84 lines
3.8 KiB
Lua
84 lines
3.8 KiB
Lua
local common = require "core.common"
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local style = {}
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style.padding = { x = common.round(14 * SCALE), y = common.round(7 * SCALE) }
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style.divider_size = common.round(1 * SCALE)
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style.scrollbar_size = common.round(4 * SCALE)
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style.expanded_scrollbar_size = common.round(12 * SCALE)
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style.caret_width = common.round(2 * SCALE)
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style.tab_width = common.round(170 * SCALE)
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-- The function renderer.font.load can accept an option table as a second optional argument.
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-- It shoud be like the following:
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--
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-- {antialiasing= "grayscale", hinting = "full"}
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--
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-- The possible values for each option are:
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-- - for antialiasing: grayscale, subpixel
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-- - for hinting: none, slight, full
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--
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-- The defaults values are antialiasing subpixel and hinting slight for optimal visualization
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-- on ordinary LCD monitor with RGB patterns.
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--
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-- On High DPI monitor or non RGB monitor you may consider using antialiasing grayscale instead.
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-- The antialiasing grayscale with full hinting is interesting for crisp font rendering.
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style.font = renderer.font.load(DATADIR .. "/fonts/FiraSans-Regular.ttf", 15 * SCALE)
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style.big_font = style.font:copy(46 * SCALE)
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style.icon_font = renderer.font.load(DATADIR .. "/fonts/icons.ttf", 16 * SCALE, {antialiasing="grayscale", hinting="full"})
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style.icon_big_font = style.icon_font:copy(23 * SCALE)
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style.code_font = renderer.font.load(DATADIR .. "/fonts/JetBrainsMono-Regular.ttf", 15 * SCALE)
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style.background = { common.color "#2e2e32" } -- Docview
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style.background2 = { common.color "#252529" } -- Treeview
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style.background3 = { common.color "#252529" } -- Command view
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style.text = { common.color "#97979c" }
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style.caret = { common.color "#93DDFA" }
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style.accent = { common.color "#e1e1e6" }
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-- style.dim - text color for nonactive tabs, tabs divider, prefix in log and
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-- search result, hotkeys for context menu and command view
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style.dim = { common.color "#525257" }
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style.divider = { common.color "#202024" } -- Line between nodes
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style.selection = { common.color "#48484f" }
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style.line_number = { common.color "#525259" }
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style.line_number2 = { common.color "#83838f" } -- With cursor
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style.line_highlight = { common.color "#343438" }
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style.scrollbar = { common.color "#414146" }
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style.scrollbar2 = { common.color "#4b4b52" } -- Hovered
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style.scrollbar_track = { common.color "#252529" }
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style.nagbar = { common.color "#FF0000" }
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style.nagbar_text = { common.color "#FFFFFF" }
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style.nagbar_dim = { common.color "rgba(0, 0, 0, 0.45)" }
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style.drag_overlay = { common.color "rgba(255,255,255,0.1)" }
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style.drag_overlay_tab = { common.color "#93DDFA" }
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style.good = { common.color "#72b886" }
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style.warn = { common.color "#FFA94D" }
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style.error = { common.color "#FF3333" }
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style.modified = { common.color "#1c7c9c" }
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style.syntax = {}
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style.syntax["normal"] = { common.color "#e1e1e6" }
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style.syntax["symbol"] = { common.color "#e1e1e6" }
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style.syntax["comment"] = { common.color "#676b6f" }
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style.syntax["keyword"] = { common.color "#E58AC9" } -- local function end if case
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style.syntax["keyword2"] = { common.color "#F77483" } -- self int float
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style.syntax["number"] = { common.color "#FFA94D" }
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style.syntax["literal"] = { common.color "#FFA94D" } -- true false nil
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style.syntax["string"] = { common.color "#f7c95c" }
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style.syntax["operator"] = { common.color "#93DDFA" } -- = + - / < >
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style.syntax["function"] = { common.color "#93DDFA" }
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-- This can be used to override fonts per syntax group.
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-- The syntax highlighter will take existing values from this table and
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-- override style.code_font on a per-token basis, so you can choose to eg.
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-- render comments in an italic font if you want to.
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style.syntax_fonts = {}
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-- style.syntax_fonts["comment"] = renderer.font.load(path_to_font, size_of_font, rendering_options)
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style.log = {
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INFO = { icon = "i", color = style.text },
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WARN = { icon = "!", color = style.warn },
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ERROR = { icon = "!", color = style.error }
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}
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return style
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