#!/bin/bash set -e if [ ! -e "src/api/api.h" ]; then echo "Please run this script from the root directory of Lite XL."; exit 1 fi source scripts/common.sh show_help() { echo echo "Usage: $0 <OPTIONS>" echo echo "Available options:" echo echo "-b --builddir DIRNAME Sets the name of the build directory (not path)." echo " Default: '$(get_default_build_dir)'." echo " --debug Debug this script." echo "-f --forcefallback Force to build dependencies statically." echo "-h --help Show this help and exit." echo "-p --prefix PREFIX Install directory prefix. Default: '/'." echo "-B --bundle Create an App bundle (macOS only)" echo "-P --portable Create a portable binary package." echo "-O --pgo Use profile guided optimizations (pgo)." echo "-U --windows-lua-utf Use the UTF8 patch for Lua." echo " macOS: disabled when used with --bundle," echo " Windows: Implicit being the only option." echo "-r --release Compile in release mode." echo " --cross-platform PLATFORM Cross compile for this platform." echo " The script will find the appropriate" echo " cross file in 'resources/cross'." echo " --cross-arch ARCH Cross compile for this architecture." echo " The script will find the appropriate" echo " cross file in 'resources/cross'." echo " --cross-file CROSS_FILE Cross compile with the given cross file." echo } main() { local platform="$(get_platform_name)" local arch="$(get_platform_arch)" local build_dir="$(get_default_build_dir)" local build_type="debug" local prefix=/ local force_fallback local bundle local portable local pgo local patch_lua local cross local cross_platform local cross_arch local cross_file local lua_subproject_path for i in "$@"; do case $i in -h|--help) show_help exit 0 ;; -b|--builddir) build_dir="$2" shift shift ;; --debug) set -x shift ;; -f|--forcefallback) force_fallback="--wrap-mode=forcefallback" shift ;; -p|--prefix) prefix="$2" shift shift ;; -B|--bundle) if [[ "$platform" != "macos" ]]; then echo "Warning: ignoring --bundle option, works only under macOS." else bundle="-Dbundle=true" fi shift ;; -P|--portable) portable="-Dportable=true" shift ;; -O|--pgo) pgo="-Db_pgo=generate" shift ;; -U|--windows-lua-utf) patch_lua="true" shift ;; --cross-arch) cross="true" cross_arch="$2" shift shift ;; --cross-platform) cross="true" cross_platform="$2" shift shift ;; --cross-file) cross="true" cross_file="$2" shift shift ;; -r|--release) build_type="release" shift ;; *) # unknown option ;; esac done if [[ -n $1 ]]; then show_help exit 1 fi if [[ $platform == "macos" && -n $bundle && -n $portable ]]; then echo "Warning: \"bundle\" and \"portable\" specified; excluding portable package." portable="" fi # if CROSS_ARCH is used, it will be picked up cross="${cross:-$CROSS_ARCH}" if [[ -n "$cross" ]]; then if [[ -n "$cross_file" ]] && ([[ -z "$cross_arch" ]] || [[ -z "$cross_platform" ]]); then echo "Warning: --cross-platform or --cross-platform not set; guessing it from the filename." # remove file extensions and directories from the path cross_file_name="${cross_file##*/}" cross_file_name="${cross_file_name%%.*}" # cross_platform is the string before encountering the first hyphen if [[ -z "$cross_platform" ]]; then cross_platform="${cross_file_name%%-*}" echo "Warning: Guessing --cross-platform $cross_platform" fi # cross_arch is the string after encountering the first hyphen if [[ -z "$cross_arch" ]]; then cross_arch="${cross_file_name#*-}" echo "Warning: Guessing --cross-arch $cross_arch" fi fi platform="${cross_platform:-$platform}" arch="${cross_arch:-$arch}" cross_file=("--cross-file" "${cross_file:-resources/cross/$platform-$arch.txt}") # reload build_dir because platform and arch might change build_dir="$(get_default_build_dir "$platform" "$arch")" fi # arch and platform specific stuff if [[ "$platform" == "macos" ]]; then macos_version_min="10.11" if [[ "$arch" == "arm64" ]]; then macos_version_min="11.0" fi export MACOSX_DEPLOYMENT_TARGET="$macos_version_min" export MIN_SUPPORTED_MACOSX_DEPLOYMENT_TARGET="$macos_version_min" export CFLAGS="-mmacosx-version-min=$macos_version_min" export CXXFLAGS="-mmacosx-version-min=$macos_version_min" export LDFLAGS="-mmacosx-version-min=$macos_version_min" fi rm -rf "${build_dir}" if [[ $patch_lua == "true" ]] && [[ ! -z $force_fallback ]]; then # download the subprojects so we can start patching before configure. # this will prevent reconfiguring the project. meson subprojects download lua_subproject_path="subprojects/$(awk -F ' *= *' '/directory/ { printf $2 }' subprojects/lua.wrap)" if [[ -d $lua_subproject_path ]]; then patch -d $lua_subproject_path -p1 --forward < resources/windows/001-lua-unicode.diff fi fi CFLAGS=$CFLAGS LDFLAGS=$LDFLAGS meson setup \ --buildtype=$build_type \ --prefix "$prefix" \ "${cross_file[@]}" \ $force_fallback \ $bundle \ $portable \ $pgo \ "${build_dir}" meson compile -C "${build_dir}" if [[ $pgo != "" ]]; then cp -r data "${build_dir}/src" "${build_dir}/src/lite-xl" meson configure -Db_pgo=use "${build_dir}" meson compile -C "${build_dir}" rm -fr "${build_dir}/data" fi } main "$@"