#include #include #include #include #include #include #include FT_FREETYPE_H #include FT_LCD_FILTER_H #include FT_OUTLINE_H #include FT_SYSTEM_H #include "renderer.h" #include "renwindow.h" // uncomment the line below for more debugging information through printf // #define RENDERER_DEBUG static RenWindow **window_list = NULL; static RenWindow *target_window = NULL; static size_t window_count = 0; // draw_rect_surface is used as a 1x1 surface to simplify ren_draw_rect with blending static SDL_Surface *draw_rect_surface = NULL; static FT_Library library = NULL; #define check_alloc(P) _check_alloc(P, __FILE__, __LINE__) static void* _check_alloc(void *ptr, const char *const file, size_t ln) { if (!ptr) { fprintf(stderr, "%s:%zu: memory allocation failed\n", file, ln); exit(EXIT_FAILURE); } return ptr; } /************************* Fonts *************************/ // approximate number of glyphs per atlas surface #define GLYPHS_PER_ATLAS 256 // some padding to add to atlas surface to store more glyphs #define FONT_HEIGHT_OVERFLOW_PX 6 #define FONT_WIDTH_OVERFLOW_PX 6 // maximum unicode codepoint supported (https://stackoverflow.com/a/52203901) #define MAX_UNICODE 0x10FFFF // number of rows and columns in the codepoint map #define CHARMAP_ROW 128 #define CHARMAP_COL (MAX_UNICODE / CHARMAP_ROW) // the maximum number of glyphs for OpenType #define MAX_GLYPHS 65535 // number of rows and columns in the glyph map #define GLYPHMAP_ROW 128 #define GLYPHMAP_COL (MAX_GLYPHS / GLYPHMAP_ROW) // number of subpixel bitmaps #define SUBPIXEL_BITMAPS_CACHED 3 typedef enum { EGlyphNone = 0, EGlyphLoaded = (1 << 0L), EGlyphBitmap = (1 << 1L), // currently no-op because blits are always assumed to be dual source EGlyphDualSource = (1 << 2L), } ERenGlyphFlags; // metrics for a loaded glyph typedef struct { unsigned short atlas_idx, surface_idx; unsigned int x1, y0, y1, flags; int bitmap_left, bitmap_top; float xadvance; } GlyphMetric; // maps codepoints -> glyph IDs typedef struct { unsigned int *rows[CHARMAP_ROW]; } CharMap; // a bitmap atlas with a fixed width, each surface acting as a bump allocator typedef struct { SDL_Surface **surfaces; unsigned int width, nsurface; } GlyphAtlas; // maps glyph IDs -> glyph metrics typedef struct { // accessed with metrics[bitmap_idx][glyph_id / nrow][glyph_id - (row * ncol)] GlyphMetric *metrics[SUBPIXEL_BITMAPS_CACHED][GLYPHMAP_ROW]; // accessed with atlas[bitmap_idx][atlas_idx].surfaces[surface_idx] GlyphAtlas *atlas[SUBPIXEL_BITMAPS_CACHED]; size_t natlas, bytesize; } GlyphMap; typedef struct RenFont { FT_Face face; CharMap charmap; GlyphMap glyphs; #ifdef LITE_USE_SDL_RENDERER int scale; #endif float size, space_advance; unsigned short max_height, baseline, height, tab_size; unsigned short underline_thickness; ERenFontAntialiasing antialiasing; ERenFontHinting hinting; unsigned char style; char path[]; } RenFont; #ifdef LITE_USE_SDL_RENDERER void update_font_scale(RenWindow *window_renderer, RenFont **fonts) { if (window_renderer == NULL) return; const int surface_scale = renwin_get_surface(window_renderer).scale; for (int i = 0; i < FONT_FALLBACK_MAX && fonts[i]; ++i) { if (fonts[i]->scale != surface_scale) { ren_font_group_set_size(fonts, fonts[0]->size, surface_scale); return; } } } #endif static const char* utf8_to_codepoint(const char *p, const char *endp, unsigned *dst) { const unsigned char *up = (unsigned char*)p; unsigned res, n; switch (*p & 0xf0) { case 0xf0 : res = *up & 0x07; n = 3; break; case 0xe0 : res = *up & 0x0f; n = 