110 lines
3.2 KiB
Lua
Executable File
110 lines
3.2 KiB
Lua
Executable File
local core = require "core"
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local style = require "core.style"
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local DocView = require "core.docview"
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local command = require "core.command"
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local common = require "core.common"
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local t = {
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["root:close"] = function()
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local node = core.root_view:get_active_node()
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node:close_active_view(core.root_view.root_node)
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end,
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["root:close-all"] = function()
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core.confirm_close_all(core.root_view.close_all_docviews, core.root_view)
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end,
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["root:switch-to-previous-tab"] = function()
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local node = core.root_view:get_active_node()
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local idx = node:get_view_idx(core.active_view)
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idx = idx - 1
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if idx < 1 then idx = #node.views end
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node:set_active_view(node.views[idx])
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end,
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["root:switch-to-next-tab"] = function()
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local node = core.root_view:get_active_node()
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local idx = node:get_view_idx(core.active_view)
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idx = idx + 1
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if idx > #node.views then idx = 1 end
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node:set_active_view(node.views[idx])
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end,
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["root:move-tab-left"] = function()
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local node = core.root_view:get_active_node()
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local idx = node:get_view_idx(core.active_view)
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if idx > 1 then
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table.remove(node.views, idx)
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table.insert(node.views, idx - 1, core.active_view)
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end
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end,
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["root:move-tab-right"] = function()
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local node = core.root_view:get_active_node()
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local idx = node:get_view_idx(core.active_view)
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if idx < #node.views then
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table.remove(node.views, idx)
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table.insert(node.views, idx + 1, core.active_view)
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end
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end,
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["root:shrink"] = function()
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local node = core.root_view:get_active_node()
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local parent = node:get_parent_node(core.root_view.root_node)
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local n = (parent.a == node) and -0.1 or 0.1
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parent.divider = common.clamp(parent.divider + n, 0.1, 0.9)
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end,
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["root:grow"] = function()
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local node = core.root_view:get_active_node()
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local parent = node:get_parent_node(core.root_view.root_node)
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local n = (parent.a == node) and 0.1 or -0.1
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parent.divider = common.clamp(parent.divider + n, 0.1, 0.9)
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end,
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}
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for i = 1, 9 do
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t["root:switch-to-tab-" .. i] = function()
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local node = core.root_view:get_active_node()
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local view = node.views[i]
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if view then
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node:set_active_view(view)
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end
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end
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end
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for _, dir in ipairs { "left", "right", "up", "down" } do
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t["root:split-" .. dir] = function()
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local node = core.root_view:get_active_node()
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local av = node.active_view
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node:split(dir)
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if av:is(DocView) then
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core.root_view:open_doc(av.doc)
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end
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end
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t["root:switch-to-" .. dir] = function()
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local node = core.root_view:get_active_node()
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local x, y
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if dir == "left" or dir == "right" then
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y = node.position.y + node.size.y / 2
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x = node.position.x + (dir == "left" and -1 or node.size.x + style.divider_size)
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else
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x = node.position.x + node.size.x / 2
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y = node.position.y + (dir == "up" and -1 or node.size.y + style.divider_size)
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end
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local node = core.root_view.root_node:get_child_overlapping_point(x, y)
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if not node:get_locked_size() then
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core.set_active_view(node.active_view)
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end
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end
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end
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command.add(function()
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local node = core.root_view:get_active_node()
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return not node:get_locked_size()
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end, t)
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