#!/bin/bash set -e if [ ! -e "src/api/api.h" ]; then echo "Please run this script from the root directory of Lite XL."; exit 1 fi source scripts/common.sh show_help() { echo echo "Usage: $0 " echo echo "Available options:" echo echo "-b --builddir DIRNAME Sets the name of the build directory (not path)." echo " Default: '$(get_default_build_dir)'." echo " --debug Debug this script." echo "-f --forcefallback Force to build dependencies statically." echo "-h --help Show this help and exit." echo "-p --prefix PREFIX Install directory prefix. Default: '/'." echo "-B --bundle Create an App bundle (macOS only)" echo "-P --portable Create a portable binary package." echo "-O --pgo Use profile guided optimizations (pgo)." echo "-U --windows-lua-utf Use the UTF8 patch for Lua." echo " macOS: disabled when used with --bundle," echo " Windows: Implicit being the only option." echo "-r --release Compile in release mode." echo } main() { local platform="$(get_platform_name)" local build_dir="$(get_default_build_dir)" local build_type="debug" local prefix=/ local force_fallback local bundle local portable local pgo local patch_lua local lua_subproject_path for i in "$@"; do case $i in -h|--help) show_help exit 0 ;; -b|--builddir) build_dir="$2" shift shift ;; --debug) set -x shift ;; -f|--forcefallback) force_fallback="--wrap-mode=forcefallback" shift ;; -p|--prefix) prefix="$2" shift shift ;; -B|--bundle) if [[ "$platform" != "macos" ]]; then echo "Warning: ignoring --bundle option, works only under macOS." else bundle="-Dbundle=true" fi shift ;; -P|--portable) portable="-Dportable=true" shift ;; -O|--pgo) pgo="-Db_pgo=generate" shift ;; -U|--windows-lua-utf) patch_lua="true" shift ;; -r|--release) build_type="release" shift ;; *) # unknown option ;; esac done if [[ -n $1 ]]; then show_help exit 1 fi if [[ $platform == "macos" && -n $bundle && -n $portable ]]; then echo "Warning: \"bundle\" and \"portable\" specified; excluding portable package." portable="" fi rm -rf "${build_dir}" CFLAGS=$CFLAGS LDFLAGS=$LDFLAGS meson setup \ --buildtype=$build_type \ --prefix "$prefix" \ $force_fallback \ $bundle \ $portable \ $pgo \ "${build_dir}" lua_subproject_path=$(echo subprojects/lua-*/) if [[ $patch_lua == "true" ]] && [[ ! -z $force_fallback ]] && [[ -d $lua_subproject_path ]]; then patch -d $lua_subproject_path -p1 --forward < resources/windows/001-lua-unicode.diff fi meson compile -C "${build_dir}" if [ ! -z ${pgo+x} ]; then cp -r data "${build_dir}/src" "${build_dir}/src/lite-xl" meson configure -Db_pgo=use "${build_dir}" meson compile -C "${build_dir}" rm -fr "${build_dir}/data" fi } main "$@"