2; break; case 0xd0 : case 0xc0 : res = *up & 0x1f; n = 1; break; default : res = *up; n = 0; break; } while (up < (const unsigned char *)endp && n--) { res = (res << 6) | (*(++up) & 0x3f); } *dst = res; return (const char*)up + 1; } static int font_set_load_options(RenFont* font) { int load_target = font->antialiasing == FONT_ANTIALIASING_NONE ? FT_LOAD_TARGET_MONO : (font->hinting == FONT_HINTING_SLIGHT ? FT_LOAD_TARGET_LIGHT : FT_LOAD_TARGET_NORMAL); int hinting = font->hinting == FONT_HINTING_NONE ? FT_LOAD_NO_HINTING : FT_LOAD_FORCE_AUTOHINT; return load_target | hinting; } static int font_set_render_options(RenFont* font) { if (font->antialiasing == FONT_ANTIALIASING_NONE) return FT_RENDER_MODE_MONO; if (font->antialiasing == FONT_ANTIALIASING_SUBPIXEL) { unsigned char weights[] = { 0x10, 0x40, 0x70, 0x40, 0x10 } ; switch (font->hinting) { case FONT_HINTING_NONE: FT_Library_SetLcdFilter(library, FT_LCD_FILTER_NONE); break; case FONT_HINTING_SLIGHT: case FONT_HINTING_FULL: FT_Library_SetLcdFilterWeights(library, weights); break; } return FT_RENDER_MODE_LCD; } else { switch (font->hinting) { case FONT_HINTING_NONE: return FT_RENDER_MODE_NORMAL; break; case FONT_HINTING_SLIGHT: return FT_RENDER_MODE_LIGHT; break; case FONT_HINTING_FULL: return FT_RENDER_MODE_LIGHT; break; } } return 0; } static int font_set_style(FT_Outline* outline, int x_translation, unsigned char style) { FT_Outline_Translate(outline, x_translation, 0 ); if (style & FONT_STYLE_SMOOTH) FT_Outline_Embolden(outline, 1 << 5); if (style & FONT_STYLE_BOLD) FT_Outline_EmboldenXY(outline, 1 << 5, 0); if (style & FONT_STYLE_ITALIC) { FT_Matrix matrix = { 1 << 16, 1 << 14, 0, 1 << 16 }; FT_Outline_Transform(outline, &matrix); } return 0; } static unsigned int font_get_glyph_id(RenFont *font, unsigned int codepoint) { if (codepoint > MAX_UNICODE) return 0; size_t row = codepoint / CHARMAP_COL; size_t col = codepoint - (row * CHARMAP_COL); if (!font->charmap.rows[row]) font->charmap.rows[row] = check_alloc(calloc(sizeof(unsigned int), CHARMAP_COL)); if (font->charmap.rows[row][col] == 0) { unsigned int glyph_id = FT_Get_Char_Index(font->face, codepoint); // use -1 as a sentinel value for "glyph not available", a bit risky, but OpenType // uses uint16 to store glyph IDs. In theory this cannot ever be reached font->charmap.rows[row][col] = glyph_id ? glyph_id : (unsigned int) -1; } return font->charmap.rows[row][col] == (unsigned int) -1 ? 0 : font->charmap.rows[row][col]; } #define FONT_IS_SUBPIXEL(F) ((F)->antialiasing == FONT_ANTIALIASING_SUBPIXEL) #define FONT_BITMAP_COUNT(F) ((F)->antialiasing == FONT_ANTIALIASING_SUBPIXEL ? SUBPIXEL_BITMAPS_CACHED : 1) static SDL_Surface *font_allocate_glyph_surface(RenFont *font, FT_GlyphSlot slot, int bitmap_idx, GlyphMetric *metric) { // get an atlas with the correct width int atlas_idx = -1; for (int i = 0; i < font->glyphs.natlas; i++) { if (font->glyphs.atlas[bitmap_idx][i].width >= metric->x1) { atlas_idx = i; break; } } if (atlas_idx < 0) { // create a new atlas with the correct width, for each subpixel bitmap for (int i = 0; i < FONT_BITMAP_COUNT(font); i++) { font->glyphs.atlas[i] = check_alloc(realloc(font->glyphs.atlas[i], sizeof(GlyphAtlas) * (font->glyphs.natlas + 1))); font->glyphs.atlas[i][font->glyphs.natlas] = (GlyphAtlas) { .width = metric->x1 + FONT_WIDTH_OVERFLOW_PX, .nsurface = 0, .surfaces = NULL, }; } font->glyphs.bytesize += sizeof(GlyphAtlas); atlas_idx = font->glyphs.natlas++; } metric->atlas_idx = atlas_idx; GlyphAtlas *atlas = &font->glyphs.atlas[bitmap_idx][atlas_idx]; // find the surface with the minimum height that can fit the glyph (limited to last 100 surfaces) int surface_idx = -1, max_surface_idx = (int) atlas->nsurface - 100, min_waste = INT_MAX; for (int i = atlas->nsurface - 1; i >= 0 && i > max_surface_idx; i--) { assert(atlas->surfaces[i]->userdata); GlyphMetric *m = (GlyphMetric *) atlas->surfaces[i]->userdata; int new_min_waste = (int) atlas->surfaces[i]->h - (int) m->y1; if (new_min_waste >= metric->y1 && new_min_waste < min_waste) { surface_idx = i; min_waste = new_min_waste; } } if (surface_idx < 0) { // allocate a new surface array, and a surface int h = FONT_HEIGHT_OVERFLOW_PX + (double) font->face->size->metrics.height / 64.0f; if (h <= FONT_HEIGHT_OVERFLOW_PX) h += slot->bitmap.rows; if (h <= FONT_HEIGHT_OVERFLOW_PX) h += font->size; atlas->surfaces = check_alloc(realloc(atlas->surfaces, sizeof(SDL_Surface *) * (atlas->nsurface + 1))); atlas->surfaces[atlas->nsurface] = check_alloc(SDL_CreateRGBSurface( 0, atlas->width, GLYPHS_PER_ATLAS * h, FONT_BITMAP_COUNT(font) * 8, 0, 0, 0, 0 )); atlas->surfaces[atlas->nsurface]->userdata = NULL; surface_idx = atlas->nsurface++; font->glyphs.bytesize += (sizeof(SDL_Surface *) + sizeof(SDL_Surface) + atlas->width * GLYPHS_PER_ATLAS * h * FONT_BITMAP_COUNT(font)); } metric->surface_idx = surface_idx; if (atlas->surfaces[surface_idx]->userdata) { GlyphMetric *last_metric = (GlyphMetric *) atlas->surfaces[surface_idx]->userdata; metric->y0 = last_metric->y1; metric->y1 += last_metric->y1; } atlas->surfaces[surface_idx]->userdata = (void *) metric; return atlas->surfaces[surface_idx]; } static void font_load_glyph(RenFont *font, unsigned int glyph_id) { unsigned int render_option = font_set_render_options(font); unsigned int load_option = font_set_load_options(font); // load the font without hinting to fix an issue with monospaced fonts, // because freetype doesn't report the correct LSB and RSB delta. Transformation & subpixel positioning don't affect // the xadvance, so we can save some time by not doing this step multiple times if (FT_Load_Glyph(font->face, glyph_id, (load_option | FT_LOAD_BITMAP_METRICS_ONLY | FT_LOAD_NO_HINTING) & ~FT_LOAD_FORCE_AUTOHINT) != 0) return; double unhinted_xadv = font->face->glyph->advance.x / 64.0f; // render the glyph for all bitmap int bitmaps = FONT_BITMAP_COUNT(font); int row = glyph_id / GLYPHMAP_COL, col = glyph_id - (row * GLYPHMAP_COL); for (int bitmap_idx = 0; bitmap_idx < bitmaps; bitmap_idx++) { FT_GlyphSlot slot = font->face->glyph; if (FT_Load_Glyph(font->face, glyph_id, load_option | FT_LOAD_BITMAP_METRICS_ONLY) != 0 || font_set_style(&slot->outline, bitmap_idx * (64 / SUBPIXEL_BITMAPS_CACHED), font->style) != 0 || FT_Render_Glyph(slot, render_option) != 0) return; // save the metrics if (!font->glyphs.metrics[bitmap_idx][row]) { font->glyphs.metrics[bitmap_idx][row] = check_alloc(calloc(sizeof(GlyphMetric), GLYPHMAP_COL)); font->glyphs.bytesize += sizeof(GlyphMetric) * GLYPHMAP_COL; } GlyphMetric *metric = &font->glyphs.metrics[bitmap_idx][row][col]; metric->flags = EGlyphLoaded; metric->xadvance = unhinted_xadv; // if this bitmap is empty, or has a format we don't support, just store the xadvance if (!slot->bitmap.width || !slot->bitmap.rows || !slot->bitmap.buffer || (slot->bitmap.pixel_mode != FT_PIXEL_MODE_MONO && slot->bitmap.pixel_mode != FT_PIXEL_MODE_GRAY && slot->bitmap.pixel_mode != FT_PIXEL_MODE_LCD)) continue; unsigned int glyph_width = slot->bitmap.width / bitmaps; // FT_PIXEL_MODE_MONO uses 1 bit per pixel packed bitmap if (slot->bitmap.pixel_mode == FT_PIXEL_MODE_MONO) glyph_width *= 8; metric->x1 = glyph_width; metric->y1 = slot->bitmap.rows; metric->bitmap_left = slot->bitmap_left; metric->bitmap_top = slot->bitmap_top; metric->flags |= (EGlyphBitmap | EGlyphDualSource); // find the best surface to copy the glyph over, and copy it SDL_Surface *surface = font_allocate_glyph_surface(font, slot, bitmap_idx, metric); uint8_t* pixels = surface->pixels; for (unsigned int line = 0; line < slot->bitmap.rows; ++line) { int target_offset = surface->pitch * (line + metric->y0); // x0 is always assumed to be 0 int source_offset = line * slot->bitmap.pitch; if (font->antialiasing == FONT_ANTIALIASING_NONE) { for (unsigned int column = 0; column < slot->bitmap.width; ++column) { int current_source_offset = source_offset + (column / 8); int source_pixel = slot->bitmap.buffer[current_source_offset]; pixels[++target_offset] = ((source_pixel >> (7 - (column % 8))) & 0x1) * 0xFF; } } else { memcpy(&pixels[target_offset], &slot->bitmap.buffer[source_offset], slot->bitmap.width); } } } } // https://en.wikipedia.org/wiki/Whitespace_character static inline int is_whitespace(unsigned int codepoint) { switch (codepoint) { case 0x20: case 0x85: case 0xA0: case 0x1680: case 0x2028: case 0x2029: case 0x202F: case 0x205F: case 0x3000: return 1; } return (codepoint >= 0x9 && codepoint <= 0xD) || (codepoint >= 0x2000 && codepoint <= 0x200A); } static inline GlyphMetric *font_get_glyph(RenFont *font, unsigned int glyph_id, int subpixel_idx) { int row = glyph_id / GLYPHMAP_COL, col = glyph_id - (row * GLYPHMAP_COL); return font->glyphs.metrics[subpixel_idx][row] ? &font->glyphs.metrics[subpixel_idx][row][col] : NULL; } static RenFont *font_group_get_glyph(RenFont **fonts, unsigned int codepoint, int subpixel_idx, SDL_Surface **surface, GlyphMetric **metric) { if (subpixel_idx < 0) subpixel_idx += SUBPIXEL_BITMAPS_CACHED; RenFont *font = NULL; unsigned int glyph_id = 0; for (int i = 0; i < FONT_FALLBACK_MAX && fonts[i]; i++) { font = fonts[i]; glyph_id = font_get_glyph_id(fonts[i], codepoint); // use the first font that has representation for the glyph ID, but for whitespaces always use the first font if (glyph_id || is_whitespace(codepoint)) break; } // load the glyph if it is not loaded subpixel_idx = FONT_IS_SUBPIXEL(font) ? subpixel_idx : 0; GlyphMetric *m = font_get_glyph(font, glyph_id, subpixel_idx); if (!m || !(m->flags & EGlyphLoaded)) font_load_glyph(font, glyph_id); // if the glyph ID (possibly 0) is not available and we are not trying to load whitespace, try to load U+25A1 (box character) if ((!m || !(m->flags & EGlyphLoaded)) && codepoint != 0x25A1 && !is_whitespace(codepoint)) return font_group_get_glyph(fonts, 0x25A1, subpixel_idx, surface, metric); // fetch the glyph metrics again and save it m = font_get_glyph(font, glyph_id, subpixel_idx); if (metric && m) *metric = m; if (surface && m && m->flags & EGlyphBitmap) *surface = font->glyphs.atlas[subpixel_idx][m->atlas_idx].surfaces[m->surface_idx]; return font; } static void font_clear_glyph_cache(RenFont* font) { int bitmaps = FONT_BITMAP_COUNT(font); for (int bitmap_idx = 0; bitmap_idx < bitmaps; bitmap_idx++) { for (int atlas_idx = 0; atlas_idx < font->glyphs.natlas; atlas_idx++) { GlyphAtlas *atlas = &font->glyphs.atlas[bitmap_idx][atlas_idx]; for (int surface_idx = 0; surface_idx < atlas->nsurface; surface_idx++) { SDL_FreeSurface(atlas->surfaces[surface_idx]); } free(atlas->surfaces); } free(font->glyphs.atlas[bitmap_idx]); font->glyphs.atlas[bitmap_idx] = NULL; // clear