#include #include "compat.h" static int lua_absindex (lua_State *L, int i) { if (i < 0 && i > LUA_REGISTRYINDEX) i += lua_gettop(L) + 1; return i; } int luaL_getsubtable (lua_State *L, int i, const char *name) { int abs_i = lua_absindex(L, i); luaL_checkstack(L, 3, "not enough stack slots"); lua_pushstring(L, name); lua_gettable(L, abs_i); if (lua_istable(L, -1)) return 1; lua_pop(L, 1); lua_newtable(L); lua_pushstring(L, name); lua_pushvalue(L, -2); lua_settable(L, abs_i); return 0; } void luaL_requiref (lua_State *L, const char *modname, lua_CFunction openf, int glb) { luaL_checkstack(L, 3, "not enough stack slots available"); luaL_getsubtable(L, LUA_REGISTRYINDEX, "_LOADED"); lua_getfield(L, -1, modname); if (lua_isnil(L, -1)) { lua_pop(L, 1); lua_pushcfunction(L, openf); lua_pushstring(L, modname); lua_call(L, 1, 1); lua_pushvalue(L, -1); lua_setfield(L, -3, modname); } if (glb) { lua_pushvalue(L, -1); lua_setglobal(L, modname); } lua_replace(L, -2); } void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup) { luaL_checkstack(L, nup+1, "too many upvalues"); for (; l->name != NULL; l++) { /* fill the table with given functions */ int i; lua_pushstring(L, l->name); for (i = 0; i < nup; i++) /* copy upvalues to the top */ lua_pushvalue(L, -(nup + 1)); lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */ lua_settable(L, -(nup + 3)); /* table must be below the upvalues, the name and the closure */ } lua_pop(L, nup); /* remove upvalues */ } void luaL_setmetatable (lua_State *L, const char *tname) { luaL_checkstack(L, 1, "not enough stack slots"); luaL_getmetatable(L, tname); lua_setmetatable(L, -2); }