52 lines
1.5 KiB
Meson
52 lines
1.5 KiB
Meson
project('lite', 'c', 'cpp', default_options : ['c_std=gnu11', 'cpp_std=c++03'])
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if host_machine.system() == 'darwin'
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add_languages('objc')
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endif
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cc = meson.get_compiler('c')
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libm = cc.find_library('m', required : false)
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libdl = cc.find_library('dl', required : false)
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libx11 = dependency('x11', required : false)
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lua_dep = dependency('lua5.2', required : false)
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pcre2_dep = dependency('libpcre2', required : false)
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if not lua_dep.found()
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lua_subproject = subproject('lua', default_options: ['shared=false', 'use_readline=false', 'app=false'])
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lua_dep = lua_subproject.get_variable('lua_dep')
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endif
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sdl_dep = dependency('sdl2', method: 'config-tool')
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lite_cargs = []
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if get_option('portable')
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lite_datadir = 'data'
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else
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lite_datadir = 'share/lite-xl'
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endif
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lite_include = include_directories('src')
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foreach data_module : ['core', 'fonts', 'plugins', 'colors']
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install_subdir('data' / data_module , install_dir : lite_datadir)
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endforeach
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lite_link_args = []
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if cc.get_id() == 'gcc' and get_option('buildtype') == 'release'
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lite_link_args += ['-static-libgcc', '-static-libstdc++']
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endif
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lite_rc = []
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if host_machine.system() == 'windows'
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windows = import('windows')
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lite_rc += windows.compile_resources('res.rc')
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endif
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# On macos we need to use the SDL renderer to support retina displays
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if get_option('renderer') or host_machine.system() == 'darwin'
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lite_cargs += '-DLITE_USE_SDL_RENDERER'
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endif
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subdir('lib/font_renderer')
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subdir('src')
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