#!/bin/bash
set -e

if [ ! -e "src/api/api.h" ]; then
  echo "Please run this script from the root directory of Lite XL."; exit 1
fi

source scripts/common.sh

show_help() {
  echo
  echo "Usage: $0 <OPTIONS>"
  echo
  echo "Available options:"
  echo
  echo "-b --builddir DIRNAME         Sets the name of the build directory (not path)."
  echo "                              Default: '$(get_default_build_dir)'."
  echo "   --debug                    Debug this script."
  echo "-f --forcefallback            Force to build dependencies statically."
  echo "-h --help                     Show this help and exit."
  echo "-p --prefix PREFIX            Install directory prefix. Default: '/'."
  echo "-B --bundle                   Create an App bundle (macOS only)"
  echo "-P --portable                 Create a portable binary package."
  echo "-O --pgo                      Use profile guided optimizations (pgo)."
  echo "-U --windows-lua-utf          Use the UTF8 patch for Lua."
  echo "                              macOS: disabled when used with --bundle,"
  echo "                              Windows: Implicit being the only option."
  echo "-r --release                  Compile in release mode."
  echo "   --cross-platform PLATFORM  Cross compile for this platform."
  echo "                              The script will find the appropriate"
  echo "                              cross file in 'resources/cross'."
  echo "   --cross-arch ARCH          Cross compile for this architecture."
  echo "                              The script will find the appropriate"
  echo "                              cross file in 'resources/cross'."
  echo "   --cross-file CROSS_FILE    Cross compile with the given cross file."
  echo
}

main() {
  local platform="$(get_platform_name)"
  local arch="$(get_platform_arch)"
  local build_dir="$(get_default_build_dir)"
  local build_type="debug"
  local prefix=/
  local force_fallback
  local bundle
  local portable
  local pgo
  local patch_lua
  local cross
  local cross_platform
  local cross_arch
  local cross_file

  local lua_subproject_path

  for i in "$@"; do
    case $i in
      -h|--help)
        show_help
        exit 0
        ;;
      -b|--builddir)
        build_dir="$2"
        shift
        shift
        ;;
      --debug)
        set -x
        shift
        ;;
      -f|--forcefallback)
        force_fallback="--wrap-mode=forcefallback"
        shift
        ;;
      -p|--prefix)
        prefix="$2"
        shift
        shift
        ;;
      -B|--bundle)
        if [[ "$platform" != "macos" ]]; then
          echo "Warning: ignoring --bundle option, works only under macOS."
        else
          bundle="-Dbundle=true"
        fi
        shift
        ;;
      -P|--portable)
        portable="-Dportable=true"
        shift
        ;;
      -O|--pgo)
        pgo="-Db_pgo=generate"
        shift
        ;;
      -U|--windows-lua-utf)
        patch_lua="true"
        shift
        ;;
      --cross-arch)
        cross="true"
        cross_arch="$2"
        shift
        shift
        ;;
      --cross-platform)
        cross="true"
        cross_platform="$2"
        shift
        shift
        ;;
      --cross-file)
        cross="true"
        cross_file="$2"
        shift
        shift
        ;;
      -r|--release)
        build_type="release"
        shift
        ;;
      *)
        # unknown option
        ;;
    esac
  done

  if [[ -n $1 ]]; then
    show_help
    exit 1
  fi

  if [[ $platform == "macos" && -n $bundle && -n $portable ]]; then
      echo "Warning: \"bundle\" and \"portable\" specified; excluding portable package."
      portable=""
  fi

  # if CROSS_ARCH is used, it will be picked up
  cross="${cross:-$CROSS_ARCH}"
  if [[ -n "$cross" ]]; then
    if [[ -n "$cross_file" ]] && ([[ -z "$cross_arch" ]] || [[ -z "$cross_platform" ]]); then
      echo "Warning: --cross-platform or --cross-platform not set; guessing it from the filename."
      # remove file extensions and directories from the path
      cross_file_name="${cross_file##*/}"
      cross_file_name="${cross_file_name%%.*}"
      # cross_platform is the string before encountering the first hyphen
      if [[ -z "$cross_platform" ]]; then
        cross_platform="${cross_file_name%%-*}"
        echo "Warning: Guessing --cross-platform $cross_platform"
      fi
      # cross_arch is the string after encountering the first hyphen
      if [[ -z "$cross_arch" ]]; then
        cross_arch="${cross_file_name#*-}"
        echo "Warning: Guessing --cross-arch $cross_arch"
      fi
    fi
    platform="${cross_platform:-$platform}"
    arch="${cross_arch:-$arch}"
    cross_file=("--cross-file" "${cross_file:-resources/cross/$platform-$arch.txt}")
    # reload build_dir because platform and arch might change
    build_dir="$(get_default_build_dir "$platform" "$arch")"
  fi

  # arch and platform specific stuff
  if [[ "$platform" == "macos" ]]; then
    macos_version_min="10.11"
    if [[ "$arch" == "arm64" ]]; then
      macos_version_min="11.0"
    fi
    export MACOSX_DEPLOYMENT_TARGET="$macos_version_min"
    export MIN_SUPPORTED_MACOSX_DEPLOYMENT_TARGET="$macos_version_min"
    export CFLAGS="-mmacosx-version-min=$macos_version_min"
    export CXXFLAGS="-mmacosx-version-min=$macos_version_min"
    export LDFLAGS="-mmacosx-version-min=$macos_version_min"
  fi

  rm -rf "${build_dir}"

  if [[ $patch_lua == "true" ]] && [[ ! -z $force_fallback ]]; then
    # download the subprojects so we can start patching before configure.
    # this will prevent reconfiguring the project.
    meson subprojects download
    lua_subproject_path="subprojects/$(awk -F ' *= *' '/directory/ { printf $2 }' subprojects/lua.wrap)"
    if [[ -d $lua_subproject_path ]]; then
      patch -d $lua_subproject_path -p1 --forward < resources/windows/001-lua-unicode.diff
    fi
  fi

  CFLAGS=$CFLAGS LDFLAGS=$LDFLAGS meson setup \
    --buildtype=$build_type \
    --prefix "$prefix" \
    "${cross_file[@]}" \
    $force_fallback \
    $bundle \
    $portable \
    $pgo \
    "${build_dir}"

  meson compile -C "${build_dir}"

  if [[ $pgo != "" ]]; then
    cp -r data "${build_dir}/src"
    "${build_dir}/src/lite-xl"
    meson configure -Db_pgo=use "${build_dir}"
    meson compile -C "${build_dir}"
    rm -fr "${build_dir}/data"
  fi
}

main "$@"