-- mod-version:1 -- lite-xl 1.16 local core = require "core" local common = require "core.common" local command = require "core.command" local config = require "core.config" local keymap = require "core.keymap" local style = require "core.style" local View = require "core.view" local default_treeview_size = 200 * SCALE local tooltip_offset = style.font:get_height("A") local tooltip_border = 1 local tooltip_delay = 0.5 local tooltip_alpha = 255 local tooltip_alpha_rate = 1 local function get_depth(filename) local n = 1 for sep in filename:gmatch("[\\/]") do n = n + 1 end return n end local function replace_alpha(color, alpha) local r, g, b = table.unpack(color) return { r, g, b, alpha } end local TreeView = View:extend() function TreeView:new() TreeView.super.new(self) self.scrollable = true self.visible = true self.init_size = true self.target_size = default_treeview_size self.cache = {} self.tooltip = { x = 0, y = 0, begin = 0, alpha = 0 } end function TreeView:set_target_size(axis, value) if axis == "x" then self.target_size = value return true end end function TreeView:get_cached(dir, item, dirname) local dir_cache = self.cache[dirname] if not dir_cache then dir_cache = {} self.cache[dirname] = dir_cache end -- to discriminate top directories from regular files or subdirectories -- we add ':' at the end of the top directories' filename. it will be -- used only to identify the entry into the cache. local cache_name = item.filename .. (item.topdir and ":" or "") local t = dir_cache[cache_name] if not t then t = {} local basename = common.basename(item.filename) if item.topdir then t.filename = basename t.expanded = true t.depth = 0 t.abs_filename = dirname else t.filename = item.filename t.depth = get_depth(item.filename) t.abs_filename = dirname .. PATHSEP .. item.filename end t.name = basename t.type = item.type t.dir = dir -- points to top level "dir" item dir_cache[cache_name] = t end return t end function TreeView:get_name() return "Project" end function TreeView:get_item_height() return style.font:get_height() + style.padding.y end function TreeView:invalidate_cache(dirname) for _, v in pairs(self.cache[dirname]) do v.skip = nil end end function TreeView:check_cache() for i = 1, #core.project_directories do local dir = core.project_directories[i] -- invalidate cache's skip values if directory is declared dirty if dir.is_dirty and self.cache[dir.name] then self:invalidate_cache(dir.name) end dir.is_dirty = false end end function TreeView:each_item() return coroutine.wrap(function() self:check_cache() local count_lines = 0 local ox, oy = self:get_content_offset() local y = oy + style.padding.y local w = self.size.x local h = self:get_item_height() for k = 1, #core.project_directories do local dir = core.project_directories[k] local dir_cached = self:get_cached(dir, dir.item, dir.name) coroutine.yield(dir_cached, ox, y, w, h) count_lines = count_lines + 1 y = y + h local i = 1 while i <= #dir.files and dir_cached.expanded do local item = dir.files[i] local cached = self:get_cached(dir, item, dir.name) coroutine.yield(cached, ox, y, w, h) count_lines = count_lines + 1 y = y + h i = i + 1 if not cached.expanded then if cached.skip then i = cached.skip else local depth = cached.depth while i <= #dir.files do if get_depth(dir.files[i].filename) <= depth then break end i = i + 1 end cached.skip = i end end end -- while files end -- for directories self.count_lines = count_lines end) end function TreeView:get_text_bounding_box(item, x, y, w, h) local icon_width = style.icon_font:get_width("D") local xoffset = item.depth * style.padding.x + style.padding.x + icon_width x = x + xoffset w = style.font:get_width(item.name) + 2 * style.padding.x return x, y, w, h end function TreeView:on_mouse_moved(px, py, ...) TreeView.super.on_mouse_moved(self, px, py, ...) if self.dragging_scrollbar then return end local item_changed, tooltip_changed for item, x,y,w,h in self:each_item() do if px > x and py > y and px <= x + w and py <= y + h then item_changed = true self.hovered_item = item x,y,w,h = self:get_text_bounding_box(item, x,y,w,h) if px > x and py > y and px <= x + w and py <= y + h then tooltip_changed = true self.tooltip.x, self.tooltip.y = px, py self.tooltip.begin = system.get_time() end break end end if not item_changed then self.hovered_item = nil end if not tooltip_changed then self.tooltip.x, self.tooltip.y = nil, nil end end local function create_directory_in(item) local path = item.abs_filename core.command_view:enter("Create directory in " .. path, function(text) local dirname = path .. PATHSEP .. text local success, err = system.mkdir(dirname) if not success then core.error("cannot create