#include #include #include #include "SDL_surface.h" #include "font_render_lcd.h" #define MAX_GLYPHSET 256 typedef struct { uint8_t b, g, r, a; } RenColor; typedef struct { int x, y, width, height; } RenRect; struct RenImage { RenColor *pixels; int width, height; }; struct GlyphSetA { RenImage *image; // FIXME: add glyphs information for AGG implementation // stbtt_bakedchar glyphs[256]; }; struct RenFontA { font_renderer_lcd *renderer; float size; int height; }; static void* check_alloc(void *ptr) { if (!ptr) { fprintf(stderr, "Fatal error: memory allocation failed\n"); exit(EXIT_FAILURE); } return ptr; } RenImage* ren_new_image(int width, int height) { assert(width > 0 && height > 0); RenImage *image = malloc(sizeof(RenImage) + width * height * sizeof(RenColor)); check_alloc(image); image->pixels = (void*) (image + 1); image->width = width; image->height = height; return image; } void ren_free_image(RenImage *image) { free(image); } RenFontA* ren_load_font_agg(const char *filename, float size) { RenFont *font = NULL; /* init font */ font = check_alloc(calloc(1, sizeof(RenFontA))); font->size = size; font->renderer = new font_renderer_lcd(true, false, true, 1.8); font->renderer->load_font(filename); // FIXME: figure out correct calculation for font->height with // ascent, descent and linegap. fit->height = size; return font; } static GlyphSet* load_glyphset_agg(RenFont *font, int idx) { GlyphSet *set = check_alloc(calloc(1, sizeof(GlyphSet))); /* init image */ int width = 128; int height = 128; retry: set->image = ren_new_image(width, height); /* load glyphs */ float s = stbtt_ScaleForMappingEmToPixels(&font->stbfont, 1) / stbtt_ScaleForPixelHeight(&font->stbfont, 1); int res = stbtt_BakeFontBitmap( font->data, 0, font->size * s, (void*) set->image->pixels, width, height, idx * 256, 256, set->glyphs); /* retry with a larger image buffer if the buffer wasn't large enough */ if (res < 0) { width *= 2; height *= 2; ren_free_image(set->image); goto retry; } /* adjust glyph yoffsets and xadvance */ int ascent, descent, linegap; stbtt_GetFontVMetrics(&font->stbfont, &ascent, &descent, &linegap); float scale = stbtt_ScaleForMappingEmToPixels(&font->stbfont, font->size); int scaled_ascent = ascent * scale + 0.5; for (int i = 0; i < 256; i++) { set->glyphs[i].yoff += scaled_ascent; set->glyphs[i].xadvance = floor(set->glyphs[i].xadvance); } /* convert 8bit data to 32bit */ for (int i = width * height - 1; i >= 0; i--) { uint8_t n = *((uint8_t*) set->image->pixels + i); set->image->pixels[i] = (RenColor) { .r = 255, .g = 255, .b = 255, .a = n }; } return set; } int main(int argc, char *argv[]) { if (argc < 3) { fprintf(stderr, "usage: %s \n", argv[0]); return 1; } const char *filename = argv[1]; const int size = atoi(argv[2]); RenFont *font = ren_load_font(filename, size); GlyphSet *set = load_glyphset(font, 0); SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormatFrom( set->image->pixels, set->image->width, set->image->height, 32, set->image->width * 4, SDL_PIXELFORMAT_RGBA32); SDL_SaveBMP(surface, "stb-glyphset.bmp"); return 0; }