glyph metric for (int glyphmap_row = 0; glyphmap_row < GLYPHMAP_ROW; glyphmap_row++) { free(font->glyphs.metrics[bitmap_idx][glyphmap_row]); font->glyphs.metrics[bitmap_idx][glyphmap_row] = NULL; } } font->glyphs.bytesize = 0; font->glyphs.natlas = 0; } // based on https://github.com/libsdl-org/SDL_ttf/blob/2a094959055fba09f7deed6e1ffeb986188982ae/SDL_ttf.c#L1735 static unsigned long font_file_read(FT_Stream stream, unsigned long offset, unsigned char *buffer, unsigned long count) { uint64_t amount; SDL_RWops *file = (SDL_RWops *) stream->descriptor.pointer; SDL_RWseek(file, (int) offset, RW_SEEK_SET); if (count == 0) return 0; amount = SDL_RWread(file, buffer, sizeof(char), count); if (amount <= 0) return 0; return (unsigned long) amount; } static void font_file_close(FT_Stream stream) { if (stream && stream->descriptor.pointer) SDL_RWclose((SDL_RWops *) stream->descriptor.pointer); free(stream); } static int font_set_face_metrics(RenFont *font, FT_Face face) { FT_Error err; if ((err = FT_Set_Pixel_Sizes(face, 0, (int) font->size)) != 0) return err; font->face = face; if(FT_IS_SCALABLE(face)) { font->height = (short)((face->height / (float)face->units_per_EM) * font->size); font->baseline = (short)((face->ascender / (float)face->units_per_EM) * font->size); font->underline_thickness = (unsigned short)((face->underline_thickness / (float)face->units_per_EM) * font->size); } else { font->height = (short) font->face->size->metrics.height / 64.0f; font->baseline = (short) font->face->size->metrics.ascender / 64.0f; } if(!font->underline_thickness) font->underline_thickness = ceil((double) font->height / 14.0); if ((err = FT_Load_Char(face, ' ', (font_set_load_options(font) | FT_LOAD_BITMAP_METRICS_ONLY | FT_LOAD_NO_HINTING) & ~FT_LOAD_FORCE_AUTOHINT)) != 0) return err; font->space_advance = face->glyph->advance.x / 64.0f; return 0; } RenFont* ren_font_load(const char* path, float size, ERenFontAntialiasing antialiasing, ERenFontHinting hinting, unsigned char style) { SDL_RWops *file = NULL; RenFont *font = NULL; FT_Face face = NULL; FT_Stream stream = NULL; file = SDL_RWFromFile(path, "rb"); if (!file) return NULL; int len = strlen(path); font = check_alloc(calloc(1, sizeof(RenFont) + len + 1)); strcpy(font->path, path); font->size = size; font->antialiasing = antialiasing; font->hinting = hinting; font->style = style; font->tab_size = 2; #ifdef LITE_USE_SDL_RENDERER font->scale = 1; #endif stream = check_alloc(calloc(1, sizeof(FT_StreamRec))); if (!stream) goto stream_failure; stream->read = &font_file_read; stream->close = &font_file_close; stream->descriptor.pointer = file; stream->pos = 0; stream->size = (unsigned long) SDL_RWsize(file); if (FT_Open_Face(library, &(FT_Open_Args) { .flags = FT_OPEN_STREAM, .stream = stream }, 0, &face) != 0) goto failure; if (font_set_face_metrics(font, face) != 0) goto failure; return font; stream_failure: if (file) SDL_RWclose(file); failure: if (face) FT_Done_Face(face); if (font) free(font); return NULL; } RenFont* ren_font_copy(RenFont* font, float size, ERenFontAntialiasing antialiasing, ERenFontHinting hinting, int style) { antialiasing = antialiasing == -1 ? font->antialiasing : antialiasing; hinting = hinting == -1 ? font->hinting : hinting; style = style == -1 ? font->style : style; return ren_font_load(font->path, size, antialiasing, hinting, style); } const char* ren_font_get_path(RenFont *font) { return font->path; } void