247 lines
6.4 KiB
Lua
247 lines
6.4 KiB
Lua
-- mod-version:3
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local core = require "core"
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local common = require "core.common"
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local DocView = require "core.docview"
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local LogView = require "core.logview"
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local function workspace_files_for(project_dir)
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local basename = common.basename(project_dir)
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local workspace_dir = common.basepath(USERDIR) .. "ws"
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local info_wsdir = system.get_file_info(workspace_dir)
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if not info_wsdir then
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local ok, err = system.mkdir(workspace_dir)
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if not ok then
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error("cannot create workspace directory: \"" .. err .. "\"")
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end
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end
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return coroutine.wrap(function()
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local files = system.list_dir(workspace_dir) or {}
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local n = #basename
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for _, file in ipairs(files) do
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if file:sub(1, n) == basename then
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local id = tonumber(file:sub(n + 1):match("^-(%d+)$"))
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if id then
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coroutine.yield(common.basepath(workspace_dir) .. file, id)
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end
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end
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end
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end)
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end
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local function consume_workspace_file(project_dir)
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for filename, id in workspace_files_for(project_dir) do
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local load_f = loadfile(filename)
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local workspace = load_f and load_f()
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if workspace and workspace.path == project_dir then
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os.remove(filename)
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return workspace
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end
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end
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end
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local function get_workspace_filename(project_dir)
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local id_list = {}
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for filename, id in workspace_files_for(project_dir) do
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id_list[id] = true
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end
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local id = 1
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while id_list[id] do
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id = id + 1
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end
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local basename = common.basename(project_dir)
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return common.basepath(USERDIR) .. "ws" .. PATHSEP .. basename .. "-" .. tostring(id)
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end
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local function has_no_locked_children(node)
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if node.locked then return false end
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if node.type == "leaf" then return true end
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return has_no_locked_children(node.a) and has_no_locked_children(node.b)
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end
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local function get_unlocked_root(node)
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if node.type == "leaf" then
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return not node.locked and node
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end
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if has_no_locked_children(node) then
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return node
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end
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return get_unlocked_root(node.a) or get_unlocked_root(node.b)
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end
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local function save_view(view)
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local mt = getmetatable(view)
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if mt == DocView then
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return {
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type = "doc",
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active = (core.active_view == view),
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filename = view.doc.filename,
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selection = { view.doc:get_selection() },
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scroll = { x = view.scroll.to.x, y = view.scroll.to.y },
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crlf = view.doc.crlf,
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text = view.doc.new_file and view.doc:get_text(1, 1, math.huge, math.huge)
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}
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end
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if mt == LogView then return end
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for name, mod in pairs(package.loaded) do
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if mod == mt then
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return {
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type = "view",
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active = (core.active_view == view),
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module = name,
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scroll = { x = view.scroll.to.x, y = view.scroll.to.y, to = { x = view.scroll.to.x, y = view.scroll.to.y } },
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}
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end
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end
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end
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local function load_view(t)
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if t.type == "doc" then
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local dv
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if not t.filename then
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-- document not associated to a file
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dv = DocView(core.open_doc())
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else
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-- we have a filename, try to read the file
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local ok, doc = pcall(core.open_doc, t.filename)
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if ok then
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dv = DocView(doc)
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end
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end
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if dv and dv.doc then
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if dv.doc.new_file and t.text then
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dv.doc:insert(1, 1, t.text)
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dv.doc.crlf = t.crlf
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end
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dv.doc:set_selection(table.unpack(t.selection))
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dv.last_line1, dv.last_col1, dv.last_line2, dv.last_col2 = dv.doc:get_selection()
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dv.scroll.x, dv.scroll.to.x = t.scroll.x, t.scroll.x
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dv.scroll.y, dv.scroll.to.y = t.scroll.y, t.scroll.y
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end
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return dv
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end
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return require(t.module)()
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end
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local function save_node(node)
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local res = {}
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res.type = node.type
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if node.type == "leaf" then
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res.views = {}
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for _, view in ipairs(node.views) do
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local t = save_view(view)
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if t then
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table.insert(res.views, t)
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if node.active_view == view then
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res.active_view = #res.views
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end
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end
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end
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else
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res.divider = node.divider
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res.a = save_node(node.a)
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res.b = save_node(node.b)
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end
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return res
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end
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local function load_node(node, t)
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if t.type == "leaf" then
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local res
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local active_view
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for i, v in ipairs(t.views) do
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local view = load_view(v)
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if view then
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if v.active then res = view end
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node:add_view(view)
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if t.active_view == i then
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active_view = view
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end
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if not view:is(DocView) then
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view.scroll = v.scroll
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end
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end
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end
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if active_view then
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node:set_active_view(active_view)
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end
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return res
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else
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node:split(t.type == "hsplit" and "right" or "down")
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node.divider = t.divider
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local res1 = load_node(node.a, t.a)
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local res2 = load_node(node.b, t.b)
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return res1 or res2
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end
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end
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local function save_directories()
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local project_dir = core.project_dir
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local dir_list = {}
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for i = 2, #core.project_directories do
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dir_list[#dir_list + 1] = common.relative_path(project_dir, core.project_directories[i].name)
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end
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return dir_list
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end
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local function save_workspace()
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local root = get_unlocked_root(core.root_view.root_node)
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local workspace_filename = get_workspace_filename(core.project_dir)
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local fp = io.open(workspace_filename, "w")
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if fp then
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local node_text = common.serialize(save_node(root))
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local dir_text = common.serialize(save_directories())
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fp:write(string.format("return { path = %q, documents = %s, directories = %s }\n", core.project_dir, node_text, dir_text))
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fp:close()
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end
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end
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local function load_workspace()
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local workspace = consume_workspace_file(core.project_dir)
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if workspace then
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local root = get_unlocked_root(core.root_view.root_node)
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local active_view = load_node(root, workspace.documents)
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if active_view then
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core.set_active_view(active_view)
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end
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for i, dir_name in ipairs(workspace.directories) do
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core.add_project_directory(system.absolute_path(dir_name))
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end
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end
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end
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local run = core.run
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function core.run(...)
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if #core.docs == 0 then
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core.try(load_workspace)
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local on_quit_project = core.on_quit_project
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function core.on_quit_project()
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core.try(save_workspace)
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on_quit_project()
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end
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local on_enter_project = core.on_enter_project
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function core.on_enter_project(new_dir)
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on_enter_project(new_dir)
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core.try(load_workspace)
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end
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end
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core.run = run
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return core.run(...)
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end
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