222 lines
6.0 KiB
Lua
222 lines
6.0 KiB
Lua
local core = require "core"
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local command = require "core.command"
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local common = require "core.common"
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local DocView = require "core.docview"
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local project = {}
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local function has_no_locked_children(node)
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if node.locked then return false end
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if node.type == "leaf" then return true end
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return has_no_locked_children(node.a) and has_no_locked_children(node.b)
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end
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local function get_unlocked_root(node)
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if node.type == "leaf" then
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return not node.locked and node
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end
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if has_no_locked_children(node) then
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return node
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end
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return get_unlocked_root(node.a) or get_unlocked_root(node.b)
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end
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local function save_view(view)
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local mt = getmetatable(view)
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if mt == DocView then
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return {
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type = "doc",
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active = (core.active_view == view),
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filename = view.doc.filename,
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selection = { view.doc:get_selection() },
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scroll = { x = view.scroll.to.x, y = view.scroll.to.y },
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text = not view.doc.filename and view.doc:get_text(1, 1, math.huge, math.huge)
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}
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end
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for name, mod in pairs(package.loaded) do
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if mod == mt then
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return {
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type = "view",
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active = (core.active_view == view),
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module = name
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}
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end
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end
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end
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local function load_view(t)
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if t.type == "doc" then
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local ok, doc = pcall(core.open_doc, t.filename)
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if not ok then
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return DocView(core.open_doc())
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end
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local dv = DocView(doc)
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if t.text then doc:insert(1, 1, t.text) end
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doc:set_selection(table.unpack(t.selection))
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dv.last_line, dv.last_col = doc:get_selection()
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dv.scroll.x, dv.scroll.to.x = t.scroll.x, t.scroll.x
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dv.scroll.y, dv.scroll.to.y = t.scroll.y, t.scroll.y
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return dv
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end
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return require(t.module)()
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end
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local function save_node(node)
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local res = {}
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res.type = node.type
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if node.type == "leaf" then
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res.views = {}
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for _, view in ipairs(node.views) do
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local t = save_view(view)
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if t then
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table.insert(res.views, t)
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if node.active_view == view then
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res.active_view = #res.views
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end
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end
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end
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else
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res.divider = node.divider
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res.a = save_node(node.a)
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res.b = save_node(node.b)
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end
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return res
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end
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local function load_node(node, t)
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if t.type == "leaf" then
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local res
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for _, v in ipairs(t.views) do
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local view = load_view(v)
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if v.active then res = view end
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node:add_view(view)
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end
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if t.active_view then
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node:set_active_view(node.views[t.active_view])
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end
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return res
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else
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node:split(t.type == "hsplit" and "right" or "down")
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node.divider = t.divider
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local res1 = load_node(node.a, t.a)
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local res2 = load_node(node.b, t.b)
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return res1 or res2
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end
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end
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function project.save_workspace(filename)
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local root = get_unlocked_root(core.root_view.root_node)
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local fp = io.open(filename, "w")
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if fp then
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local node_text = common.serialize(save_node(root))
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local topdir_entries = {}
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for _, entry in ipairs(core.project_entries) do
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if entry.item.topdir then
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table.insert(topdir_entries, {path = entry.name, type = entry.item.type})
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end
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end
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local project_entries_text = common.serialize(topdir_entries)
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fp:write(string.format(
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"return { project_name = %q, working_dir = %q, documents = %s, project_entries = %s }\n",
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core.project_name, core.working_dir, node_text, project_entries_text))
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fp:close()
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end
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end
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function project.load(name)
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core.project_name = name
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local filename = common.path_join(USERDIR, "projects", name .. ".lua")
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project.load_workspace(filename)
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core.log("Loaded project %s.", core.project_name)
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core.reschedule_project_scan()
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end
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function project.save(name)
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name = name or core.project_name
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local filename = common.path_join(USERDIR, "projects", name .. ".lua")
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save_workspace(filename)
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core.log("Saved project %s.", core.project_name)
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end
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function project.load_workspace(filename)
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local load = loadfile(filename)
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local workspace = load and load()
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-- FIXME: decide, error or return a success code
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if not workspace then error("Cannot load workspace") end
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if workspace then
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local root = get_unlocked_root(core.root_view.root_node)
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local active_view = load_node(root, workspace.documents)
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if active_view then
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core.set_active_view(active_view)
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end
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core.project_name = workspace.project_name
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core.project_entries = {}
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for _, entry in ipairs(workspace.project_entries) do
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if entry.type == "dir" then
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core.add_project_directory(entry.path)
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elseif entry.type == "dir" then
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core.add_project_file(entry.path)
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end
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end
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system.chdir(workspace.working_dir)
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end
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end
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local function suggest_directory(text)
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text = common.home_expand(text)
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return common.home_encode_list(text == "" and core.recents_open.dir or common.dir_path_suggest(text))
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end
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command.add(nil, {
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["project:save-as"] = function()
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local entry = core.project_entries[1]
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if entry then
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core.command_view:set_text(entry.item.filename)
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end
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core.command_view:enter("Save Project As", function(text)
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-- FIXME: add sanity check of project name.
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core.project_name = text
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project.save()
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end)
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end,
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["project:save"] = function()
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if core.project_name == "" then
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core.command_view:enter("Save Project As", function(text)
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core.project_name = text
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end)
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end
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project.save()
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end,
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["project:load"] = function()
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core.command_view:enter("Load Project", function(text)
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project.load(text)
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core.set_recent_project(core.project_name)
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end)
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end,
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["project:open-directory"] = function()
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core.command_view:enter("Open Directory", function(text, item)
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text = system.absolute_path(common.home_expand(item and item.text or text))
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local path_stat = system.get_file_info(text)
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if not path_stat or path_stat.type ~= 'dir' then
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core.error("Cannot open folder %q", text)
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return
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end
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core.confirm_close_all(core.new_project_from_directory, text)
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end, suggest_directory)
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end,
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})
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return project
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