ren_font_free(RenFont* font) { font_clear_glyph_cache(font); // free codepoint cache as well for (int i = 0; i < CHARMAP_ROW; i++) { free(font->charmap.rows[i]); } FT_Done_Face(font->face); free(font); } void ren_font_group_set_tab_size(RenFont **fonts, int n) { for (int j = 0; j < FONT_FALLBACK_MAX && fonts[j]; ++j) { fonts[j]->tab_size = n; } } int ren_font_group_get_tab_size(RenFont **fonts) { return fonts[0]->tab_size; } float ren_font_group_get_size(RenFont **fonts) { return fonts[0]->size; } void ren_font_group_set_size(RenFont **fonts, float size, int surface_scale) { for (int i = 0; i < FONT_FALLBACK_MAX && fonts[i]; ++i) { font_clear_glyph_cache(fonts[i]); fonts[i]->size = size; fonts[i]->tab_size = 2; #ifdef LITE_USE_SDL_RENDERER fonts[i]->scale = surface_scale; #endif font_set_face_metrics(fonts[i], fonts[i]->face); } } int ren_font_group_get_height(RenFont **fonts) { return fonts[0]->height; } // some fonts provide xadvance for whitespaces (e.g. Unifont), which we need to ignore #define FONT_GET_XADVANCE(F, C, M) (is_whitespace((C)) || !(M) || !(M)->xadvance \ ? (F)->space_advance * (float) ((C) == '\t' ? (F)->tab_size : 1) \ : (M)->xadvance) double ren_font_group_get_width(RenFont **fonts, const char *text, size_t len, int *x_offset) { double width = 0; const char* end = text + len; bool set_x_offset = x_offset == NULL; while (text < end) { unsigned int codepoint; text = utf8_to_codepoint(text, end, &codepoint); GlyphMetric *metric = NULL; font_group_get_glyph(fonts, codepoint, 0, NULL, &metric); width += FONT_GET_XADVANCE(fonts[0], codepoint, metric); if (!set_x_offset && metric) { set_x_offset = true; *x_offset = metric->bitmap_left; // TODO: should this be scaled by the surface scale? } } if (!set_x_offset) *x_offset = 0; #ifdef LITE_USE_SDL_RENDERER return width / fonts[0]->scale; #else return width; #endif } #ifdef RENDERER_DEBUG // this function can be used to debug font atlases, it is not public void ren_font_dump(RenFont *font) { char filename[1024]; int bitmaps = FONT_BITMAP_COUNT(font); for (int bitmap_idx = 0; bitmap_idx < bitmaps; bitmap_idx++) { for (int atlas_idx = 0; atlas_idx < font->glyphs.natlas; atlas_idx++) { GlyphAtlas *atlas = &font->glyphs.atlas[bitmap_idx][atlas_idx]; for (int surface_idx = 0; surface_idx < atlas->nsurface; surface_idx++) { snprintf(filename, 1024, "%s-%d-%d-%d.bmp", font->face->family_name, bitmap_idx, atlas_idx, surface_idx); SDL_SaveBMP(atlas->surfaces[surface_idx], filename); } } } fprintf(stderr, "%s: %zu bytes\n", font->face->family_name, font->glyphs.bytesize); } #endif double ren_draw_text(RenSurface *rs, RenFont **fonts, const char *text, size_t len, float x, int y, RenColor color) { SDL_Surface *surface = rs->surface; SDL_Rect clip; SDL_GetClipRect(surface, &clip); const int surface_scale = rs->scale; double pen_x = x * surface_scale; y *= surface_scale; const char* end = text + len; uint8_t* destination_pixels = surface->pixels; int clip_end_x = clip.x + clip.w, clip_end_y = clip.y + clip.h; RenFont* last = NULL; double last_pen_x = x; bool underline = fonts[0]->style & FONT_STYLE_UNDERLINE; bool strikethrough = fonts[0]->style & FONT_STYLE_STRIKETHROUGH; while (text < end) { unsigned int codepoint, r, g, b; text = utf8_to_codepoint(text, end, &codepoint); SDL_Surface *font_surface = NULL; GlyphMetric *metric = NULL; RenFont* font = font_group_get_glyph(fonts, codepoint, (int)(fmod(pen_x, 1.0) * SUBPIXEL_BITMAPS_CACHED), &font_surface, &metric); if (!metric) break; int start_x = floor(pen_x) + metric->bitmap_left; int end_x = metric->x1 + start_x; // x0 is assumed to be 0 int glyph_end = metric->x1, glyph_start = 0; if (!font_surface && !is_whitespace(codepoint)) ren_draw_rect(rs, (RenRect){ start_x + 1, y, font->space_advance - 1, ren_font_group_get_height(fonts) }, color); if (!is_whitespace(codepoint) && font_surface && color.a > 0 && end_x >= clip.x && start_x < clip_end_x) { uint8_t* source_pixels = font_surface->pixels; for (int line = metric->y0; line < metric->y1; ++line) { int target_y = line - metric->y0 + y - metric->bitmap_top + (fonts[0]->baseline * surface_scale); if (target_y < clip.y) continue; if (target_y >= clip_end_y) break; if (start_x + (glyph_end - glyph_start) >= clip_end_x) glyph_end = glyph_start + (clip_end_x - start_x); if (start_x < clip.x) { int offset = clip.x - start_x; start_x += offset; glyph_start += offset; } uint32_t* destination_pixel = (uint32_t*)&(destination_pixels[surface->pitch * target_y + start_x * surface->format->BytesPerPixel ]); uint8_t* source_pixel = &source_pixels[line * font_surface->pitch + glyph_start * font_surface->format->BytesPerPixel]; for (int x = glyph_start; x < glyph_end; ++x) { uint32_t destination_color = *destination_pixel; // the standard way of doing this would be SDL_GetRGBA, but that introduces a performance regression. needs to be investigated SDL_Color dst = { (destination_color & surface->format->Rmask) >> surface->format->Rshift, (destination_color & surface->format->Gmask) >> surface->format->Gshift, (destination_color & surface->format->Bmask) >> surface->format->Bshift, (destination_color & surface->format->Amask) >> surface->format->Ashift }; SDL_Color src; if (font->antialiasing == FONT_ANTIALIASING_SUBPIXEL) { src.r = *(source_pixel++); src.g = *(source_pixel++); } else { src.r = *(source_pixel); src.g = *(source_pixel); } src.b = *(source_pixel++); src.a = 0xFF; r = (color.r * src.r * color.a + dst.r * (65025 - src.r * color.a) + 32767) / 65025; g = (color.g * src.g * color.a + dst.g * (65025 - src.g * color.a) + 32767) / 65025; b = (color.b * src.b * color.a + dst.b * (65025 - src.b * color.a) + 32767) / 65025; // the standard way of doing this would be SDL_GetRGBA, but that introduces a performance regression. needs to be investigated *destination_pixel++ = (unsigned int) dst.a << surface->format->Ashift | r << surface->format->Rshift | g << surface->format->Gshift | b << surface->format->Bshift; } } } float adv = FONT_GET_XADVANCE(fonts[0], codepoint, metric); if(!last) last = font; else if(font != last || text == end) { double local_pen_x = text == end ? pen_x + adv : pen_x; if (underline) ren_draw_rect(rs, (RenRect){last_pen_x, y / surface_scale + last->height - 1, (local_pen_x - last_pen_x) / surface_scale, last->underline_thickness * surface_scale}, color); if (strikethrough) ren_draw_rect(rs, (RenRect){last_pen_x, y / surface_scale + last->height / 2, (local_pen_x - last_pen_x) / surface_scale, last->underline_thickness * surface_scale}, color); last = font; last_pen_x = pen_x; } pen_x += adv; } return pen_x / surface_scale; } /******************* Rectangles **********************/ static inline RenColor blend_pixel(RenColor dst, RenColor src) { int ia = 0xff - src.a; dst.r = ((src.r * src.a) + (dst.r * ia)) >> 8; dst.g = ((src.g * src.a) + (dst.g * ia)) >> 8; dst.b = ((src.b * src.a) + (dst.b * ia)) >> 8; return dst; } void ren_draw_rect(RenSurface *rs, RenRect rect, RenColor color) { if (color.a == 0) { return; } SDL_Surface *surface = rs->surface; const