst, RenColor src) { int ia = 0xff - src.a; dst.r = ((src.r * src.a) + (dst.r * ia)) >> 8; dst.g = ((src.g * src.a) + (dst.g * ia)) >> 8; dst.b = ((src.b * src.a) + (dst.b * ia)) >> 8; return dst; } void ren_draw_rect(RenRect rect, RenColor color) { if (color.a == 0) { return; } const int surface_scale = renwin_surface_scale(&window_renderer); /* transforms coordinates in pixels. */ rect.x *= surface_scale; rect.y *= surface_scale; rect.width *= surface_scale; rect.height *= surface_scale; const RenRect clip = window_renderer.clip; int x1 = rect.x < clip.x ? clip.x : rect.x; int y1 = rect.y < clip.y ? clip.y : rect.y; int x2 = rect.x + rect.width; int y2 = rect.y + rect.height; x2 = x2 > clip.x + clip.width ? clip.x + clip.width : x2; y2 = y2 > clip.y + clip.height ? clip.y + clip.height : y2; SDL_Surface *surface = renwin_get_surface(&window_renderer); uint32_t *d = surface->pixels; #ifdef __amigaos4__ d += x1 + y1 * surface->pitch/sizeof(uint32_t); int dr = surface->pitch/sizeof(uint32_t) - (x2 - x1); #else d += x1 + y1 * surface->w; int dr = surface->w - (x2 - x1); #endif if (color.a == 0xff) { uint32_t translated = SDL_MapRGB(surface->format, color.r, color.g, color.b); SDL_Rect rect = { x1, y1, x2 - x1, y2 - y1 }; SDL_FillRect(surface, &rect, translated); } else { RenColor current_color; RenColor blended_color; for (int j = y1; j < y2; j++) { for (int i = x1; i < x2; i++, d++) { SDL_GetRGB(*d, surface->format, ¤t_color.r, ¤t_color.g, ¤t_color.b); blended_color = blend_pixel(current_color, color); *d = SDL_MapRGB(surface->format, blended_color.r, blended_color.g, blended_color.b); } d += dr; } } } /*************** Window Management ****************/ void ren_free_window_resources() { renwin_free(&window_renderer); } void ren_init(SDL_Window *win) { assert(win); int error = FT_Init_FreeType( &library ); if ( error ) { fprintf(stderr, "internal font error when starting the application\n"); return; } window_renderer.window = win; renwin_init_surface(&window_renderer); renwin_clip_to_surface(&window_renderer); } void ren_resize_window() { renwin_resize_surface(&window_renderer); } void ren_update_rects(RenRect *rects, int count) { static bool initial_frame = true; if (initial_frame) { renwin_show_window(&window_renderer); initial_frame = false; } renwin_update_rects(&window_renderer, rects, count); } void ren_set_clip_rect(RenRect rect) { renwin_set_clip_rect(&window_renderer, rect); } void ren_get_size(int *x, int *y) { RenWindow *ren = &window_renderer; const int scale = renwin_surface_scale(ren); SDL_Surface *surface = renwin_get_surface(ren); *x = surface->w / scale; *y = surface->h / scale; }