lite-xl/data/core/project.lua

222 lines
6.0 KiB
Lua

local core = require "core"
local command = require "core.command"
local common = require "core.common"
local DocView = require "core.docview"
local project = {}
local function has_no_locked_children(node)
if node.locked then return false end
if node.type == "leaf" then return true end
return has_no_locked_children(node.a) and has_no_locked_children(node.b)
end
local function get_unlocked_root(node)
if node.type == "leaf" then
return not node.locked and node
end
if has_no_locked_children(node) then
return node
end
return get_unlocked_root(node.a) or get_unlocked_root(node.b)
end
local function save_view(view)
local mt = getmetatable(view)
if mt == DocView then
return {
type = "doc",
active = (core.active_view == view),
filename = view.doc.filename,
selection = { view.doc:get_selection() },
scroll = { x = view.scroll.to.x, y = view.scroll.to.y },
text = not view.doc.filename and view.doc:get_text(1, 1, math.huge, math.huge)
}
end
for name, mod in pairs(package.loaded) do
if mod == mt then
return {
type = "view",
active = (core.active_view == view),
module = name
}
end
end
end
local function load_view(t)
if t.type == "doc" then
local ok, doc = pcall(core.open_doc, t.filename)
if not ok then
return DocView(core.open_doc())
end
local dv = DocView(doc)
if t.text then doc:insert(1, 1, t.text) end
doc:set_selection(table.unpack(t.selection))
dv.last_line, dv.last_col = doc:get_selection()
dv.scroll.x, dv.scroll.to.x = t.scroll.x, t.scroll.x
dv.scroll.y, dv.scroll.to.y = t.scroll.y, t.scroll.y
return dv
end
return require(t.module)()
end
local function save_node(node)
local res = {}
res.type = node.type
if node.type == "leaf" then
res.views = {}
for _, view in ipairs(node.views) do
local t = save_view(view)
if t then
table.insert(res.views, t)
if node.active_view == view then
res.active_view = #res.views
end
end
end
else
res.divider = node.divider
res.a = save_node(node.a)
res.b = save_node(node.b)
end
return res
end
local function load_node(node, t)
if t.type == "leaf" then
local res
for _, v in ipairs(t.views) do
local view = load_view(v)
if v.active then res = view end
node:add_view(view)
end
if t.active_view then
node:set_active_view(node.views[t.active_view])
end
return res
else
node:split(t.type == "hsplit" and "right" or "down")
node.divider = t.divider
local res1 = load_node(node.a, t.a)
local res2 = load_node(node.b, t.b)
return res1 or res2
end
end
function project.save_workspace(filename)
local root = get_unlocked_root(core.root_view.root_node)
local fp = io.open(filename, "w")
if fp then
local node_text = common.serialize(save_node(root))
local topdir_entries = {}
for _, entry in ipairs(core.project_entries) do
if entry.item.topdir then
table.insert(topdir_entries, {path = entry.name, type = entry.item.type})
end
end
local project_entries_text = common.serialize(topdir_entries)
fp:write(string.format(
"return { project_name = %q, working_dir = %q, documents = %s, project_entries = %s }\n",
core.project_name, core.working_dir, node_text, project_entries_text))
fp:close()
end
end
function project.load(name)
core.project_name = name
local filename = common.path_join(USERDIR, "projects", name .. ".lua")
project.load_workspace(filename)
core.log("Loaded project %s.", core.project_name)
core.reschedule_project_scan()
end
function project.save(name)
name = name or core.project_name
local filename = common.path_join(USERDIR, "projects", name .. ".lua")
save_workspace(filename)
core.log("Saved project %s.", core.project_name)
end
function project.load_workspace(filename)
local load = loadfile(filename)
local workspace = load and load()
-- FIXME: decide, error or return a success code
if not workspace then error("Cannot load workspace") end
if workspace then
local root = get_unlocked_root(core.root_view.root_node)
local active_view = load_node(root, workspace.documents)
if active_view then
core.set_active_view(active_view)
end
core.project_name = workspace.project_name
core.project_entries = {}
for _, entry in ipairs(workspace.project_entries) do
if entry.type == "dir" then
core.add_project_directory(entry.path)
elseif entry.type == "dir" then
core.add_project_file(entry.path)
end
end
system.chdir(workspace.working_dir)
end
end
local function suggest_directory(text)
text = common.home_expand(text)
return common.home_encode_list(text == "" and core.recents_open.dir or common.dir_path_suggest(text))
end
command.add(nil, {
["project:save-as"] = function()
local entry = core.project_entries[1]
if entry then
core.command_view:set_text(entry.item.filename)
end
core.command_view:enter("Save Project As", function(text)
-- FIXME: add sanity check of project name.
core.project_name = text
project.save()
end)
end,
["project:save"] = function()
if core.project_name == "" then
core.command_view:enter("Save Project As", function(text)
core.project_name = text
end)
end
project.save()
end,
["project:load"] = function()
core.command_view:enter("Load Project", function(text)
project.load(text)
core.set_recent_project(core.project_name)
end)
end,
["project:open-directory"] = function()
core.command_view:enter("Open Directory", function(text, item)
text = system.absolute_path(common.home_expand(item and item.text or text))
local path_stat = system.get_file_info(text)
if not path_stat or path_stat.type ~= 'dir' then
core.error("Cannot open folder %q", text)
return
end
core.confirm_close_all(core.new_project_from_directory, text)
end, suggest_directory)
end,
})
return project