int surface_scale = rs->scale; SDL_Rect dest_rect = { rect.x * surface_scale, rect.y * surface_scale, rect.width * surface_scale, rect.height * surface_scale }; if (color.a == 0xff) { uint32_t translated = SDL_MapRGB(surface->format, color.r, color.g, color.b); SDL_FillRect(surface, &dest_rect, translated); } else { // Seems like SDL doesn't handle clipping as we expect when using // scaled blitting, so we "clip" manually. SDL_Rect clip; SDL_GetClipRect(surface, &clip); if (!SDL_IntersectRect(&clip, &dest_rect, &dest_rect)) return; uint32_t *pixel = (uint32_t *)draw_rect_surface->pixels; *pixel = SDL_MapRGBA(draw_rect_surface->format, color.r, color.g, color.b, color.a); SDL_BlitScaled(draw_rect_surface, NULL, surface, &dest_rect); } } /*************** Window Management ****************/ static void ren_add_window(RenWindow *window_renderer) { window_count += 1; window_list = realloc(window_list, window_count * sizeof(RenWindow*)); window_list[window_count-1] = window_renderer; } static void ren_remove_window(RenWindow *window_renderer) { for (size_t i = 0; i < window_count; ++i) { if (window_list[i] == window_renderer) { window_count -= 1; memmove(&window_list[i], &window_list[i+1], window_count - i); return; } } } int ren_init(void) { int err; draw_rect_surface = SDL_CreateRGBSurface(0, 1, 1, 32, 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF); if ((err = FT_Init_FreeType(&library)) != 0) return err; return 0; } void ren_free(void) { SDL_FreeSurface(draw_rect_surface); FT_Done_FreeType(library); } RenWindow* ren_create(SDL_Window *win) { assert(win); RenWindow* window_renderer = calloc(1, sizeof(RenWindow)); window_renderer->window = win; renwin_init_surface(window_renderer); renwin_init_command_buf(window_renderer); renwin_clip_to_surface(window_renderer); ren_add_window(window_renderer); return window_renderer; } void ren_destroy(RenWindow* window_renderer) { assert(window_renderer); ren_remove_window(window_renderer); renwin_free(window_renderer); free(window_renderer->command_buf); window_renderer->command_buf = NULL; window_renderer->command_buf_size = 0; free(window_renderer); } void ren_resize_window(RenWindow *window_renderer) { renwin_resize_surface(window_renderer); renwin_update_scale(window_renderer); } // TODO: Does not work nicely with multiple windows void ren_update_rects(RenWindow *window_renderer, RenRect *rects, int count) { static bool initial_frame = true; renwin_update_rects(window_renderer, rects, count); if (initial_frame) { renwin_show_window(window_renderer); initial_frame = false; } } void ren_set_clip_rect(RenWindow *window_renderer, RenRect rect) { renwin_set_clip_rect(window_renderer, rect); } void ren_get_size(RenWindow *window_renderer, int *x, int *y) { RenSurface rs = renwin_get_surface(window_renderer); *x = rs.surface->w; *y = rs.surface->h; #ifdef LITE_USE_SDL_RENDERER *x /= rs.scale; *y /= rs.scale; #endif } size_t ren_get_window_list(RenWindow ***window_list_dest) { *window_list_dest = window_list; return window_count; } RenWindow* ren_find_window(SDL_Window *window) { for (size_t i = 0; i < window_count; ++i) { RenWindow* window_renderer = window_list[i]; if (window_renderer->window == window) { return window_renderer; } } return NULL; } RenWindow* ren_find_window_from_id(uint32_t id) { SDL_Window *window = SDL_GetWindowFromID(id); return ren_find_window(window); } RenWindow* ren_get_target_window(void) { return target_window; } void ren_set_target_window(RenWindow *window) { target_window = window; }