directory %q: %s", dirname, err) end item.expanded = true end) end function TreeView:on_mouse_pressed(button, x, y, clicks) local caught = TreeView.super.on_mouse_pressed(self, button, x, y, clicks) if caught then return end local hovered_item = self.hovered_item if not hovered_item then return elseif hovered_item.type == "dir" then if keymap.modkeys["ctrl"] and button == "left" then create_directory_in(hovered_item) else hovered_item.expanded = not hovered_item.expanded if hovered_item.dir.files_limit then core.update_project_subdir(hovered_item.dir, hovered_item.filename, hovered_item.expanded) core.project_subdir_set_show(hovered_item.dir, hovered_item.filename, hovered_item.expanded) end end else core.try(function() local doc_filename = common.relative_path(core.project_dir, hovered_item.abs_filename) core.root_view:open_doc(core.open_doc(doc_filename)) end) end end function TreeView:update() -- update width local dest = self.visible and self.target_size or 0 if self.init_size then self.size.x = dest self.init_size = false else self:move_towards(self.size, "x", dest) end local duration = system.get_time() - self.tooltip.begin if self.hovered_item and self.tooltip.x and duration > tooltip_delay then self:move_towards(self.tooltip, "alpha", tooltip_alpha, tooltip_alpha_rate) else self.tooltip.alpha = 0 end TreeView.super.update(self) end function TreeView:get_scrollable_size() return self.count_lines and self:get_item_height() * (self.count_lines + 1) or math.huge end function TreeView:draw_tooltip() local text = common.home_encode(self.hovered_item.abs_filename) local w, h = style.font:get_width(text), style.font:get_height(text) local x, y = self.tooltip.x + tooltip_offset, self.tooltip.y + tooltip_offset w, h = w + style.padding.x, h + style.padding.y if x + w > core.root_view.root_node.size.x then -- check if we can span right x = x - w -- span left instead end local bx, by = x - tooltip_border, y - tooltip_border local bw, bh = w + 2 * tooltip_border, h + 2 * tooltip_border renderer.draw_rect(bx, by, bw, bh, replace_alpha(style.text, self.tooltip.alpha)) renderer.draw_rect(x, y, w, h, replace_alpha(style.background2, self.tooltip.alpha)) common.draw_text(style.font, replace_alpha(style.text, self.tooltip.alpha), text, "center", x, y, w, h) end function TreeView:draw() self:draw_background(style.background2) local icon_width = style.icon_font:get_width("D") local spacing = style.icon_font:get_width("f") / 2 local doc = core.active_view.doc local active_filename = doc and system.absolute_path(doc.filename or "") for item, x,y,w,h in self:each_item() do local color = style.text -- highlight active_view doc if item.abs_filename == active_filename then color = style.accent end -- hovered item background if item == self.hovered_item then renderer.draw_rect(x, y, w, h, style.line_highlight) color = style.accent end -- icons x = x + item.depth * style.padding.x + style.padding.x if item.type == "dir" then local icon1 = item.expanded and "-" or "+" local icon2 = item.expanded and "D" or "d" common.draw_text(style.icon_font, color, icon1, nil, x, y, 0, h) x = x + style.padding.x common.draw_text(style.icon_font, color, icon2, nil, x, y, 0, h) x = x + icon_width else x = x + style.padding.x common.draw_text(style.icon_font, color, "f", nil, x, y, 0, h) x = x + icon_width end -- text x = x + spacing x = common.draw_text(style.font, color, item.name, nil, x, y, 0, h) end self:draw_scrollbar() if self.hovered_item and self.tooltip.alpha > 0 then core.root_view:defer_draw(self.draw_tooltip, self) end end -- init local view = TreeView() local node = core.root_view:get_active_node() local treeview_node = node:split("left", view, {x = true}, true) -- The toolbarview plugin is special because it is plugged inside -- a treeview pane which is itelf provided in a plugin. -- We therefore break the usual plugin's logic that would require each -- plugin to be independent of each other. In addition it is not the -- plugin module that plug itself in the active node but it is plugged here -- in the treeview node. local toolbar_plugin, ToolbarView = core.try(require, "plugins.toolbarview") if config.toolbarview ~= false and toolbar_plugin then local toolbar_view = ToolbarView() treeview_node:split("down", toolbar_view, {y = true}) local min_toolbar_width = toolbar_view:get_min_width() view:set_target_size("x", math.max(default_treeview_size, min_toolbar_width)) command.add(nil, { ["toolbar:toggle"] = function() toolbar_view:toggle_visible() end, }) end -- register commands and keymap command.add(nil, { ["treeview:toggle"] = function() view.visible = not view.visible end, }) keymap.add { ["ctrl+\\"] = "treeview:toggle" }